Player Matchup

Sylvanus
Sylvanus
MonkeTitan
Sylvanus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 249L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
SlackSlowbro
Danzaburou
Level 29
God Stats
45W - 48L
1,490 SR
Queue Stats
455W - 459L
1,378 Elo+
Party 2
Nemesis
Nemesis
Vybyn666
Nemesis
Level 16
God Stats
5W - 11L
1,234 SR
Queue Stats
104W - 118L
1,390 Elo+
Solo
Bellona
Bellona
benjibananafriky
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
matiasweshu
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,445 SR
1,436 Elo+

VS

Team Averages
Level 17
1,564 SR
1,335 Elo+
Neith
Neith
Darwin_-1998
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,166 Elo+
Solo
Ne Zha
Ne Zha
Exality28
Ne Zha
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
336W - 315L
1,435 Elo+
Solo
Nu Wa
Nu Wa
YoYukii-
Nu Wa
Level 26
God Stats
2W - 4L
1,394 SR
Queue Stats
67W - 95L
1,289 Elo+
Solo
Hel
Hel
afmau
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,369 Elo+
Solo
Bakasura
Bakasura
tiburon-mayor9
Bakasura
Level 14
God Stats
5W - 1L
1,713 SR
Queue Stats
26W - 28L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MonkeTitan
Sylvanus
13
3 / 1 / 14
9,469
557
3,771
10,168
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SlackSlowbro
Danzaburou
14
5 / 4 / 11
9,768
575
9,190
11,758
5,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Vybyn666
Nemesis
17
3 / 1 / 5
10,411
612
4,758
9,155
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 12
9,283
546
6,157
10,704
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
matiasweshu
Kukulkan
17
16 / 1 / 7
11,420
672
18,233
8,251
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,756
456
4,367
12,437
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Exality28
Ne Zha
10
2 / 6 / 1
7,176
422
4,220
13,497
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
YoYukii-
Nu Wa
9
2 / 6 / 4
6,995
411
6,775
8,319
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
afmau
Hel
8
0 / 7 / 1
5,829
343
693
8,156
3,165
Bakasura
12
1 / 6 / 0
7,774
457
4,720
13,842
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
32
Kills
7
7
Deaths
32
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Ne Zha
Exality28
Ne Zha
2
6
1
0.42
W
Sylvanus
MonkeTitan
Sylvanus
3
1
14
10
W
Danzaburou
SlackSlowbro
Danzaburou
5
4
11
2.63
W
Nemesis
Vybyn666
Nemesis
3
1
5
5.5
L
Nu Wa
YoYukii-
Nu Wa
2
6
4
0.67
L
Hel
afmau
Hel
0
7
1
0.07
W
5
0
12
11
W
Kukulkan
matiasweshu
Kukulkan
16
1
7
19.5
L
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,109
Damage
20,775
50,036
Taken
56,251
31,860
Mitigated
20,998
14,278
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,367
2,391
0
2,507
12,437
4,834
612
3,749
8,488
0
36,397
L
Ne Zha
Exality28
Ne Zha
4,220
2,241
135
1,756
13,497
4,334
0
5,290
8,157
0
23,924
W
Sylvanus
MonkeTitan
Sylvanus
3,771
1,666
1,292
2,225
10,168
10,200
1,777
3,010
7,158
18,764
0
W
Danzaburou
SlackSlowbro
Danzaburou
9,190
5,174
0
4,142
11,758
5,015
5,808
1,943
9,790
0
49,742
W
Nemesis
Vybyn666
Nemesis
4,758
2,275
699
2,334
9,155
4,511
2,106
269
8,786
0
69,812
L
Nu Wa
YoYukii-
Nu Wa
6,775
1,989
306
868
8,319
3,835
58
4,391
3,906
25,002
1,903
L
Hel
afmau
Hel
693
369
242
677
8,156
3,165
389
4,566
3,515
5,314
0
W
6,157
1,983
0
723
10,704
8,559
1,806
676
10,028
0
39,774
W
Kukulkan
matiasweshu
Kukulkan
18,233
1,017
729
2,134
8,251
3,575
2,383
1,330
6,921
79,179
0
L
Bakasura
4,720
2,719
0
3,789
13,842
4,830
0
4,008
9,759
0
27,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,351
Gold Earned
35,530
403
Minions Killed
227
0
Camps Cleared
0
1,613,524
Distance Traveled
1,169,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,756
456
62
4
0
260,417
0
L
Ne Zha
7,176
422
44
3
0
289,558
0
W
Sylvanus
9,469
557
30
2
0
290,821
0
W
Danzaburou
9,768
575
70
4
0
293,353
0
W
Nemesis
10,411
612
114
7
0
335,904
0
L
Nu Wa
6,995
411
40
2
0
206,180
0
L
Hel
5,829
343
10
1
0
172,324
0
W
Bellona
9,283
546
57
3
0
364,821
0
W
Kukulkan
11,420
672
132
8
0
328,625
3
L
Bakasura
7,774
457
71
4
0
241,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role