Player Matchup

Bacchus
Bacchus
Beejorn
Bacchus
Level 25
God Stats
3W - 0L
1,920 SR
Queue Stats
5W - 6L
1,511 Elo+
Party 3
Artemis
Artemis
BeuLM
Artemis
Level 29
God Stats
2W - 3L
1,215 SR
Queue Stats
127W - 142L
1,396 Elo+
Solo
Neith
Neith
ScarletXwX
Neith
Level 8
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Ymir
Ymir
TheaXe5killeR
Ymir
Level 14
God Stats
2W - 1L
1,761 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 3
Zeus
Zeus
murderlox
Zeus
Level 103
God Stats
5W - 3L
1,742 SR
Queue Stats
54W - 48L
1,497 Elo+
Party 3
Team Averages
Level 36
1,586 SR
1,473 Elo+

VS

Team Averages
Level 38
1,447 SR
1,374 Elo+
Kukulkan
Kukulkan
DianaMiha16
Kukulkan
Level 27
God Stats
167W - 166L
1,529 SR
Queue Stats
177W - 172L
1,497 Elo+
Solo
Vamana
Vamana
NeoInterfectorem
Vamana
Level 35
God Stats
8W - 7L
1,546 SR
Queue Stats
46W - 58L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
Pyrodator
Sun Wukong
Level 8
God Stats
1W - 3L
1,322 SR
Queue Stats
15W - 22L
1,349 Elo+
Party 1
Thor
Thor
dzsooker
Thor
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
Акеми
Ao Kuang
Level 12
God Stats
10W - 11L
1,338 SR
Queue Stats
16W - 23L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beejorn
Bacchus
16
7 / 3 / 15
11,405
1,141
9,544
9,183
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
BeuLM
Artemis
17
3 / 2 / 23
10,531
1,053
14,094
12,435
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
17
7 / 0 / 8
10,798
1,080
9,544
5,776
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 3 / 18
9,980
998
4,242
9,801
4,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
18
14 / 3 / 15
13,190
1,319
26,922
8,060
3,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

262

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DianaMiha16
Kukulkan
15
0 / 4 / 2
9,406
941
12,150
7,858
3,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 9
10,256
1,026
11,443
14,344
9,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pyrodator
Sun Wukong
15
3 / 7 / 2
9,690
969
6,870
18,319
13,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
16
3 / 6 / 4
10,330
1,033
7,079
15,528
10,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Акеми
Ao Kuang
14
4 / 10 / 2
9,485
949
3,885
16,031
8,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
33
Kills
11
11
Deaths
33
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beejorn
Bacchus
7
3
15
4.83
W
Artemis
BeuLM
Artemis
3
2
23
7.25
L
Kukulkan
DianaMiha16
Kukulkan
0
4
2
0.25
L
1
6
9
0.92
L
Sun Wukong
Pyrodator
Sun Wukong
3
7
2
0.57
W
Neith
7
0
8
11
W
2
3
18
3.67
L
Thor
3
6
4
0.83
W
Zeus
14
3
15
7.17
L
Ao Kuang
Акеми
Ao Kuang
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,346
Damage
41,427
45,255
Taken
72,080
27,422
Mitigated
46,088
6,409
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beejorn
Bacchus
9,544
1,588
0
724
9,183
11,995
0
1,741
7,331
20,110
0
W
Artemis
BeuLM
Artemis
14,094
9,302
0
2,619
12,435
5,552
0
5,755
6,555
0
27,572
L
Kukulkan
DianaMiha16
Kukulkan
12,150
831
0
0
7,858
3,137
0
4,350
3,508
60,309
0
L
11,443
5,628
0
2,281
14,344
9,764
0
9,001
5,343
0
18,133
L
Sun Wukong
Pyrodator
Sun Wukong
6,870
1,854
0
1,035
18,319
13,514
0
9,421
8,898
39
17,652
W
Neith
9,544
5,717
0
382
5,776
2,369
0
2,355
3,396
0
30,232
W
4,242
1,488
856
806
9,801
4,401
0
4,856
4,920
12,171
0
L
Thor
7,079
699
0
0
15,528
10,751
0
8,555
6,973
0
21,850
W
Zeus
26,922
6,349
0
1,022
8,060
3,105
0
1,367
6,647
46,135
0
L
Ao Kuang
Акеми
Ao Kuang
3,885
920
0
761
16,031
8,922
0
9,381
6,650
5,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
49,167
163
Minions Killed
164
2
Camps Cleared
10
862,147
Distance Traveled
861,677
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,405
1,141
16
2
0
191,453
2
W
Artemis
10,531
1,053
27
3
1
162,307
0
L
Kukulkan
9,406
941
113
11
0
167,598
0
L
Vamana
10,256
1,026
4
0
3
186,322
0
L
Sun Wukong
9,690
969
16
2
3
184,567
0
W
Neith
10,798
1,080
63
6
0
182,988
0
W
Ymir
9,980
998
25
3
1
149,170
1
L
Thor
10,330
1,033
31
3
4
182,010
0
W
Zeus
13,190
1,319
32
3
0
176,229
1
L
Ao Kuang
9,485
949
0
0
0
141,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role