Player Matchup

Neith
Neith
AJXL33
Neith
Level 50
God Stats
31W - 35L
1,530 SR
Queue Stats
239W - 264L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Bradz2Bradz
Nu Wa
Level 107
God Stats
1W - 2L
1,731 SR
Queue Stats
155W - 156L
1,479 Elo+
Party 2
Ymir
Ymir
SUCC0RlA
Ymir
Level 48
God Stats
13W - 11L
1,745 SR
Queue Stats
62W - 75L
1,458 Elo+
Party 1
Fenrir
Fenrir
Zootedslime
Fenrir
Level 68
God Stats
2W - 7L
1,238 SR
Queue Stats
272W - 293L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
vodkawouter
Ah Puch
Level 86
God Stats
1W - 3L
1,577 SR
Queue Stats
412W - 392L
1,447 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,466 Elo+

VS

Team Averages
Level 99
1,582 SR
1,380 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Brandy_628
Ares
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
447W - 465L
1,417 Elo+
Solo
Rama
Rama
EatThatAuto
Rama
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,015 Elo+
Solo
Arachne
Arachne
Eque Sanctus
Arachne
Level 105
God Stats
30W - 9L
1,717 SR
Queue Stats
181W - 152L
1,491 Elo+
Solo
Mulan
Mulan
Uncommon-Tgr
Mulan
Level 85
God Stats
10W - 6L
1,691 SR
Queue Stats
251W - 268L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJXL33
Neith
9
1 / 0 / 1
4,868
487
4,561
3,837
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,124
512
3,408
5,341
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
2 / 0 / 1
5,588
559
1,766
3,852
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
0 / 5 / 2
4,593
459
2,463
7,916
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
vodkawouter
Ah Puch
9
0 / 3 / 0
5,280
528
2,148
4,384
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 3
6,438
644
4,056
4,546
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,288
529
1,533
6,653
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
5,325
533
2,416
3,637
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Eque Sanctus
Arachne
11
4 / 1 / 2
6,280
628
3,596
5,643
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 0
6,759
676
3,501
7,100
3,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
12
12
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Neith
AJXL33
Neith
1
0
1
1.5
L
0
4
0
0
W
1
2
0
0.5
W
0
0
1
0.5
W
Arachne
Eque Sanctus
Arachne
4
1
2
5
L
Ymir
2
0
1
2.5
W
4
0
0
4
L
Fenrir
0
5
2
0.2
L
Ah Puch
vodkawouter
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,346
Damage
15,102
25,330
Taken
27,579
7,593
Mitigated
11,495
7,802
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,056
1,027
101
2,156
4,546
1,223
1,122
2,351
2,195
33,493
0
L
Neith
AJXL33
Neith
4,561
1,292
0
2,360
3,837
1,025
448
974
2,839
0
29,515
L
3,408
1,260
0
933
5,341
1,421
0
1,831
3,370
31,092
0
W
1,533
0
0
1,255
6,653
2,587
0
1,532
5,121
13,587
0
W
2,416
2,087
0
2,436
3,637
959
204
374
3,263
0
30,971
W
Arachne
Eque Sanctus
Arachne
3,596
1,711
0
2,154
5,643
3,038
0
767
4,876
0
33,224
L
Ymir
1,766
422
0
1,511
3,852
1,599
0
787
3,041
13,422
0
W
3,501
397
0
828
7,100
3,688
0
2,298
4,802
0
26,111
L
Fenrir
2,463
419
0
2,054
7,916
2,388
0
1,417
6,355
0
16,894
L
Ah Puch
vodkawouter
Ah Puch
2,148
0
0
944
4,384
1,160
0
224
4,136
22,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
30,090
232
Minions Killed
330
0
Camps Cleared
0
914,661
Distance Traveled
923,240
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,438
644
76
8
0
159,410
2
L
Neith
4,868
487
55
6
0
163,321
0
L
Nu Wa
5,124
512
57
6
0
171,361
0
W
Ares
5,288
529
17
2
0
189,481
1
W
Rama
5,325
533
83
8
0
172,734
1
W
Arachne
6,280
628
66
7
0
209,644
0
L
Ymir
5,588
559
23
2
0
214,372
5
W
Mulan
6,759
676
88
9
0
191,971
2
L
Fenrir
4,593
459
33
3
0
203,293
1
L
Ah Puch
5,280
528
64
6
0
162,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role