Player Matchup

Ra
Ra
BOBBDC
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 338L
1,511 Elo+
Party 1
Cupid
Cupid
PereCheper
Cupid
Level 106
God Stats
5W - 7L
1,499 SR
Queue Stats
777W - 739L
1,445 Elo+
Party 1
Geb
Geb
TheMysticOne224
Geb
Level 107
God Stats
6W - 6L
1,845 SR
Queue Stats
347W - 340L
1,456 Elo+
Party 2
Thor
Thor
Wildling Avr
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo
Osiris
Osiris
iStoleUrNuggets
Osiris
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 232L
1,437 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,481 Elo+

VS

Team Averages
Level 129
1,586 SR
1,451 Elo+
Tiamat
Tiamat
Dark_wolf972
Tiamat
Level 146
God Stats
39W - 36L
1,559 SR
Queue Stats
397W - 399L
1,458 Elo+
Solo
Ah Puch
Ah Puch
OM3GAJonn
Ah Puch
Level 127
God Stats
6W - 7L
1,719 SR
Queue Stats
174W - 178L
1,465 Elo+
Solo
Medusa
Medusa
SoN5Ra
Medusa
Level 154
God Stats
5W - 4L
1,488 SR
Queue Stats
66W - 73L
1,419 Elo+
Party 3
Erlang Shen
Erlang Shen
ssanh06
Erlang Shen
Level 64
God Stats
8W - 10L
1,725 SR
Queue Stats
567W - 527L
1,483 Elo+
Solo
Ganesha
Ganesha
stuffersz2
Ganesha
Level 154
God Stats
5W - 6L
1,441 SR
Queue Stats
110W - 106L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 6 / 2
5,585
430
1,782
6,579
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
10
3 / 7 / 0
6,365
490
5,014
11,067
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 4
6,660
512
4,661
15,099
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,304
485
2,925
9,808
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
6,585
507
4,168
10,973
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 0 / 1
7,576
583
4,887
5,002
3,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
OM3GAJonn
Ah Puch
14
5 / 0 / 5
8,878
683
11,152
4,849
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
SoN5Ra
Medusa
12
9 / 2 / 0
7,812
601
11,237
8,108
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ssanh06
Erlang Shen
14
8 / 3 / 4
8,446
650
8,954
9,362
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
stuffersz2
Ganesha
11
0 / 0 / 8
7,090
545
2,519
8,103
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
22
22
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
0
6
2
0.17
W
Tiamat
0
0
1
0.5
W
Ah Puch
OM3GAJonn
Ah Puch
5
0
5
7.5
L
Cupid
3
7
0
0.43
W
Medusa
SoN5Ra
Medusa
9
2
0
4.5
L
1
4
4
0.75
L
1
3
1
0.5
L
0
2
0
0
W
Erlang Shen
ssanh06
Erlang Shen
8
3
4
3.33
W
Ganesha
stuffersz2
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
38,749
53,526
Taken
35,424
21,323
Mitigated
18,185
16,208
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,782
74
81
268
6,579
1,741
0
2,427
4,152
22,858
0
W
Tiamat
4,887
712
0
2,440
5,002
3,456
270
0
5,002
42,392
0
W
Ah Puch
OM3GAJonn
Ah Puch
11,152
211
744
1,464
4,849
1,605
548
993
3,812
58,470
0
L
Cupid
5,014
2,489
95
2,927
11,067
2,458
0
2,398
8,669
0
30,424
W
Medusa
SoN5Ra
Medusa
11,237
4,512
0
2,900
8,108
2,589
2,206
2,024
6,052
0
41,104
L
4,661
1,270
0
3,954
15,099
9,217
0
6,155
8,944
20,786
0
L
2,925
770
0
3,708
9,808
2,732
0
1,833
7,975
0
27,056
L
4,168
1,155
0
5,175
10,973
5,175
0
5,745
5,228
0
40,143
W
Erlang Shen
ssanh06
Erlang Shen
8,954
5,547
0
1,592
9,362
6,476
0
1,764
7,453
0
50,837
W
Ganesha
stuffersz2
Ganesha
2,519
38
0
2,368
8,103
4,059
474
1,401
6,662
16,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
39,802
285
Minions Killed
381
0
Camps Cleared
0
1,132,505
Distance Traveled
1,198,003
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,585
430
57
4
0
230,838
3
W
Tiamat
7,576
583
97
7
0
190,755
2
W
Ah Puch
8,878
683
105
8
0
246,913
4
L
Cupid
6,365
490
58
4
0
184,680
1
W
Medusa
7,812
601
82
6
0
228,205
5
L
Geb
6,660
512
28
2
0
247,818
2
L
Thor
6,304
485
49
4
0
244,790
2
L
Osiris
6,585
507
93
7
0
224,379
2
W
Erlang Shen
8,446
650
85
7
0
277,117
0
W
Ganesha
7,090
545
12
1
0
255,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role