Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Sixxy76
Kukulkan
Level 128
God Stats
5W - 7L
1,361 SR
Queue Stats
517W - 465L
1,471 Elo+
Party 3
Ymir
Ymir
Yellowbird104
Ymir
Level 85
God Stats
4W - 2L
1,242 SR
Queue Stats
212W - 204L
1,528 Elo+
Party 2
Anhur
Anhur
greenbird003
Anhur
Level 46
God Stats
3W - 2L
1,507 SR
Queue Stats
63W - 56L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
merik69
Cu Chulainn
Level 38
God Stats
16W - 13L
1,655 SR
Queue Stats
183W - 198L
1,475 Elo+
Party 3
Team Averages
Level 84
1,453 SR
1,495 Elo+

VS

Team Averages
Level 65
1,448 SR
1,445 Elo+
Fafnir
Fafnir
 
Fafnir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deftvr
Tsukuyomi
Level 42
God Stats
8W - 9L
1,744 SR
Queue Stats
50W - 59L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
VividFoal36948
Kuzenbo
Level 111
God Stats
0W - 4L
1,191 SR
Queue Stats
548W - 471L
1,442 Elo+
Party 1
Geb
Geb
WashinMashen
Geb
Level 123
God Stats
13W - 17L
1,428 SR
Queue Stats
766W - 729L
1,520 Elo+
Party 1
Cupid
Cupid
jazzy1067
Cupid
Level 17
God Stats
9W - 11L
1,379 SR
Queue Stats
12W - 12L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 4
5,583
508
3,418
5,704
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Sixxy76
Kukulkan
11
4 / 4 / 1
6,763
615
5,145
4,358
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 5
6,628
603
4,090
5,530
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
3 / 0 / 4
6,084
553
3,944
3,851
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
merik69
Cu Chulainn
10
0 / 1 / 0
5,667
515
2,196
8,717
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 3 / 0
5,103
464
3,571
8,553
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Deftvr
Tsukuyomi
9
2 / 3 / 3
6,082
553
3,715
6,310
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 0
6,350
577
4,620
4,951
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 4 / 1
6,125
557
5,317
8,479
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
jazzy1067
Cupid
9
0 / 3 / 0
5,295
481
465
4,710
1,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
7
7
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
4
1.5
L
Fafnir
 
Fafnir
0
3
0
0
L
Tsukuyomi
Deftvr
Tsukuyomi
2
3
3
1.17
W
Kukulkan
Sixxy76
Kukulkan
4
4
1
1.13
L
2
0
0
2
L
3
4
1
0.88
W
4
0
5
6.5
W
3
0
4
5
L
Cupid
jazzy1067
Cupid
0
3
0
0
W
Cu Chulainn
merik69
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
17,688
28,160
Taken
33,003
9,137
Mitigated
14,299
3,754
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,418
200
0
784
5,704
1,272
0
794
4,845
27,604
0
L
Fafnir
 
Fafnir
3,571
763
0
2,433
8,553
4,152
129
2,931
5,556
13,758
0
L
Tsukuyomi
Deftvr
Tsukuyomi
3,715
886
0
1,625
6,310
2,046
0
3,076
3,160
0
21,663
W
Kukulkan
Sixxy76
Kukulkan
5,145
267
0
223
4,358
1,355
0
2,635
1,367
30,294
0
L
4,620
1,647
0
1,520
4,951
4,021
0
727
4,224
31,731
0
L
5,317
719
0
2,528
8,479
3,062
0
4,217
4,036
30,698
0
W
4,090
253
0
1,348
5,530
2,688
0
2,813
2,625
21,663
0
W
3,944
1,650
0
1,218
3,851
1,083
525
1,362
2,449
0
28,318
L
Cupid
jazzy1067
Cupid
465
123
28
592
4,710
1,018
340
1,336
3,374
0
24,150
W
Cu Chulainn
merik69
Cu Chulainn
2,196
474
0
181
8,717
2,739
513
4,952
3,366
0
28,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
28,955
281
Minions Killed
257
0
Camps Cleared
0
1,060,664
Distance Traveled
1,080,995
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,583
508
57
5
0
218,184
0
L
Fafnir
5,103
464
18
2
0
208,171
1
L
Tsukuyomi
6,082
553
53
5
0
250,863
2
W
Kukulkan
6,763
615
78
7
0
188,572
1
L
Kuzenbo
6,350
577
62
6
0
218,186
2
L
Geb
6,125
557
65
6
0
215,467
1
W
Ymir
6,628
603
26
2
0
214,695
3
W
Anhur
6,084
553
53
5
0
214,730
1
L
Cupid
5,295
481
59
5
0
188,308
0
W
Cu Chulainn
5,667
515
67
6
0
224,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role