Player Matchup

Hel
Hel
Aadlls
Hel
Level 38
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Seeksie
Cernunnos
Level 28
God Stats
0W - 2L
1,493 SR
Queue Stats
0W - 4L
1,218 Elo+
Party 1
Da Ji
Da Ji
maxixam72
Da Ji
Level 96
God Stats
2W - 4L
1,305 SR
Queue Stats
178W - 188L
1,533 Elo+
Solo
Team Averages
Level 54
1,413 SR
1,417 Elo+

VS

Team Averages
Level 103
1,412 SR
1,466 Elo+
Bellona
Bellona
HooplaV
Bellona
Level 76
God Stats
5W - 10L
1,610 SR
Queue Stats
92W - 119L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
MIGHTYTHANDER99
Tsukuyomi
Level 107
God Stats
2W - 7L
1,127 SR
Queue Stats
73W - 125L
1,295 Elo+
Solo
Nu Wa
Nu Wa
moromoreño
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aadlls
Hel
17
4 / 9 / 10
13,476
642
12,319
21,939
7,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Seeksie
Cernunnos
17
3 / 6 / 9
12,765
608
11,199
21,197
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
maxixam72
Da Ji
18
11 / 10 / 6
15,782
752
20,940
22,028
12,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HooplaV
Bellona
19
5 / 7 / 11
15,003
714
17,128
23,455
21,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MIGHTYTHANDER99
Tsukuyomi
19
13 / 5 / 7
16,024
763
19,845
18,932
8,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 7 / 14
15,102
719
16,418
17,241
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
18
Kills
24
25
Deaths
19
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hel
Aadlls
Hel
4
9
10
1
W
Bellona
HooplaV
Bellona
5
7
11
1.5
W
Tsukuyomi
MIGHTYTHANDER99
Tsukuyomi
13
5
7
3.3
L
Cernunnos
Seeksie
Cernunnos
3
6
9
1.25
L
Da Ji
maxixam72
Da Ji
11
10
6
1.4
W
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
53,391
65,164
Taken
59,628
26,935
Mitigated
38,975
14,214
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Aadlls
Hel
12,319
970
3,859
6,948
21,939
7,385
271
4,986
16,953
48,463
0
W
Bellona
HooplaV
Bellona
17,128
8,972
0
6,736
23,455
21,275
1,148
5,757
17,698
0
94,480
W
Tsukuyomi
MIGHTYTHANDER99
Tsukuyomi
19,845
4,626
0
1,491
18,932
8,863
0
3,183
15,749
0
61,620
L
Cernunnos
Seeksie
Cernunnos
11,199
4,993
0
2,032
21,197
7,121
611
6,610
14,587
0
60,057
L
Da Ji
maxixam72
Da Ji
20,940
7,348
0
1,375
22,028
12,429
580
4,849
17,179
0
77,137
W
16,418
3,777
485
2,801
17,241
8,837
505
3,932
13,309
68,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
46,129
225
Minions Killed
243
0
Camps Cleared
0
923,500
Distance Traveled
1,044,885
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,476
642
66
3
0
333,345
0
W
Bellona
15,003
714
103
5
0
378,091
2
W
Tsukuyomi
16,024
763
69
3
0
349,757
0
L
Cernunnos
12,765
608
81
4
0
315,108
0
L
Da Ji
15,782
752
78
4
0
275,047
4
W
Nu Wa
15,102
719
71
3
0
317,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role