Player Matchup

Ne Zha
Ne Zha
FelicityFortune
Ne Zha
Level 67
God Stats
22W - 22L
1,550 SR
Queue Stats
359W - 320L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Heavenly-Ratel
Cthulhu
Level 14
God Stats
6W - 7L
1,459 SR
Queue Stats
10W - 10L
1,432 Elo+
Party 2
Olorun
Olorun
n14r2018
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
449W - 399L
1,470 Elo+
Solo
Cupid
Cupid
pet97x
Cupid
Level 108
God Stats
7W - 1L
1,805 SR
Queue Stats
346W - 317L
1,541 Elo+
Party 2
Ratatoskr
Ratatoskr
ultimateDestiny0
Ratatoskr
Level 109
God Stats
8W - 7L
1,419 SR
Queue Stats
391W - 341L
1,549 Elo+
Party 2
Team Averages
Level 69
1,547 SR
1,496 Elo+

VS

Team Averages
Level 80
1,468 SR
1,441 Elo+
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
N01zY_Sh3D0wZ
Horus
Level 135
God Stats
3W - 5L
1,500 SR
Queue Stats
475W - 471L
1,497 Elo+
Party 1
Da Ji
Da Ji
PsySchur
Da Ji
Level 36
God Stats
14W - 33L
1,354 SR
Queue Stats
148W - 171L
1,401 Elo+
Party 3
Athena
Athena
SovietUnionofJon
Athena
Level 88
God Stats
5W - 4L
1,506 SR
Queue Stats
178W - 165L
1,481 Elo+
Party 1
Sol
Sol
delmar1985
Sol
Level 28
God Stats
15W - 16L
1,481 SR
Queue Stats
145W - 201L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,972
536
5,722
8,029
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 3
5,871
452
3,842
6,675
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
n14r2018
Olorun
12
4 / 0 / 5
7,419
571
8,638
10,740
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
pet97x
Cupid
12
3 / 0 / 0
7,057
543
6,150
7,282
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
13
2 / 0 / 3
7,261
559
7,720
9,778
5,104
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 2
6,819
525
5,797
6,994
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 0
6,314
486
7,273
12,432
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
PsySchur
Da Ji
8
0 / 5 / 0
5,515
424
3,706
9,951
2,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
6,271
482
2,376
9,369
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,493
499
6,113
10,074
3,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
2
2
W
2
0
4
4
W
0
3
3
0.5
L
1
2
0
0.5
L
Da Ji
PsySchur
Da Ji
0
5
0
0
L
1
0
2
2
L
0
4
0
0
W
Olorun
n14r2018
Olorun
4
0
5
6.5
W
Cupid
pet97x
Cupid
3
0
0
3
W
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
25,265
42,504
Taken
48,820
16,256
Mitigated
20,383
23,413
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,797
3,284
0
2,305
6,994
1,900
0
497
6,472
0
44,533
W
5,722
1,833
0
5,177
8,029
2,512
400
752
7,252
0
44,391
W
3,842
614
65
1,650
6,675
3,042
0
1,897
4,753
18,899
0
L
7,273
2,993
659
6,355
12,432
6,991
0
1,541
10,466
0
26,134
L
Da Ji
PsySchur
Da Ji
3,706
1,113
0
730
9,951
2,824
0
1,063
8,863
0
33,156
L
2,376
512
306
3,038
9,369
5,615
0
4,231
5,113
15,147
0
L
6,113
1,698
0
3,826
10,074
3,053
406
5,148
4,876
39,317
0
W
Olorun
n14r2018
Olorun
8,638
4,819
250
6,152
10,740
3,736
1,010
4,973
5,692
33,553
0
W
Cupid
pet97x
Cupid
6,150
3,581
0
4,554
7,282
1,862
244
156
7,101
0
47,811
W
Ratatoskr
7,720
1,698
0
5,565
9,778
5,104
0
711
8,717
0
41,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
31,412
357
Minions Killed
315
0
Camps Cleared
0
1,270,380
Distance Traveled
1,227,997
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,819
525
92
7
0
238,356
4
W
Ne Zha
6,972
536
77
6
0
286,208
1
W
Cthulhu
5,871
452
28
2
0
252,529
2
L
Horus
6,314
486
43
3
0
236,324
0
L
Da Ji
5,515
424
60
5
0
249,544
3
L
Athena
6,271
482
37
3
0
267,978
1
L
Sol
6,493
499
83
6
0
235,795
0
W
Olorun
7,419
571
61
5
0
239,245
1
W
Cupid
7,057
543
98
8
0
229,764
6
W
Ratatoskr
7,261
559
93
7
0
262,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role