Player Matchup

Cthulhu
Cthulhu
Onmedia
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
RGWxAres
Hel
Level 67
God Stats
7W - 4L
1,233 SR
Queue Stats
77W - 76L
1,225 Elo+
Party 1
Ymir
Ymir
Wadimos5000
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,097 Elo+
Party 1
Neith
Neith
Xelips
Neith
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ruby293
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,097 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,284 Elo+

VS

Team Averages
Level 20
1,445 SR
1,313 Elo+
Bastet
Bastet
Alicia06
Bastet
Level 26
God Stats
20W - 23L
1,456 SR
Queue Stats
20W - 23L
1,389 Elo+
Solo
Chronos
Chronos
Huiphuriah
Chronos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,123 Elo+
Solo
Ra
Ra
Kingorn
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Freya
Freya
Zombiezom
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,263 Elo+
Solo
Yemoja
Yemoja
karenmom
Yemoja
Level 27
God Stats
0W - 3L
1,267 SR
Queue Stats
143W - 142L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Onmedia
Cthulhu
17
1 / 1 / 17
10,208
928
10,822
11,341
14,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 0 / 13
11,212
1,019
12,722
13,718
10,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 10
11,133
1,012
6,993
9,727
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
Xelips
Neith
17
5 / 1 / 12
10,868
988
13,071
10,781
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
ruby293
Jing Wei
17
7 / 3 / 10
11,488
1,044
19,345
18,185
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

258

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alicia06
Bastet
15
1 / 4 / 6
9,606
873
11,344
12,788
5,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Huiphuriah
Chronos
15
1 / 3 / 4
9,594
872
11,945
12,779
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 2 / 2
9,853
896
16,731
8,098
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Zombiezom
Freya
15
2 / 9 / 4
9,569
870
6,746
17,214
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
karenmom
Yemoja
15
2 / 4 / 3
10,519
956
11,683
17,255
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
22
Kills
7
7
Deaths
22
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Alicia06
Bastet
1
4
6
1
L
Chronos
Huiphuriah
Chronos
1
3
4
1
L
1
2
2
1
W
Cthulhu
Onmedia
Cthulhu
1
1
17
9.5
W
7
0
13
13.5
W
2
2
10
3.5
W
Neith
Xelips
Neith
5
1
12
11
L
Freya
Zombiezom
Freya
2
9
4
0.44
L
Yemoja
karenmom
Yemoja
2
4
3
0.88
W
Jing Wei
ruby293
Jing Wei
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,953
Damage
58,449
63,752
Taken
68,134
52,233
Mitigated
35,756
35,989
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Alicia06
Bastet
11,344
2,931
0
296
12,788
5,434
0
5,264
7,524
0
24,294
L
Chronos
Huiphuriah
Chronos
11,945
3,659
0
2,605
12,779
4,880
0
7,612
5,040
28,675
0
L
16,731
486
3,682
2,263
8,098
3,494
0
3,458
4,535
44,015
0
W
Cthulhu
Onmedia
Cthulhu
10,822
510
2,343
817
11,341
14,417
0
7,627
3,714
28,274
0
W
12,722
426
14,738
9,121
13,718
10,032
0
11,350
2,368
33,646
0
W
6,993
1,063
0
722
9,727
11,947
0
6,482
3,245
19,927
0
W
Neith
Xelips
Neith
13,071
8,028
0
3,361
10,781
6,510
0
8,604
2,177
0
21,110
L
Freya
Zombiezom
Freya
6,746
2,427
0
1,858
17,214
6,965
0
7,640
9,574
11,492
0
L
Yemoja
karenmom
Yemoja
11,683
2,113
1,265
1,255
17,255
14,983
0
6,563
10,407
33,273
0
W
Jing Wei
ruby293
Jing Wei
19,345
15,336
0
4,887
18,185
9,327
0
13,042
5,143
0
33,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
49,141
196
Minions Killed
174
4
Camps Cleared
4
1,015,452
Distance Traveled
995,505
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,606
873
32
3
0
244,674
0
L
Chronos
9,594
872
36
3
3
185,538
0
L
Ra
9,853
896
61
6
0
197,984
0
W
Cthulhu
10,208
928
39
4
0
220,561
0
W
Hel
11,212
1,019
47
4
1
237,474
0
W
Ymir
11,133
1,012
37
3
0
211,081
0
W
Neith
10,868
988
19
2
0
162,278
0
L
Freya
9,569
870
3
0
1
184,804
1
L
Yemoja
10,519
956
42
4
0
182,505
1
W
Jing Wei
11,488
1,044
54
5
3
184,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role