Player Matchup

Hercules
Hercules
DKiiD
Hercules
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
225W - 105L
1,879 Elo+
Party 2
Chang'e
Chang'e
Godoggygo
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 5L
1,990 Elo+
Party 2
Danzaburou
Danzaburou
Meteor
Danzaburou
Level 160
God Stats
29W - 5L
1,690 SR
Queue Stats
423W - 113L
1,962 Elo+
Party 2
Team Averages
Level 114
1,635 SR
1,944 Elo+

VS

Team Averages
Level 67
1,454 SR
1,616 Elo+
Zeus
Zeus
Craig048
Zeus
Level 86
God Stats
1W - 2L
1,394 SR
Queue Stats
34W - 21L
1,623 Elo+
Party 1
Ullr
Ullr
ElonMusk1232
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 1
Ymir
Ymir
menze345
Ymir
Level 103
God Stats
1W - 2L
1,467 SR
Queue Stats
21W - 18L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DKiiD
Hercules
10
1 / 2 / 13
7,531
753
5,523
8,297
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Godoggygo
Chang'e
11
4 / 2 / 7
7,981
798
4,505
4,973
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Meteor
Danzaburou
12
10 / 2 / 5
8,945
895
14,016
7,792
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 5 / 2
6,879
688
5,318
5,252
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 2
6,348
635
3,197
9,370
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
3 / 4 / 2
7,748
775
6,023
14,060
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
2
0.6
W
Hercules
DKiiD
Hercules
1
2
13
3.75
L
1
6
2
0.33
W
Chang'e
Godoggygo
Chang'e
4
2
7
3.75
W
Danzaburou
Meteor
Danzaburou
10
2
5
6.25
L
Ymir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
14,538
21,062
Taken
28,682
9,904
Mitigated
12,153
8,523
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,318
764
0
365
5,252
1,442
0
214
5,013
16,899
0
W
Hercules
DKiiD
Hercules
5,523
2,008
0
2,589
8,297
5,424
224
4,071
3,918
0
16,855
L
3,197
1,453
0
260
9,370
2,848
0
1,684
7,586
0
6,906
W
Chang'e
Godoggygo
Chang'e
4,505
1,037
1,219
2,180
4,973
1,683
153
2,355
2,460
28,404
0
W
Danzaburou
Meteor
Danzaburou
14,016
8,714
0
2,535
7,792
2,797
1,611
4,349
3,269
0
35,044
L
Ymir
6,023
1,511
0
1,234
14,060
7,863
0
2,637
11,214
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
20,975
120
Minions Killed
79
0
Camps Cleared
0
496,652
Distance Traveled
466,306
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,879
688
30
3
0
144,673
1
W
Hercules
7,531
753
30
3
0
171,185
5
L
Ullr
6,348
635
10
1
0
155,960
1
W
Chang'e
7,981
798
48
5
0
165,496
2
W
Danzaburou
8,945
895
42
4
0
159,971
2
L
Ymir
7,748
775
39
4
0
165,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role