Player Matchup

Zhong Kui
Zhong Kui
Austaconda
Zhong Kui
Level 27
God Stats
19W - 8L
1,827 SR
Queue Stats
105W - 76L
1,609 Elo+
Party 1
Sobek
Sobek
DabsOnly
Sobek
Level 17
God Stats
10W - 6L
1,961 SR
Queue Stats
187W - 125L
1,716 Elo+
Solo
Artemis
Artemis
LeChefDeFrag
Artemis
Level 11
God Stats
1W - 3L
1,312 SR
Queue Stats
23W - 18L
1,630 Elo+
Solo
King Arthur
King Arthur
MonstrosityyTV
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
YayeetBaljeet
Tsukuyomi
Level 25
God Stats
28W - 12L
1,716 SR
Queue Stats
158W - 134L
1,608 Elo+
Party 1
Team Averages
Level 19
1,663 SR
1,639 Elo+

VS

Team Averages
Level 21
1,747 SR
1,573 Elo+
Anhur
Anhur
Cerebrvm
Anhur
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 138L
1,643 Elo+
Solo
Hades
Hades
GotNoBetterName
Hades
Level 21
God Stats
12W - 9L
1,638 SR
Queue Stats
75W - 76L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
SimpMurf13
Baron Samedi
Level 20
God Stats
5W - 0L
1,991 SR
Queue Stats
56W - 49L
1,563 Elo+
Solo
Olorun
Olorun
Xpabloch
Olorun
Level 11
God Stats
2W - 0L
1,920 SR
Queue Stats
15W - 11L
1,607 Elo+
Solo
Fenrir
Fenrir
φŘΩЌφ
Fenrir
Level 24
God Stats
16W - 27L
1,685 SR
Queue Stats
245W - 273L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Austaconda
Zhong Kui
1
0 / 0 / 0
2,436
487
0
0
0
Sobek
DabsOnly
Sobek
4
0 / 1 / 1
3,152
630
1,318
4,675
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LeChefDeFrag
Artemis
4
1 / 1 / 0
3,279
656
2,356
2,459
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MonstrosityyTV
King Arthur
6
0 / 1 / 0
3,179
636
323
2,195
926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
YayeetBaljeet
Tsukuyomi
4
0 / 2 / 1
3,117
623
1,331
3,114
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cerebrvm
Anhur
6
3 / 0 / 0
3,717
743
2,518
3,255
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 1
3,802
760
1,366
1,332
541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
SimpMurf13
Baron Samedi
6
0 / 0 / 3
3,656
731
2,008
1,597
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Xpabloch
Olorun
6
0 / 0 / 1
3,636
727
1,773
2,083
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
φŘΩЌφ
Fenrir
6
2 / 1 / 0
3,607
721
1,341
2,765
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Austaconda
Zhong Kui
0
0
0
0
W
Anhur
Cerebrvm
Anhur
3
0
0
3
L
Sobek
DabsOnly
Sobek
0
1
1
0.5
W
0
0
1
0.5
L
Artemis
LeChefDeFrag
Artemis
1
1
0
1
L
King Arthur
MonstrosityyTV
King Arthur
0
1
0
0
W
Baron Samedi
SimpMurf13
Baron Samedi
0
0
3
1.5
W
Olorun
Xpabloch
Olorun
0
0
1
0.5
L
Tsukuyomi
YayeetBaljeet
Tsukuyomi
0
2
1
0.25
W
Fenrir
φŘΩЌφ
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,328
Damage
9,006
12,443
Taken
11,032
3,788
Mitigated
3,192
5,076
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Austaconda
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Cerebrvm
Anhur
2,518
1,478
0
1,137
3,255
625
0
469
2,786
0
13,126
L
Sobek
DabsOnly
Sobek
1,318
159
0
2,043
4,675
1,792
0
2,296
2,379
5,491
0
W
1,366
325
19
951
1,332
541
69
0
1,259
13,622
0
L
Artemis
LeChefDeFrag
Artemis
2,356
1,513
0
1,367
2,459
412
0
769
1,690
0
9,176
L
King Arthur
MonstrosityyTV
King Arthur
323
75
0
825
2,195
926
0
1,216
829
0
10,152
W
Baron Samedi
SimpMurf13
Baron Samedi
2,008
765
295
1,233
1,597
822
0
240
1,357
10,690
0
W
Olorun
Xpabloch
Olorun
1,773
874
45
989
2,083
598
890
457
1,626
14,940
0
L
Tsukuyomi
YayeetBaljeet
Tsukuyomi
1,331
476
0
841
3,114
658
0
716
2,398
0
8,597
W
Fenrir
φŘΩЌφ
Fenrir
1,341
233
0
1,152
2,765
606
0
152
2,613
0
8,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,163
Gold Earned
18,418
71
Minions Killed
136
0
Camps Cleared
0
392,022
Distance Traveled
434,079
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,436
487
0
0
0
0
0
W
Anhur
3,717
743
30
6
0
89,422
3
L
Sobek
3,152
630
3
1
0
101,498
2
W
Hades
3,802
760
37
7
0
69,366
0
L
Artemis
3,279
656
19
4
0
87,681
0
L
King Arthur
3,179
636
25
5
0
86,579
0
W
Baron Samedi
3,656
731
14
3
0
96,572
0
W
Olorun
3,636
727
31
6
0
83,088
2
L
Tsukuyomi
3,117
623
24
5
0
116,264
0
W
Fenrir
3,607
721
24
5
0
95,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role