Player Matchup

Ne Zha
Ne Zha
DozenMasterwolf
Ne Zha
Level 29
God Stats
2W - 6L
1,089 SR
Queue Stats
196W - 214L
1,366 Elo+
Solo
Hades
Hades
Gatorgirlie1
Hades
Level 21
God Stats
8W - 14L
1,391 SR
Queue Stats
131W - 165L
1,343 Elo+
Solo
Kukulkan
Kukulkan
TryppieBEEF286
Kukulkan
Level 22
God Stats
4W - 3L
1,397 SR
Queue Stats
26W - 21L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
nuclearninja711
Danzaburou
Level 28
God Stats
21W - 15L
1,476 SR
Queue Stats
37W - 33L
1,483 Elo+
Party 1
Artemis
Artemis
xPapi Chulox579
Artemis
Level 11
God Stats
1W - 4L
1,608 SR
Queue Stats
9W - 30L
1,313 Elo+
Solo
Team Averages
Level 22
1,392 SR
1,378 Elo+

VS

Team Averages
Level 19
1,453 SR
1,375 Elo+
Merlin
Merlin
Bloregus
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,358 Elo+
Solo
Bellona
Bellona
DocHoliday0025
Bellona
Level 18
God Stats
11W - 12L
1,517 SR
Queue Stats
92W - 112L
1,377 Elo+
Solo
Ra
Ra
IPonchet
Ra
Level 18
God Stats
7W - 8L
1,154 SR
Queue Stats
386W - 400L
1,360 Elo+
Solo
Hercules
Hercules
Skeviez
Hercules
Level 17
God Stats
5W - 2L
1,589 SR
Queue Stats
76W - 66L
1,398 Elo+
Solo
Izanami
Izanami
StonedWaifu_
Izanami
Level 28
God Stats
34W - 49L
1,505 SR
Queue Stats
96W - 127L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,202
511
5,300
12,601
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 2 / 4
10,303
572
9,783
11,415
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
14
3 / 6 / 3
8,747
486
8,137
12,163
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
nuclearninja711
Danzaburou
17
7 / 3 / 3
10,493
583
11,715
15,195
6,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 1
10,048
558
13,378
13,300
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloregus
Merlin
14
2 / 8 / 0
8,657
481
3,929
11,268
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 5 / 4
7,621
423
7,963
16,481
17,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 7 / 4
8,130
452
7,765
11,028
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Skeviez
Hercules
14
3 / 2 / 0
8,294
461
5,882
13,948
9,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
StonedWaifu_
Izanami
12
0 / 6 / 2
7,398
411
5,085
13,794
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
28
Kills
13
14
Deaths
28
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bloregus
Merlin
2
8
0
0.25
L
4
5
4
1.2
W
3
1
2
4
W
9
2
4
5.5
L
4
7
4
0.86
L
Hercules
Skeviez
Hercules
3
2
0
1.5
L
Izanami
StonedWaifu_
Izanami
0
6
2
0.17
W
Kukulkan
3
6
3
0.75
W
Danzaburou
nuclearninja711
Danzaburou
7
3
3
2.83
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
30,624
64,674
Taken
66,519
29,028
Mitigated
38,351
33,157
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bloregus
Merlin
3,929
1,043
0
1,900
11,268
3,823
1,970
4,623
6,645
48,021
0
L
7,963
3,370
0
1,635
16,481
17,376
567
5,839
10,642
0
26,175
W
5,300
1,349
0
6,643
12,601
4,762
0
672
11,925
0
66,343
W
9,783
1,451
331
6,484
11,415
4,237
54
2,865
8,416
53,152
0
L
7,765
1,164
967
1,480
11,028
3,453
634
4,885
6,143
39,876
0
L
Hercules
Skeviez
Hercules
5,882
1,084
264
3,754
13,948
9,585
0
2,351
11,597
7,037
27,775
L
Izanami
StonedWaifu_
Izanami
5,085
3,110
0
2,608
13,794
4,114
294
222
13,572
0
37,803
W
Kukulkan
8,137
1,625
283
3,973
12,163
4,919
1,016
4,405
7,748
42,776
0
W
Danzaburou
nuclearninja711
Danzaburou
11,715
6,136
745
8,713
15,195
6,686
1,500
3,969
11,162
0
73,724
W
13,378
5,492
0
5,985
13,300
8,424
1,255
603
12,697
0
65,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
40,100
524
Minions Killed
332
0
Camps Cleared
0
1,559,894
Distance Traveled
1,469,788
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,657
481
89
5
0
277,124
0
L
Bellona
7,621
423
49
3
0
267,289
2
W
Ne Zha
9,202
511
121
7
0
345,820
2
W
Hades
10,303
572
103
6
0
317,821
0
L
Ra
8,130
452
65
4
0
282,060
1
L
Hercules
8,294
461
65
4
0
335,530
0
L
Izanami
7,398
411
64
4
0
307,785
5
W
Kukulkan
8,747
486
82
5
0
264,768
0
W
Danzaburou
10,493
583
121
7
0
319,679
1
W
Artemis
10,048
558
97
5
0
311,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role