Player Matchup

Horus
Horus
DearStew6913402
Horus
Level 29
God Stats
15W - 18L
1,549 SR
Queue Stats
179W - 257L
1,450 Elo+
Solo
Hera
Hera
EllieVisser
Hera
Level 25
God Stats
5W - 3L
1,524 SR
Queue Stats
48W - 48L
1,320 Elo+
Solo
Ymir
Ymir
ExzironGerth
Ymir
Level 29
God Stats
8W - 3L
1,686 SR
Queue Stats
73W - 68L
1,538 Elo+
Solo
Pele
Pele
ThaScareCroW3
Pele
Level 16
God Stats
2W - 0L
1,099 SR
Queue Stats
17W - 17L
1,431 Elo+
Party 3
Anhur
Anhur
ixrequiem
Anhur
Level 25
God Stats
9W - 6L
1,868 SR
Queue Stats
73W - 60L
1,591 Elo+
Party 3
Team Averages
Level 25
1,545 SR
1,466 Elo+

VS

Team Averages
Level 39
1,584 SR
1,407 Elo+
Vulcan
Vulcan
Exselsin
Vulcan
Level 28
God Stats
17W - 20L
1,594 SR
Queue Stats
36W - 53L
1,461 Elo+
Party 2
Ymir
Ymir
Redpiki2000
Ymir
Level 5
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
TG Kranky
Awilix
Level 118
God Stats
0W - 2L
1,666 SR
Queue Stats
40W - 60L
1,198 Elo+
Party 1
Osiris
Osiris
hillshaveeyes123
Osiris
Level 16
God Stats
9W - 4L
1,731 SR
Queue Stats
15W - 17L
1,540 Elo+
Party 2
Anhur
Anhur
san43_27-
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
10,230
538
7,370
12,448
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 1
10,505
553
5,545
10,060
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 2
11,682
615
8,221
14,842
16,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 5 / 4
10,417
548
6,599
14,813
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
ixrequiem
Anhur
16
14 / 6 / 8
11,242
592
22,330
18,180
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Exselsin
Vulcan
17
9 / 6 / 2
10,857
571
15,808
13,696
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 2
6,723
354
1,982
13,932
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
TG Kranky
Awilix
16
9 / 5 / 4
10,618
559
15,980
15,492
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 0
8,690
457
5,533
11,172
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
san43_27-
Anhur
11
0 / 11 / 4
7,348
387
5,466
14,551
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
33
Kills
20
20
Deaths
33
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
4
5
1
0.9
L
Vulcan
Exselsin
Vulcan
9
6
2
1.67
W
7
3
2
2.67
L
0
8
2
0.13
L
Awilix
TG Kranky
Awilix
9
5
4
2.2
W
4
5
4
1.2
L
2
3
0
0.67
W
Anhur
ixrequiem
Anhur
14
6
8
3
L
Anhur
san43_27-
Anhur
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,065
Damage
44,769
70,343
Taken
68,843
35,099
Mitigated
25,901
28,422
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,370
3,231
2,976
6,921
12,448
4,883
1,278
3,351
8,815
0
31,444
W
5,545
1,483
0
3,084
10,060
3,477
1,861
4,296
5,404
51,575
0
L
Vulcan
Exselsin
Vulcan
15,808
4,214
226
2,625
13,696
4,977
310
4,041
9,655
60,145
0
W
8,221
2,816
0
3,470
14,842
16,155
1,010
2,255
12,194
66,844
5,087
L
1,982
283
0
0
13,932
3,611
192
1,591
12,341
10,363
0
L
Awilix
TG Kranky
Awilix
15,980
5,825
0
1,538
15,492
6,559
1,180
1,506
13,986
0
55,296
W
6,599
1,598
0
4,563
14,813
5,514
6
3,679
10,958
0
70,116
L
5,533
1,276
0
2,742
11,172
8,098
867
4,232
6,940
0
47,972
W
Anhur
ixrequiem
Anhur
22,330
12,898
0
7,408
18,180
5,070
1,593
3,430
14,672
0
61,752
L
Anhur
san43_27-
Anhur
5,466
2,311
270
1,650
14,551
2,656
0
2,110
12,441
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
44,236
448
Minions Killed
330
0
Camps Cleared
0
1,653,337
Distance Traveled
1,740,814
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,230
538
44
2
0
312,120
0
W
Hera
10,505
553
99
5
0
315,345
2
L
Vulcan
10,857
571
101
5
0
334,991
2
W
Ymir
11,682
615
109
6
0
310,010
1
L
Ymir
6,723
354
13
1
0
347,901
0
L
Awilix
10,618
559
87
5
0
388,654
2
W
Pele
10,417
548
116
6
0
404,726
0
L
Osiris
8,690
457
88
5
0
361,953
5
W
Anhur
11,242
592
80
4
0
311,136
0
L
Anhur
7,348
387
41
2
0
307,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role