Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HugoRevi_14
Hades
Level 28
God Stats
1W - 2L
1,239 SR
Queue Stats
27W - 38L
1,482 Elo+
Solo
Cerberus
Cerberus
adriendu03300
Cerberus
Level 18
God Stats
25W - 20L
1,557 SR
Queue Stats
35W - 36L
1,423 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,468 Elo+

VS

Team Averages
Level 58
1,368 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Laphia Moon
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,512 Elo+
Party 1
Neith
Neith
MrUglyBools
Neith
Level 17
God Stats
74W - 77L
1,515 SR
Queue Stats
76W - 79L
1,434 Elo+
Solo
Athena
Athena
ThaTsSad99
Athena
Level 67
God Stats
15W - 13L
1,088 SR
Queue Stats
156W - 146L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 1
6,997
700
3,903
6,129
3,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 3
6,748
675
5,723
6,694
3,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
adriendu03300
Cerberus
7
0 / 6 / 0
5,881
588
3,520
9,275
4,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Laphia Moon
Erlang Shen
11
4 / 1 / 7
7,730
773
6,549
6,473
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 4
7,316
732
5,420
6,534
2,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
ThaTsSad99
Athena
11
4 / 2 / 6
8,418
842
4,083
6,627
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
11
11
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
1
2.25
L
1
3
3
0.83
W
Erlang Shen
Laphia Moon
Erlang Shen
4
1
7
7.5
W
3
2
4
2.5
W
Athena
ThaTsSad99
Athena
4
2
6
3.5
L
Cerberus
adriendu03300
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,146
Damage
16,052
22,098
Taken
19,634
11,196
Mitigated
9,838
4,773
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,903
1,518
182
1,057
6,129
3,674
210
1,873
4,256
0
8,760
L
5,723
1,049
155
2,323
6,694
3,029
0
847
5,847
23,735
0
W
Erlang Shen
Laphia Moon
Erlang Shen
6,549
4,082
0
1,082
6,473
2,814
0
2,930
3,401
0
27,562
W
5,420
3,120
0
1,986
6,534
2,236
90
3,030
3,332
0
24,048
W
Athena
ThaTsSad99
Athena
4,083
1,636
0
1,022
6,627
4,788
0
2,863
3,564
17,193
0
L
Cerberus
adriendu03300
Cerberus
3,520
351
0
1,056
9,275
4,493
29
1,379
7,896
16,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,626
Gold Earned
23,464
84
Minions Killed
108
0
Camps Cleared
0
538,735
Distance Traveled
581,102
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,997
700
13
1
0
197,352
3
L
Hades
6,748
675
42
4
0
157,074
1
W
Erlang Shen
7,730
773
47
5
0
214,394
4
W
Neith
7,316
732
35
4
0
166,834
2
W
Athena
8,418
842
26
3
0
199,874
1
L
Cerberus
5,881
588
29
3
0
184,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role