Player Matchup

Kukulkan
Kukulkan
Aexzz
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Daleksan2k
Bellona
Level 40
God Stats
3W - 5L
1,282 SR
Queue Stats
178W - 156L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheHypestRyder
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,266 SR
Queue Stats
97W - 103L
1,310 Elo+
Party 1
Da Ji
Da Ji
dedrater2
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 130L
1,554 Elo+
Party 2
Ymir
Ymir
pooloo934
Ymir
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
68W - 74L
1,326 Elo+
Party 1
Team Averages
Level 80
1,410 SR
1,434 Elo+

VS

Team Averages
Level 73
1,588 SR
1,480 Elo+
Apollo
Apollo
Dennbear
Apollo
Level 89
God Stats
49W - 46L
1,566 SR
Queue Stats
404W - 400L
1,475 Elo+
Solo
Anhur
Anhur
GrogTheDestroyer
Anhur
Level 88
God Stats
2W - 5L
1,228 SR
Queue Stats
146W - 167L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Prreke
Kukulkan
Level 94
God Stats
10W - 3L
1,832 SR
Queue Stats
178W - 174L
1,469 Elo+
Solo
Odin
Odin
TheCrimsonHunter
Odin
Level 49
God Stats
1W - 1L
1,749 SR
Queue Stats
274W - 275L
1,509 Elo+
Solo
Sobek
Sobek
VanKaros
Sobek
Level 46
God Stats
6W - 7L
1,568 SR
Queue Stats
175W - 179L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aexzz
Kukulkan
18
8 / 3 / 3
11,726
586
13,813
9,818
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Daleksan2k
Bellona
16
7 / 4 / 2
10,873
544
13,671
14,964
14,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TheHypestRyder
Ah Muzen Cab
19
5 / 2 / 2
11,869
593
12,365
11,455
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
dedrater2
Da Ji
20
9 / 1 / 3
12,271
614
11,782
13,301
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
3 / 0 / 13
10,439
522
9,420
10,850
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dennbear
Apollo
15
1 / 7 / 0
8,810
441
5,345
15,721
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 4
9,125
456
6,579
13,549
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Prreke
Kukulkan
16
3 / 6 / 0
10,007
500
6,772
12,533
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 9 / 0
9,198
460
7,300
19,442
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
VanKaros
Sobek
12
1 / 6 / 1
7,752
388
5,076
19,374
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
32
Kills
10
10
Deaths
32
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aexzz
Kukulkan
8
3
3
3.17
W
Bellona
Daleksan2k
Bellona
7
4
2
2
L
Apollo
Dennbear
Apollo
1
7
0
0.14
L
1
4
4
0.75
L
Kukulkan
Prreke
Kukulkan
3
6
0
0.5
L
4
9
0
0.44
W
Ah Muzen Cab
TheHypestRyder
Ah Muzen Cab
5
2
2
3
L
Sobek
VanKaros
Sobek
1
6
1
0.25
W
Da Ji
dedrater2
Da Ji
9
1
3
10.5
W
Ymir
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,051
Damage
31,072
60,388
Taken
80,619
41,010
Mitigated
45,568
20,484
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aexzz
Kukulkan
13,813
2,271
0
1,394
9,818
4,320
1,237
3,820
5,998
77,516
0
W
Bellona
Daleksan2k
Bellona
13,671
6,599
0
4,004
14,964
14,614
355
1,899
12,625
0
51,228
L
Apollo
Dennbear
Apollo
5,345
2,988
0
4,048
15,721
7,646
0
1,188
14,533
0
63,779
L
6,579
2,130
0
3,233
13,549
4,916
576
3,801
9,666
0
59,411
L
Kukulkan
Prreke
Kukulkan
6,772
504
0
1,164
12,533
4,823
0
5,530
6,829
68,493
0
L
7,300
2,435
0
3,451
19,442
14,258
144
3,391
16,023
0
34,516
W
Ah Muzen Cab
TheHypestRyder
Ah Muzen Cab
12,365
5,320
0
7,297
11,455
4,332
6,829
1,120
10,335
0
96,316
L
Sobek
VanKaros
Sobek
5,076
266
0
4,115
19,374
13,925
0
8,857
10,335
21,457
0
W
Da Ji
dedrater2
Da Ji
11,782
5,326
0
6,385
13,301
6,480
0
722
12,554
0
92,489
W
Ymir
9,420
1,719
0
1,404
10,850
11,264
297
4,287
6,471
28,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
44,892
575
Minions Killed
505
0
Camps Cleared
0
1,940,322
Distance Traveled
1,637,168
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,726
586
154
8
0
359,683
5
W
Bellona
10,873
544
92
5
0
376,783
3
L
Apollo
8,810
441
141
7
0
323,601
5
L
Anhur
9,125
456
120
6
0
345,554
3
L
Kukulkan
10,007
500
158
8
0
326,216
4
L
Odin
9,198
460
59
3
0
291,314
1
W
Ah Muzen Cab
11,869
593
154
8
0
380,138
4
L
Sobek
7,752
388
27
1
0
350,483
8
W
Da Ji
12,271
614
139
7
0
429,502
1
W
Ymir
10,439
522
36
2
0
394,216
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role