Player Matchup

Hel
Hel
Gar4o1196
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
918 Elo+
Solo
Neith
Neith
Lunatearz
Neith
Level 127
God Stats
202W - 301L
1,364 SR
Queue Stats
229W - 329L
1,285 Elo+
Solo
Jormungandr
Jormungandr
jaiisava
Jormungandr
Level 79
God Stats
9W - 13L
1,179 SR
Queue Stats
277W - 419L
1,199 Elo+
Solo
Team Averages
Level 73
1,348 SR
1,134 Elo+

VS

Team Averages
Level 21
1,447 SR
1,145 Elo+
Cupid
Cupid
EastonGabe
Cupid
Level 16
God Stats
8W - 8L
1,352 SR
Queue Stats
16W - 27L
1,097 Elo+
Solo
Horus
Horus
Mentallylnsane1
Horus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 57L
1,090 Elo+
Solo
Guan Yu
Guan Yu
NValentino
Guan Yu
Level 21
God Stats
30W - 30L
1,489 SR
Queue Stats
96W - 128L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
11,592
483
804
8,630
1,681
Neith
Lunatearz
Neith
19
5 / 4 / 5
14,398
600
28,982
19,250
7,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
jaiisava
Jormungandr
17
4 / 5 / 5
13,621
568
23,861
28,489
30,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
3 / 7 / 9
14,377
599
17,172
20,976
9,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 0 / 3
14,700
613
14,873
19,758
22,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
NValentino
Guan Yu
17
3 / 3 / 9
14,137
589
13,802
28,659
35,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
15
16
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
7
9
1.07
L
0
7
5
0.36
L
Neith
Lunatearz
Neith
5
4
5
1.88
W
9
0
3
10.5
W
Guan Yu
NValentino
Guan Yu
3
3
9
2.5
L
Jormungandr
jaiisava
Jormungandr
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,647
Damage
45,847
56,369
Taken
69,393
40,287
Mitigated
67,298
9,457
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
17,172
7,339
339
4,473
20,976
9,279
1,524
6,624
14,352
0
74,090
L
804
400
450
487
8,630
1,681
0
0
8,630
5,371
0
L
Neith
Lunatearz
Neith
28,982
15,749
819
7,701
19,250
7,721
72
301
18,949
0
89,239
W
14,873
7,034
3,148
6,954
19,758
22,169
850
8,749
11,009
6,029
32,563
W
Guan Yu
NValentino
Guan Yu
13,802
1,544
3,001
5,956
28,659
35,850
650
9,361
19,298
622
66,015
L
Jormungandr
jaiisava
Jormungandr
23,861
3,057
0
0
28,489
30,885
252
1,453
27,036
77,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
43,214
166
Minions Killed
191
0
Camps Cleared
0
908,514
Distance Traveled
1,202,882
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,377
599
68
3
0
327,244
0
L
Hel
11,592
483
3
0
0
190,382
1
L
Neith
14,398
600
90
4
0
354,935
1
W
Horus
14,700
613
38
2
0
446,259
0
W
Guan Yu
14,137
589
85
4
0
429,379
0
L
Jormungandr
13,621
568
73
3
0
363,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role