Player Matchup

Chernobog
Chernobog
AsgarDragsA
Chernobog
Level 12
God Stats
3W - 2L
1,485 SR
Queue Stats
9W - 7L
1,282 Elo+
Party 2
Chaac
Chaac
JojoJose
Chaac
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 166L
1,473 Elo+
Party 2
Athena
Athena
LaBananaSplit
Athena
Level 68
God Stats
16W - 15L
1,318 SR
Queue Stats
68W - 88L
1,410 Elo+
Party 2
Merlin
Merlin
MOTORLUFFY
Merlin
Level 156
God Stats
1W - 5L
1,613 SR
Queue Stats
447W - 483L
1,513 Elo+
Party 2
Thanatos
Thanatos
Optomaton
Thanatos
Level 47
God Stats
25W - 28L
1,515 SR
Queue Stats
622W - 764L
1,316 Elo+
Solo
Team Averages
Level 81
1,486 SR
1,399 Elo+

VS

Team Averages
Level 91
1,578 SR
1,748 Elo+
Serqet
Serqet
CallumBrockk
Serqet
Level 128
God Stats
3W - 2L
1,491 SR
Queue Stats
266W - 118L
1,803 Elo+
Party 1
Hachiman
Hachiman
Frostbitw
Hachiman
Level 35
God Stats
10W - 6L
1,646 SR
Queue Stats
256W - 81L
1,864 Elo+
Party 1
Bellona
Bellona
Griezsky05
Bellona
Level 36
God Stats
3W - 1L
1,542 SR
Queue Stats
91W - 134L
1,422 Elo+
Solo
Chronos
Chronos
ReganBrock
Chronos
Level 130
God Stats
3W - 5L
1,447 SR
Queue Stats
225W - 100L
1,823 Elo+
Party 1
Artio
Artio
Svén
Artio
Level 126
God Stats
12W - 4L
1,766 SR
Queue Stats
288W - 115L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AsgarDragsA
Chernobog
9
0 / 3 / 1
5,100
510
3,334
6,175
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
JojoJose
Chaac
11
0 / 0 / 0
5,898
590
3,235
3,971
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 1
4,601
460
314
6,904
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Merlin
MOTORLUFFY
Merlin
9
0 / 4 / 1
4,978
498
2,424
5,417
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Optomaton
Thanatos
7
0 / 7 / 0
4,721
472
1,413
8,404
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 1 / 5
6,553
655
2,981
6,907
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Frostbitw
Hachiman
11
1 / 0 / 2
5,813
581
3,639
3,693
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Griezsky05
Bellona
9
0 / 0 / 0
5,284
528
1,570
4,381
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ReganBrock
Chronos
12
9 / 0 / 4
7,255
726
9,042
5,692
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Svén
Artio
11
2 / 0 / 9
6,375
638
3,111
6,603
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
0
Kills
16
16
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AsgarDragsA
Chernobog
0
3
1
0.17
W
Serqet
4
1
5
6.5
W
Hachiman
Frostbitw
Hachiman
1
0
2
2
W
Bellona
Griezsky05
Bellona
0
0
0
0
L
Chaac
JojoJose
Chaac
0
0
0
0
L
0
2
1
0.25
L
Merlin
MOTORLUFFY
Merlin
0
4
1
0.13
L
Thanatos
Optomaton
Thanatos
0
7
0
0
W
Chronos
ReganBrock
Chronos
9
0
4
11
W
Artio
Svén
Artio
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,720
Damage
20,343
30,871
Taken
27,276
11,609
Mitigated
11,539
9,333
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AsgarDragsA
Chernobog
3,334
1,674
0
1,962
6,175
2,320
0
2,623
3,552
0
28,345
W
Serqet
2,981
1,200
0
3,328
6,907
2,321
0
219
6,663
0
39,011
W
Hachiman
Frostbitw
Hachiman
3,639
1,221
0
2,456
3,693
1,128
0
114
3,579
0
37,412
W
Bellona
Griezsky05
Bellona
1,570
532
0
945
4,381
3,020
0
0
4,073
0
19,964
L
Chaac
JojoJose
Chaac
3,235
364
0
2,540
3,971
2,563
0
0
3,971
0
30,801
L
314
55
0
1,223
6,904
2,713
0
3,504
3,400
4,480
0
L
Merlin
MOTORLUFFY
Merlin
2,424
46
0
392
5,417
1,692
0
3,028
2,248
27,150
0
L
Thanatos
Optomaton
Thanatos
1,413
250
0
3,216
8,404
2,321
0
2,998
5,137
0
16,600
W
Chronos
ReganBrock
Chronos
9,042
4,125
0
3,224
5,692
1,997
1,555
1,508
4,184
43,935
0
W
Artio
Svén
Artio
3,111
285
566
3,147
6,603
3,073
0
897
5,706
16,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
31,280
213
Minions Killed
335
0
Camps Cleared
0
921,244
Distance Traveled
993,907
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,100
510
60
6
0
169,017
4
W
Serqet
6,553
655
85
9
0
215,193
2
W
Hachiman
5,813
581
73
7
0
171,760
2
W
Bellona
5,284
528
56
6
0
208,187
4
L
Chaac
5,898
590
57
6
0
196,265
0
L
Athena
4,601
460
8
1
0
194,118
2
L
Merlin
4,978
498
47
5
0
176,899
0
L
Thanatos
4,721
472
41
4
0
184,945
0
W
Chronos
7,255
726
91
9
0
185,197
2
W
Artio
6,375
638
30
3
0
213,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role