Player Matchup

Hachiman
Hachiman
Platinum I
Elxungo69
Hachiman
Platinum I
Level 74
God Stats
4W - 7L
1,513 SR
Queue Stats
271W - 251L
1,939 MMR
Party 1
Scylla
Scylla
Platinum I
Hønest
Scylla
Platinum I
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 108L
2,133 MMR
Solo
Ravana
Ravana
Diamond V
ImpoCz
Ravana
Diamond V
Level 160
God Stats
20W - 20L
1,627 SR
Queue Stats
259W - 240L
1,963 MMR
Solo
King Arthur
King Arthur
Diamond V
Joomppe
King Arthur
Diamond V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
Knarion
Athena
Diamond V
Level 158
God Stats
9W - 5L
1,663 SR
Queue Stats
100W - 102L
2,099 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,561 SR
1,927 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,775 SR
2,020 MMR
Merlin
Merlin
Platinum I
Siker
Merlin
Platinum I
Level 160
God Stats
8W - 4L
1,652 SR
Queue Stats
211W - 184L
1,997 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Sàman
Danzaburou
Diamond V
Level 160
God Stats
63W - 41L
1,717 SR
Queue Stats
473W - 435L
2,008 MMR
Solo
Osiris
Osiris
Diamond III
nevemno
Osiris
Diamond III
Level 143
God Stats
17W - 8L
1,872 SR
Queue Stats
156W - 124L
2,182 MMR
Solo
Geb
Geb
Platinum I
raul2477
Geb
Platinum I
Level 157
God Stats
3W - 0L
1,945 SR
Queue Stats
126W - 115L
1,926 MMR
Solo
Nemesis
Nemesis
Diamond V
smanty
Nemesis
Diamond V
Level 148
God Stats
12W - 7L
1,687 SR
Queue Stats
125W - 116L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elxungo69
Hachiman
19
5 / 4 / 1
12,430
478
18,616
23,029
9,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Hønest
Scylla
20
1 / 2 / 2
13,135
505
11,910
11,474
4,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
ImpoCz
Ravana
19
1 / 3 / 2
11,488
442
10,557
17,170
16,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Joomppe
King Arthur
20
0 / 4 / 2
12,743
490
16,487
31,084
21,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Knarion
Athena
16
2 / 5 / 2
10,922
420
6,370
22,880
23,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetAphroditeFenrirChang'eApollo

VS

Bans
CerberusCu ChulainnSobekGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Siker
Merlin
20
3 / 1 / 9
14,925
574
22,531
14,030
7,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Danzaburou
Sàman
Danzaburou
20
0 / 4 / 8
15,393
592
9,125
13,607
5,601
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
nevemno
Osiris
20
3 / 3 / 7
14,789
569
18,941
33,059
43,792
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 1 / 14
13,493
519
8,408
24,330
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
smanty
Nemesis
20
12 / 0 / 4
16,306
627
24,928
19,955
12,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
18
18
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Elxungo69
Hachiman
5
4
1
1.38
L
Scylla
Hønest
Scylla
1
2
2
1
L
Ravana
ImpoCz
Ravana
1
3
2
0.67
L
King Arthur
Joomppe
King Arthur
0
4
2
0.25
L
Athena
Knarion
Athena
2
5
2
0.6
W
Merlin
Siker
Merlin
3
1
9
7.5
W
Danzaburou
Sàman
Danzaburou
0
4
8
1
W
Osiris
nevemno
Osiris
3
3
7
2.17
W
0
1
14
7
W
Nemesis
smanty
Nemesis
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,940
Damage
83,933
105,637
Taken
104,981
74,359
Mitigated
96,092
26,789
Healing
46,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Elxungo69
Hachiman
18,616
11,373
0
7,577
23,029
9,057
622
6,338
16,691
0
105,152
L
Scylla
Hønest
Scylla
11,910
1,749
0
1,008
11,474
4,626
0
4,240
7,234
130,264
0
L
Ravana
ImpoCz
Ravana
10,557
2,188
0
6,380
17,170
16,174
0
5,205
11,870
0
98,594
L
King Arthur
Joomppe
King Arthur
16,487
1,714
0
9,601
31,084
21,306
0
5,916
24,742
0
96,603
L
Athena
Knarion
Athena
6,370
2,006
0
2,223
22,880
23,196
0
8,477
14,161
38,436
0
W
Merlin
Siker
Merlin
22,531
1,447
0
4,830
14,030
7,400
1,173
3,850
10,155
127,124
0
W
Danzaburou
Sàman
Danzaburou
9,125
6,553
0
6,617
13,607
5,601
9,879
1,925
11,682
0
117,260
W
Osiris
nevemno
Osiris
18,941
4,980
0
19,962
33,059
43,792
969
3,653
29,406
0
94,153
W
8,408
804
0
9,802
24,330
26,650
530
6,578
17,752
32,646
0
W
Nemesis
smanty
Nemesis
24,928
13,049
0
5,542
19,955
12,649
6,086
2,644
17,311
0
158,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,718
Gold Earned
74,906
786
Minions Killed
738
0
Camps Cleared
0
2,528,146
Distance Traveled
2,763,026
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,430
478
140
5
0
449,500
0
L
Scylla
13,135
505
241
9
0
513,332
9
L
Ravana
11,488
442
161
6
0
547,839
3
L
King Arthur
12,743
490
197
8
0
512,738
10
L
Athena
10,922
420
47
2
0
504,737
11
W
Merlin
14,925
574
225
9
0
530,229
10
W
Danzaburou
15,393
592
168
6
0
494,177
3
W
Osiris
14,789
569
163
6
0
520,400
6
W
Geb
13,493
519
19
1
0
578,316
11
W
Nemesis
16,306
627
163
6
0
639,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role