Player Matchup

Danzaburou
Danzaburou
ASSLY_AF
Danzaburou
Level 25
God Stats
13W - 21L
1,500 SR
Queue Stats
31W - 60L
1,500 Elo+
Solo
Ymir
Ymir
D3ath_Goddess19
Ymir
Level 28
God Stats
11W - 15L
1,635 SR
Queue Stats
81W - 108L
1,439 Elo+
Solo
Ra
Ra
MTIZLLE
Ra
Level 7
God Stats
11W - 0L
1,920 SR
Queue Stats
71W - 45L
1,457 Elo+
Solo
Artemis
Artemis
TTR Unseen
Artemis
Level 12
God Stats
9W - 3L
1,546 SR
Queue Stats
19W - 24L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
TheoreticDTM
Baron Samedi
Level 26
God Stats
8W - 14L
1,254 SR
Queue Stats
44W - 54L
1,237 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,386 Elo+

VS

Team Averages
Level 18
1,578 SR
1,456 Elo+
Artemis
Artemis
Dave3125
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
IVIAZE_v2
Apollo
Level 28
God Stats
71W - 82L
1,463 SR
Queue Stats
479W - 547L
1,445 Elo+
Solo
Osiris
Osiris
null_fish7
Osiris
Level 16
God Stats
51W - 54L
1,441 SR
Queue Stats
151W - 174L
1,271 Elo+
Solo
Anubis
Anubis
the mixed god92
Anubis
Level 26
God Stats
2W - 3L
1,781 SR
Queue Stats
24W - 27L
1,739 Elo+
Solo
Neith
Neith
thisbish2012
Neith
Level 14
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 4L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASSLY_AF
Danzaburou
20
2 / 4 / 20
12,720
1,060
16,511
11,629
5,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 2 / 11
11,983
999
20,313
10,939
6,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 1 / 11
15,938
1,328
27,728
16,198
8,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TTR Unseen
Artemis
18
8 / 7 / 13
12,588
1,049
14,844
15,913
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TheoreticDTM
Baron Samedi
18
4 / 5 / 15
12,056
1,005
14,287
16,230
8,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dave3125
Artemis
20
1 / 9 / 12
13,574
1,131
20,122
23,343
10,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
IVIAZE_v2
Apollo
20
16 / 12 / 2
16,487
1,374
35,513
39,164
18,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
null_fish7
Osiris
18
2 / 7 / 8
11,951
996
8,895
25,621
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 18 / 1
9,296
775
0
18,637
6,525
14
0 / 1 / 0
9,162
764
0
758
227

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
43
Kills
19
19
Deaths
47
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ASSLY_AF
Danzaburou
2
4
20
3
W
13
2
11
9.25
L
Artemis
Dave3125
Artemis
1
9
12
0.78
L
Apollo
IVIAZE_v2
Apollo
16
12
2
1.42
W
16
1
11
21.5
W
Artemis
TTR Unseen
Artemis
8
7
13
2.07
W
Baron Samedi
TheoreticDTM
Baron Samedi
4
5
15
2.3
L
Osiris
null_fish7
Osiris
2
7
8
0.86
L
0
18
1
0.03
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,683
Damage
64,530
70,909
Taken
107,523
36,106
Mitigated
54,815
22,128
Healing
23,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ASSLY_AF
Danzaburou
16,511
7,775
1,387
1,219
11,629
5,695
0
0
11,558
0
34,561
W
20,313
6,883
888
776
10,939
6,721
0
0
10,768
35,015
0
L
Artemis
Dave3125
Artemis
20,122
11,403
0
5,733
23,343
10,047
0
14,648
8,411
0
60,007
L
Apollo
IVIAZE_v2
Apollo
35,513
29,630
291
16,111
39,164
18,225
0
19,385
19,599
0
73,096
W
27,728
1,765
3,182
8,098
16,198
8,711
0
73
15,983
55,364
0
W
Artemis
TTR Unseen
Artemis
14,844
10,129
0
2,002
15,913
6,664
0
0
15,813
0
24,935
W
Baron Samedi
TheoreticDTM
Baron Samedi
14,287
2,433
1,411
3,165
16,230
8,315
0
93
16,021
26,520
0
L
Osiris
null_fish7
Osiris
8,895
3,391
0
1,351
25,621
19,791
0
13,503
11,960
198
22,838
L
0
0
0
0
18,637
6,525
0
13,696
4,897
0
0
L
0
0
0
0
758
227
0
430
328
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,285
Gold Earned
60,470
188
Minions Killed
170
6
Camps Cleared
7
985,805
Distance Traveled
796,707
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,720
1,060
36
3
3
163,996
0
W
Ymir
11,983
999
41
3
0
242,302
0
L
Artemis
13,574
1,131
79
7
2
184,323
0
L
Apollo
16,487
1,374
74
6
2
184,000
0
W
Ra
15,938
1,328
72
6
0
248,977
0
W
Artemis
12,588
1,049
22
2
1
179,954
0
W
Baron Samedi
12,056
1,005
17
1
2
150,576
2
L
Osiris
11,951
996
17
1
3
257,028
0
L
Anubis
9,296
775
0
0
0
158,386
0
L
Neith
9,162
764
0
0
0
12,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role