Player Matchup

Baron Samedi
Baron Samedi
PentasJonhson
Baron Samedi
Level 10
God Stats
3W - 1L
1,528 SR
Queue Stats
60W - 56L
1,344 Elo+
Solo
Hel
Hel
Princess89
Hel
Level 28
God Stats
69W - 87L
1,529 SR
Queue Stats
255W - 293L
1,541 Elo+
Solo
Nu Wa
Nu Wa
StickDead
Nu Wa
Level 5
God Stats
4W - 3L
1,675 SR
Queue Stats
4W - 4L
1,512 Elo+
Solo
Cupid
Cupid
WWHHHHAAA
Cupid
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,522 Elo+
Solo
Cthulhu
Cthulhu
iiiWard
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,484 Elo+

VS

Team Averages
Level 13
1,471 SR
1,461 Elo+
Cerberus
Cerberus
Amnesty MF
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 1
Chernobog
Chernobog
Bubba1111114556
Chernobog
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 1
Nemesis
Nemesis
b1m1m1bonboulash
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,702 Elo+
Solo
Anhur
Anhur
lchin3
Anhur
Level 24
God Stats
61W - 87L
1,181 SR
Queue Stats
241W - 262L
1,348 Elo+
Solo
Serqet
Serqet
lich404
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 247L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PentasJonhson
Baron Samedi
19
12 / 0 / 27
12,764
1,276
26,663
11,559
4,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 1 / 19
11,368
1,137
15,777
9,644
3,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
StickDead
Nu Wa
17
7 / 2 / 12
9,947
995
18,426
6,431
1,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
WWHHHHAAA
Cupid
18
15 / 0 / 20
12,729
1,273
21,570
7,322
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
iiiWard
Cthulhu
17
2 / 4 / 27
10,195
1,020
13,042
11,259
9,871
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amnesty MF
Cerberus
14
0 / 9 / 4
8,474
847
8,023
32,487
11,685
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Bubba1111114556
Chernobog
14
0 / 10 / 4
8,609
861
4,495
15,881
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 12 / 1
10,101
1,010
11,169
22,636
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
lchin3
Anhur
15
0 / 7 / 7
9,058
906
11,282
17,325
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
lich404
Serqet
14
3 / 8 / 3
9,298
930
8,048
18,806
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
26
46
Kills
7
7
Deaths
46
105
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amnesty MF
Cerberus
0
9
4
0.22
L
Chernobog
Bubba1111114556
Chernobog
0
10
4
0.2
W
Baron Samedi
PentasJonhson
Baron Samedi
12
0
27
25.5
W
10
1
19
19.5
W
Nu Wa
StickDead
Nu Wa
7
2
12
6.5
W
Cupid
WWHHHHAAA
Cupid
15
0
20
25
L
4
12
1
0.38
W
Cthulhu
iiiWard
Cthulhu
2
4
27
3.88
L
Anhur
lchin3
Anhur
0
7
7
0.5
L
Serqet
lich404
Serqet
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,478
Damage
43,017
46,215
Taken
107,135
23,269
Mitigated
40,973
23,435
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amnesty MF
Cerberus
8,023
709
0
4,418
32,487
11,685
0
23,544
8,943
29,397
0
L
Chernobog
Bubba1111114556
Chernobog
4,495
2,411
0
1,742
15,881
7,929
0
8,767
7,114
300
15,019
W
Baron Samedi
PentasJonhson
Baron Samedi
26,663
4,124
3,621
5,940
11,559
4,856
0
3,102
7,785
48,237
0
W
15,777
2,489
5,876
4,590
9,644
3,694
0
1,684
7,498
25,338
0
W
Nu Wa
StickDead
Nu Wa
18,426
4,224
0
343
6,431
1,949
0
720
5,711
26,484
0
W
Cupid
WWHHHHAAA
Cupid
21,570
14,060
417
2,511
7,322
2,899
0
1,260
5,384
0
40,385
L
11,169
3,941
0
2,999
22,636
7,705
0
16,851
5,785
0
31,099
W
Cthulhu
iiiWard
Cthulhu
13,042
1,397
74
63
11,259
9,871
0
1,496
9,488
21,137
0
L
Anhur
lchin3
Anhur
11,282
6,533
0
1,312
17,325
5,216
0
13,605
3,720
0
23,890
L
Serqet
lich404
Serqet
8,048
1,471
0
496
18,806
8,438
0
11,141
7,665
0
12,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,003
Gold Earned
45,540
188
Minions Killed
155
4
Camps Cleared
4
833,567
Distance Traveled
836,148
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,474
847
54
5
0
160,834
0
L
Chernobog
8,609
861
35
4
1
132,887
1
W
Baron Samedi
12,764
1,276
74
7
1
170,760
3
W
Hel
11,368
1,137
24
2
2
183,516
1
W
Nu Wa
9,947
995
15
2
0
149,204
0
W
Cupid
12,729
1,273
54
5
1
162,681
0
L
Nemesis
10,101
1,010
31
3
1
196,866
0
W
Cthulhu
10,195
1,020
21
2
0
167,406
3
L
Anhur
9,058
906
31
3
0
156,177
0
L
Serqet
9,298
930
4
0
2
189,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role