Player Matchup

Heimdallr
Heimdallr
AxiosP88
Heimdallr
Level 26
God Stats
16W - 14L
1,471 SR
Queue Stats
96W - 98L
1,436 Elo+
Party 1
King Arthur
King Arthur
Goldens1313
King Arthur
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 6L
995 Elo+
Solo
Ah Puch
Ah Puch
RiejhXIII
Ah Puch
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SantiAbyss
Nu Wa
Level 19
God Stats
2W - 5L
1,238 SR
Queue Stats
90W - 101L
1,336 Elo+
Party 1
Susano
Susano
lKemonoNoCuchul
Susano
Level 26
God Stats
10W - 11L
1,595 SR
Queue Stats
87W - 86L
1,460 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,345 Elo+

VS

Team Averages
Level 15
1,549 SR
1,368 Elo+
Mercury
Mercury
Detonaw
Mercury
Level 29
God Stats
5W - 1L
1,728 SR
Queue Stats
74W - 43L
1,665 Elo+
Solo
Neith
Neith
Magadestroy
Neith
Level 6
God Stats
1W - 1L
1,314 SR
Queue Stats
7W - 12L
1,254 Elo+
Solo
Chang'e
Chang'e
isaacHelp
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,109 Elo+
Solo
Mulan
Mulan
kardashianz
Mulan
Level 26
God Stats
4W - 2L
1,704 SR
Queue Stats
53W - 56L
1,505 Elo+
Solo
Ares
Ares
nawressalah
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxiosP88
Heimdallr
5
1 / 2 / 1
6,127
322
1,676
3,207
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Goldens1313
King Arthur
11
0 / 10 / 0
7,298
384
1,772
13,019
4,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
RiejhXIII
Ah Puch
19
9 / 2 / 0
12,031
633
13,320
11,049
7,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
11
1 / 7 / 2
7,540
397
4,643
8,279
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 5
8,364
440
5,420
11,392
3,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Detonaw
Mercury
20
12 / 1 / 1
13,940
734
9,780
13,586
6,968
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 2
9,376
493
2,620
11,800
4,127
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
isaacHelp
Chang'e
15
1 / 4 / 10
10,220
538
4,484
10,646
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 1
12,870
677
12,835
15,441
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
0 / 1 / 0
6,711
353
249
1,895
523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
26
26
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxiosP88
Heimdallr
1
2
1
0.75
W
Mercury
Detonaw
Mercury
12
1
1
12.5
L
King Arthur
Goldens1313
King Arthur
0
10
0
0
W
2
4
2
0.75
L
Ah Puch
RiejhXIII
Ah Puch
9
2
0
4.5
L
Nu Wa
1
7
2
0.29
W
Chang'e
isaacHelp
Chang'e
1
4
10
1.5
W
11
2
1
5.75
L
1
5
5
0.7
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
29,968
46,946
Taken
53,368
20,298
Mitigated
27,248
8,197
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxiosP88
Heimdallr
1,676
1,467
0
1,265
3,207
846
114
667
2,490
0
8,794
W
Mercury
Detonaw
Mercury
9,780
6,447
0
2,639
13,586
6,968
4,838
3,283
10,149
0
141,895
L
King Arthur
Goldens1313
King Arthur
1,772
204
0
250
13,019
4,979
211
206
12,615
0
26,922
W
2,620
1,266
0
3,495
11,800
4,127
1,353
5,622
6,128
0
35,495
L
Ah Puch
RiejhXIII
Ah Puch
13,320
1,339
0
5,542
11,049
7,609
326
972
10,002
79,370
0
L
Nu Wa
4,643
1,462
0
0
8,279
2,952
243
2,256
5,998
25,450
0
W
Chang'e
isaacHelp
Chang'e
4,484
592
595
2,355
10,646
3,488
1,529
5,540
4,880
45,377
0
W
12,835
2,335
0
7,829
15,441
12,142
2,484
2,436
12,931
0
76,233
L
5,420
1,069
0
1,140
11,392
3,912
0
632
10,635
0
40,348
W
249
99
0
72
1,895
523
0
488
1,317
1,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
53,117
340
Minions Killed
475
0
Camps Cleared
0
1,272,592
Distance Traveled
1,439,631
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,127
322
13
1
0
68,877
0
W
Mercury
13,940
734
204
11
0
425,958
1
L
King Arthur
7,298
384
46
2
0
326,227
0
W
Neith
9,376
493
66
3
0
274,831
2
L
Ah Puch
12,031
633
155
8
0
310,373
0
L
Nu Wa
7,540
397
48
3
0
237,257
3
W
Chang'e
10,220
538
65
3
0
331,216
3
W
Mulan
12,870
677
139
7
0
344,231
2
L
Susano
8,364
440
78
4
0
329,858
2
W
Ares
6,711
353
1
0
0
63,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role