Player Matchup

Hachiman
Hachiman
Platinum V
Aeseus
Hachiman
Platinum V
Level 144
God Stats
14W - 18L
1,602 SR
Queue Stats
50W - 57L
1,741 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Catho
Guan Yu
Gold IV
Level 129
God Stats
3W - 1L
1,571 SR
Queue Stats
11W - 7L
1,657 MMR
Solo
Agni
Agni
Platinum V
Mikeseus
Agni
Platinum V
Level 125
God Stats
20W - 20L
1,664 SR
Queue Stats
50W - 57L
1,741 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,612 SR
1,713 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,497 SR
1,597 MMR
Mulan
Mulan
Silver I
SAGHOOLIGAN8
Mulan
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,600 MMR
Party 1
Serqet
Serqet
Bronze III
WetLikeWaaater
Serqet
Bronze III
Level 116
God Stats
0W - 1L
1,491 SR
Queue Stats
7W - 3L
1,591 MMR
Party 1
Thoth
Thoth
Silver I
xCatarsis
Thoth
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aeseus
Hachiman
18
3 / 8 / 10
13,742
687
16,233
17,516
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Catho
Guan Yu
17
3 / 5 / 9
13,198
660
9,321
20,028
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
17
8 / 7 / 5
14,486
724
17,074
13,860
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Chang'ePersephoneHou YiDiscordiaAphrodite

VS

Bans
BacchusHerculesCerberusCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
13,160
658
13,904
21,477
22,912
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 5 / 13
12,079
604
9,394
14,182
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
xCatarsis
Thoth
17
12 / 5 / 8
14,212
711
17,789
14,610
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
20
20
Deaths
14
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aeseus
Hachiman
3
8
10
1
W
Guan Yu
Catho
Guan Yu
3
5
9
1.5
W
Agni
8
7
5
1.5
L
6
4
13
3.13
L
2
5
13
1.7
L
Thoth
xCatarsis
Thoth
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,628
Damage
41,087
51,404
Taken
50,269
26,925
Mitigated
41,197
16,371
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aeseus
Hachiman
16,233
8,688
0
5,079
17,516
5,769
1,808
6,162
11,128
0
78,428
W
Guan Yu
Catho
Guan Yu
9,321
1,629
1,626
6,575
20,028
16,117
928
6,541
11,964
442
43,496
W
Agni
17,074
2,055
116
2,975
13,860
5,039
942
5,482
7,844
57,308
0
L
13,904
1,775
0
1,925
21,477
22,912
963
6,673
14,554
0
58,529
L
9,394
1,645
0
446
14,182
12,891
1,475
6,342
7,590
0
36,881
L
Thoth
xCatarsis
Thoth
17,789
406
0
1,498
14,610
5,394
67
4,140
10,295
72,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
39,451
209
Minions Killed
223
0
Camps Cleared
0
1,033,673
Distance Traveled
1,079,716
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,742
687
83
4
0
318,014
2
W
Guan Yu
13,198
660
52
3
0
380,985
8
W
Agni
14,486
724
74
4
0
334,674
9
L
Mulan
13,160
658
70
4
0
370,894
1
L
Serqet
12,079
604
62
3
0
392,206
1
L
Thoth
14,212
711
91
5
0
316,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role