Player Matchup

Khepri
Khepri
AsierDiaz01
Khepri
Level 46
God Stats
8W - 4L
1,724 SR
Queue Stats
125W - 145L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
btw_filip_fort
Tsukuyomi
Level 49
God Stats
6W - 8L
1,409 SR
Queue Stats
40W - 49L
1,388 Elo+
Party 3
Merlin
Merlin
martin_lozo
Merlin
Level 28
God Stats
10W - 5L
1,655 SR
Queue Stats
77W - 78L
1,375 Elo+
Party 3
Izanami
Izanami
xTheLionKing_97
Izanami
Level 49
God Stats
23W - 17L
1,507 SR
Queue Stats
120W - 167L
1,375 Elo+
Party 1
Chaac
Chaac
xThePunisher_97
Chaac
Level 49
God Stats
16W - 13L
1,513 SR
Queue Stats
133W - 193L
1,373 Elo+
Party 1
Team Averages
Level 44
1,562 SR
1,386 Elo+

VS

Team Averages
Level 58
1,723 SR
1,458 Elo+
Neith
Neith
Brutus-Mike
Neith
Level 66
God Stats
1W - 2L
1,756 SR
Queue Stats
1W - 4L
1,462 Elo+
Solo
Pele
Pele
ISleepyDemonI
Pele
Level 34
God Stats
17W - 8L
1,628 SR
Queue Stats
188W - 199L
1,520 Elo+
Party 2
Agni
Agni
MEI-HOU-WANG
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 146L
1,421 Elo+
Party 2
Ares
Ares
ronoazorro5
Ares
Level 49
God Stats
3W - 6L
1,959 SR
Queue Stats
456W - 444L
1,439 Elo+
Solo
Vamana
Vamana
zKakashi-Senseii
Vamana
Level 55
God Stats
3W - 1L
1,771 SR
Queue Stats
54W - 64L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 5
5,658
566
1,850
3,174
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
btw_filip_fort
Tsukuyomi
10
11 / 0 / 1
6,767
677
6,281
5,712
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
9
1 / 0 / 1
5,668
567
3,215
4,453
1,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 0 / 4
5,679
568
5,089
5,645
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 0
5,926
593
2,962
4,498
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,212
421
2,042
4,057
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 0
4,802
480
3,971
8,886
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,805
481
2,974
4,031
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,722
472
2,324
8,137
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 0
5,529
553
2,204
4,520
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
0
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
5
2.5
L
0
4
0
0
L
0
6
0
0
L
0
2
0
0
W
Tsukuyomi
btw_filip_fort
Tsukuyomi
11
0
1
11.5
W
Merlin
1
0
1
1.5
L
0
4
0
0
W
4
0
4
6
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
13,515
23,482
Taken
29,631
8,917
Mitigated
9,586
8,202
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,850
208
345
1,296
3,174
1,149
250
976
2,198
14,660
0
L
2,042
412
234
632
4,057
874
0
703
3,354
0
15,684
L
3,971
1,425
0
2,935
8,886
2,106
0
1,263
7,623
0
31,587
L
2,974
0
0
452
4,031
1,119
126
1,952
2,079
22,735
0
W
Tsukuyomi
btw_filip_fort
Tsukuyomi
6,281
1,586
0
570
5,712
2,174
0
770
4,917
0
27,862
W
Merlin
3,215
274
0
249
4,453
1,318
546
2,324
2,129
25,838
0
L
2,324
0
0
2,518
8,137
3,415
0
1,147
6,990
14,121
0
W
5,089
4,012
306
3,028
5,645
1,426
540
1,228
4,417
0
30,275
W
2,962
295
0
2,408
4,498
2,850
0
0
4,212
0
32,804
L
2,204
80
0
1,281
4,520
2,072
0
0
4,170
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
24,070
250
Minions Killed
209
0
Camps Cleared
0
933,020
Distance Traveled
910,005
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,658
566
27
3
0
202,502
1
L
Neith
4,212
421
29
3
0
165,702
0
L
Pele
4,802
480
55
6
0
186,458
4
L
Agni
4,805
481
38
4
0
197,258
1
W
Tsukuyomi
6,767
677
40
4
0
220,466
2
W
Merlin
5,668
567
56
6
0
192,640
0
L
Ares
4,722
472
23
2
0
175,307
1
W
Izanami
5,679
568
58
6
0
159,526
1
W
Chaac
5,926
593
69
7
0
157,886
0
L
Vamana
5,529
553
64
6
0
185,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role