Player Matchup

Loki
Loki
Colaxy
Loki
Level 24
God Stats
15W - 15L
1,138 SR
Queue Stats
165W - 260L
1,276 Elo+
Party 1
Artemis
Artemis
DaEmoNj1
Artemis
Level 8
God Stats
12W - 10L
1,266 SR
Queue Stats
131W - 131L
1,367 Elo+
Solo
Ymir
Ymir
Kingjocke
Ymir
Level 19
God Stats
3W - 4L
1,372 SR
Queue Stats
120W - 89L
1,405 Elo+
Solo
Neith
Neith
Lore15
Neith
Level 28
God Stats
10W - 13L
1,500 SR
Queue Stats
66W - 72L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
svcksss
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 309L
1,187 Elo+
Party 1
Team Averages
Level 19
1,355 SR
1,347 Elo+

VS

Team Averages
Level 19
1,468 SR
1,224 Elo+
Cthulhu
Cthulhu
CheesyMakarony
Cthulhu
Level 15
God Stats
3W - 4L
1,376 SR
Queue Stats
5W - 11L
1,191 Elo+
Solo
Nemesis
Nemesis
KiddyWhaleTTV
Nemesis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
858 Elo+
Solo
Vulcan
Vulcan
Robert64rus
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,400 Elo+
Party 2
Ullr
Ullr
SHAPSHAK
Ullr
Level 28
God Stats
4W - 5L
1,465 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 2
Cerberus
Cerberus
SnubDodge
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Colaxy
Loki
16
4 / 8 / 2
10,783
415
8,660
17,652
12,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
DaEmoNj1
Artemis
19
5 / 6 / 1
12,412
477
15,910
21,352
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
2 / 8 / 5
10,330
397
11,328
28,640
21,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Lore15
Neith
18
1 / 5 / 2
11,914
458
9,230
14,274
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
svcksss
Ao Kuang
18
4 / 4 / 6
12,013
462
8,203
31,223
18,416
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,899
419
8,847
13,563
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
20
18 / 3 / 6
15,333
590
34,525
21,458
15,289
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
17
4 / 7 / 5
11,419
439
20,986
13,963
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
4 / 4 / 5
11,270
433
9,055
14,614
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SnubDodge
Cerberus
20
4 / 2 / 7
12,456
479
17,053
23,713
29,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
16
Kills
31
31
Deaths
17
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Loki
Colaxy
Loki
4
8
2
0.63
L
Artemis
DaEmoNj1
Artemis
5
6
1
0.92
W
Nemesis
18
3
6
7
L
Ymir
2
8
5
0.56
L
Neith
Lore15
Neith
1
5
2
0.4
W
Vulcan
4
7
5
0.93
W
Ullr
4
4
5
1.63
W
Cerberus
SnubDodge
Cerberus
4
2
7
3.75
L
Ao Kuang
svcksss
Ao Kuang
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
90,466
113,141
Taken
87,311
67,327
Mitigated
71,166
29,184
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,847
134
804
1,486
13,563
14,186
0
3,857
9,706
40,711
0
L
Loki
Colaxy
Loki
8,660
2,358
978
3,306
17,652
12,353
0
9,082
8,395
0
41,653
L
Artemis
DaEmoNj1
Artemis
15,910
6,347
0
8,645
21,352
8,268
1,438
6,812
14,415
0
84,291
W
Nemesis
34,525
22,889
0
3,067
21,458
15,289
568
3,944
17,514
0
131,086
L
Ymir
11,328
1,884
0
4,789
28,640
21,427
958
13,977
14,588
46,514
0
L
Neith
Lore15
Neith
9,230
3,333
0
1,963
14,274
6,863
94
4,857
9,109
0
63,220
W
Vulcan
20,986
6,346
1,450
2,425
13,963
6,135
1,960
4,117
9,846
66,802
0
W
Ullr
9,055
4,410
0
5,389
14,614
5,658
3,463
5,959
8,655
0
65,660
W
Cerberus
SnubDodge
Cerberus
17,053
1,545
0
10,033
23,713
29,898
330
1,654
22,059
94,099
0
L
Ao Kuang
svcksss
Ao Kuang
8,203
2,182
341
9,162
31,223
18,416
934
11,306
19,748
35,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
61,377
448
Minions Killed
603
0
Camps Cleared
0
2,135,219
Distance Traveled
2,428,508
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,899
419
73
3
0
520,808
1
L
Loki
10,783
415
59
2
0
453,143
1
L
Artemis
12,412
477
140
5
0
350,007
2
W
Nemesis
15,333
590
160
6
0
560,149
3
L
Ymir
10,330
397
59
2
0
417,346
2
L
Neith
11,914
458
127
5
0
414,841
9
W
Vulcan
11,419
439
90
3
0
435,366
0
W
Ullr
11,270
433
114
4
0
477,608
4
W
Cerberus
12,456
479
166
6
0
434,577
4
L
Ao Kuang
12,013
462
63
2
0
499,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role