Player Matchup

Cthulhu
Cthulhu
GOODDZZILLA
Cthulhu
Level 20
God Stats
1W - 2L
1,717 SR
Queue Stats
83W - 63L
1,603 Elo+
Solo
Skadi
Skadi
PresuntinhoS2
Skadi
Level 26
God Stats
39W - 36L
1,896 SR
Queue Stats
131W - 124L
1,521 Elo+
Solo
Ymir
Ymir
Thee Taj Gibson
Ymir
Level 25
God Stats
0W - 3L
1,428 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Set
Set
TrueLiveCrew
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Zeus
Zeus
x-imOP
Zeus
Level 29
God Stats
8W - 11L
1,729 SR
Queue Stats
440W - 452L
1,552 Elo+
Solo
Team Averages
Level 21
1,654 SR
1,533 Elo+

VS

Team Averages
Level 26
1,565 SR
1,590 Elo+
Heimdallr
Heimdallr
ElbowedSquip
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,567 Elo+
Solo
Nox
Nox
Ladell_Nox_Main
Nox
Level 24
God Stats
33W - 22L
1,670 SR
Queue Stats
35W - 26L
1,825 Elo+
Solo
Kali
Kali
O0O0O0O0PSSSSS
Kali
Level 29
God Stats
13W - 8L
1,502 SR
Queue Stats
292W - 271L
1,565 Elo+
Solo
Chaac
Chaac
Wrath Of Augus
Chaac
Level 29
God Stats
9W - 5L
1,524 SR
Queue Stats
71W - 72L
1,506 Elo+
Solo
Cerberus
Cerberus
nS Mirxcle
Cerberus
Level 27
God Stats
16W - 11L
1,630 SR
Queue Stats
274W - 291L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOODDZZILLA
Cthulhu
9
1 / 0 / 0
5,438
494
2,170
7,162
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 0
5,619
511
2,862
3,730
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 0 / 0
5,026
457
752
4,115
1,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 9 / 0
4,398
400
1,768
7,870
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
x-imOP
Zeus
8
0 / 4 / 0
4,522
411
2,885
5,725
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElbowedSquip
Heimdallr
11
1 / 0 / 2
6,382
580
1,346
4,440
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 4
7,216
656
7,818
5,408
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 3 / 2
6,097
554
3,006
8,181
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 0
6,235
567
3,019
2,422
1,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
nS Mirxcle
Cerberus
10
3 / 0 / 1
5,878
534
2,307
5,701
2,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
14
14
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ElbowedSquip
Heimdallr
1
0
2
2
L
Cthulhu
GOODDZZILLA
Cthulhu
1
0
0
1
W
7
0
4
9
W
2
3
2
1
L
1
1
0
1
L
1
0
0
1
L
0
9
0
0
W
1
0
0
1
W
Cerberus
nS Mirxcle
Cerberus
3
0
1
3.5
L
Zeus
x-imOP
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
17,496
28,602
Taken
26,152
9,945
Mitigated
9,479
3,829
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ElbowedSquip
Heimdallr
1,346
568
0
3,229
4,440
1,513
0
174
4,266
0
31,396
L
Cthulhu
GOODDZZILLA
Cthulhu
2,170
58
0
1,596
7,162
3,374
0
551
6,586
29,712
0
W
7,818
337
0
2,390
5,408
1,804
439
1,577
3,515
37,250
0
W
3,006
1,192
0
3,070
8,181
2,686
0
2,137
5,963
0
29,653
L
2,862
1,420
0
1,290
3,730
778
0
1,238
2,492
0
30,508
L
752
0
0
120
4,115
1,739
0
0
3,790
14,152
0
L
1,768
948
0
232
7,870
2,385
0
4,704
2,902
0
12,936
W
3,019
113
0
1,036
2,422
1,215
542
545
1,852
0
26,058
W
Cerberus
nS Mirxcle
Cerberus
2,307
732
199
2,825
5,701
2,261
94
902
4,749
27,988
0
L
Zeus
x-imOP
Zeus
2,885
402
0
591
5,725
1,669
0
3,000
2,357
17,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
31,808
216
Minions Killed
330
0
Camps Cleared
0
960,074
Distance Traveled
1,027,672
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,382
580
83
8
0
198,948
2
L
Cthulhu
5,438
494
71
6
0
177,363
3
W
Nox
7,216
656
74
7
0
193,830
1
W
Kali
6,097
554
60
5
0
207,097
4
L
Skadi
5,619
511
53
5
0
214,638
4
L
Ymir
5,026
457
24
2
0
198,129
3
L
Set
4,398
400
35
3
0
194,538
0
W
Chaac
6,235
567
50
5
0
203,538
1
W
Cerberus
5,878
534
63
6
0
224,259
5
L
Zeus
4,522
411
33
3
0
175,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role