Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Henki71
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
Mariste_88
Baron Samedi
Level 148
God Stats
4W - 2L
1,653 SR
Queue Stats
40W - 35L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
Sinael-Ofs
Nu Wa
Level 145
God Stats
2W - 0L
1,697 SR
Queue Stats
42W - 41L
1,615 Elo+
Party 1
Olorun
Olorun
Xciteify_
Olorun
Level 144
God Stats
7W - 8L
1,427 SR
Queue Stats
440W - 403L
1,540 Elo+
Party 2
Team Averages
Level 124
1,555 SR
1,576 Elo+

VS

Team Averages
Level 117
1,540 SR
1,523 Elo+
Hel
Hel
JohnMahoe
Hel
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,592 Elo+
Solo
Chiron
Chiron
McHem
Chiron
Level 135
God Stats
1W - 2L
1,477 SR
Queue Stats
73W - 67L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
ramsaytom
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,386 Elo+
Solo
Janus
Janus
vlr07
Janus
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
168W - 199L
1,512 Elo+
Solo
Amaterasu
Amaterasu
细雪之舞
Amaterasu
Level 29
God Stats
8W - 7L
1,725 SR
Queue Stats
624W - 560L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 5 / 12
13,013
685
12,381
35,790
42,481
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Henki71
Nemesis
19
4 / 6 / 10
12,024
633
13,562
21,502
17,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mariste_88
Baron Samedi
20
4 / 4 / 11
12,590
663
27,317
27,149
18,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
4 / 4 / 10
12,375
651
21,964
16,353
6,455
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Xciteify_
Olorun
20
2 / 5 / 14
12,327
649
20,905
31,214
15,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
11,234
591
6,720
19,709
12,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
McHem
Chiron
19
9 / 5 / 11
12,630
665
30,784
24,087
10,701
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
ramsaytom
Kuzenbo
19
3 / 4 / 19
12,246
645
19,283
25,448
47,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
vlr07
Janus
20
6 / 2 / 16
13,945
734
34,509
17,355
9,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
细雪之舞
Amaterasu
18
4 / 6 / 11
13,341
702
19,839
26,636
28,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
93
18
Kills
24
24
Deaths
19
57
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
5
12
2
W
Nemesis
Henki71
Nemesis
4
6
10
1.5
L
2
2
12
4
W
Baron Samedi
Mariste_88
Baron Samedi
4
4
11
2.38
L
Chiron
McHem
Chiron
9
5
11
2.9
W
Nu Wa
4
4
10
2.25
W
Olorun
Xciteify_
Olorun
2
5
14
1.8
L
Kuzenbo
ramsaytom
Kuzenbo
3
4
19
3.13
L
Janus
vlr07
Janus
6
2
16
7
L
Amaterasu
细雪之舞
Amaterasu
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,129
Damage
111,135
132,008
Taken
113,235
100,007
Mitigated
108,599
77,353
Healing
63,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,381
730
3,076
7,917
35,790
42,481
1,088
13,373
21,898
34,836
0
W
Nemesis
Henki71
Nemesis
13,562
5,142
1,375
5,227
21,502
17,011
0
8,053
13,281
0
23,726
L
6,720
1,188
26,087
11,426
19,709
12,008
1,045
16,722
2,987
18,502
0
W
Baron Samedi
Mariste_88
Baron Samedi
27,317
537
15,891
12,768
27,149
18,598
321
13,865
12,925
52,950
0
L
Chiron
McHem
Chiron
30,784
10,137
4,218
3,681
24,087
10,701
1,758
19,009
5,078
0
59,995
W
Nu Wa
21,964
5,450
3,563
2,995
16,353
6,455
549
8,793
7,384
57,737
0
W
Olorun
Xciteify_
Olorun
20,905
9,390
10,002
14,539
31,214
15,462
4,912
15,133
15,680
49,627
0
L
Kuzenbo
ramsaytom
Kuzenbo
19,283
4,669
1,468
3,128
25,448
47,785
724
12,730
12,718
36,889
0
L
Janus
vlr07
Janus
34,509
1,604
3,630
2,757
17,355
9,753
2,196
14,522
2,833
92,436
0
L
Amaterasu
细雪之舞
Amaterasu
19,839
5,591
773
6,074
26,636
28,352
793
19,584
7,052
328
28,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
63,396
242
Minions Killed
261
0
Camps Cleared
0
1,507,371
Distance Traveled
1,656,812
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,013
685
45
2
0
298,708
1
W
Nemesis
12,024
633
24
1
0
311,902
0
L
Hel
11,234
591
17
1
0
330,170
0
W
Baron Samedi
12,590
663
49
3
0
298,447
1
L
Chiron
12,630
665
73
4
0
264,830
5
W
Nu Wa
12,375
651
69
4
0
323,647
5
W
Olorun
12,327
649
55
3
0
274,667
1
L
Kuzenbo
12,246
645
21
1
0
362,441
0
L
Janus
13,945
734
131
7
0
341,528
0
L
Amaterasu
13,341
702
19
1
0
357,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role