Player Matchup

Ymir
Ymir
FNCSdegen
Ymir
Level 6
God Stats
3W - 1L
1,855 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
MrKovaaks
Guan Yu
Level 6
God Stats
4W - 3L
1,613 SR
Queue Stats
26W - 26L
1,489 Elo+
Party 1
Cupid
Cupid
fncsfrat
Cupid
Level 14
God Stats
12W - 5L
1,893 SR
Queue Stats
28W - 22L
1,557 Elo+
Party 1
Da Ji
Da Ji
jubxyz
Da Ji
Level 13
God Stats
34W - 23L
1,667 SR
Queue Stats
68W - 64L
1,561 Elo+
Party 1
Chang'e
Chang'e
petmyfish
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,705 SR
1,532 Elo+

VS

Team Averages
Level 18
1,688 SR
1,542 Elo+
Cernunnos
Cernunnos
BigMFNJubes
Cernunnos
Level 16
God Stats
31W - 32L
1,722 SR
Queue Stats
616W - 624L
1,576 Elo+
Party 3
Bacchus
Bacchus
SOkrigger
Bacchus
Level 27
God Stats
16W - 9L
1,788 SR
Queue Stats
346W - 368L
1,584 Elo+
Party 3
Chaac
Chaac
ShiestySchmuck
Chaac
Level 7
God Stats
6W - 3L
1,780 SR
Queue Stats
182W - 194L
1,467 Elo+
Party 3
Poseidon
Poseidon
Zlatni_Pendrek
Poseidon
Level 24
God Stats
1W - 1L
1,668 SR
Queue Stats
80W - 65L
1,445 Elo+
Party 2
Bakasura
Bakasura
moomoplayz
Bakasura
Level 17
God Stats
5W - 3L
1,484 SR
Queue Stats
197W - 184L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 7 / 7
10,396
452
5,042
20,731
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
MrKovaaks
Guan Yu
15
1 / 6 / 11
9,772
425
6,987
18,336
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
fncsfrat
Cupid
17
2 / 8 / 3
10,554
459
5,668
16,296
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
jubxyz
Da Ji
18
14 / 7 / 10
12,062
524
20,129
20,187
8,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
petmyfish
Chang'e
19
8 / 6 / 10
12,930
562
19,167
19,407
8,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigMFNJubes
Cernunnos
20
14 / 3 / 6
14,163
616
21,290
20,124
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SOkrigger
Bacchus
14
0 / 8 / 12
10,582
460
5,764
18,770
21,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 6 / 6
11,651
507
7,707
20,824
14,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
19
5 / 6 / 8
12,926
562
11,172
12,139
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
moomoplayz
Bakasura
20
11 / 6 / 10
14,217
618
13,573
20,681
8,983
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
76
28
Kills
34
34
Deaths
29
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigMFNJubes
Cernunnos
14
3
6
5.67
L
Ymir
3
7
7
0.93
L
Guan Yu
MrKovaaks
Guan Yu
1
6
11
1.08
W
Bacchus
SOkrigger
Bacchus
0
8
12
0.75
W
4
6
6
1.17
W
Poseidon
5
6
8
1.5
L
Cupid
fncsfrat
Cupid
2
8
3
0.44
L
Da Ji
jubxyz
Da Ji
14
7
10
2.71
W
Bakasura
moomoplayz
Bakasura
11
6
10
2.67
L
Chang'e
petmyfish
Chang'e
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,993
Damage
59,506
94,957
Taken
92,538
55,593
Mitigated
56,676
26,288
Healing
31,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigMFNJubes
Cernunnos
21,290
8,816
702
12,450
20,124
8,184
6,444
5,374
14,725
0
98,191
L
Ymir
5,042
1,015
0
887
20,731
16,050
640
5,361
14,870
21,909
0
L
Guan Yu
MrKovaaks
Guan Yu
6,987
1,480
2,009
3,304
18,336
15,705
0
6,289
11,469
0
46,551
W
Bacchus
SOkrigger
Bacchus
5,764
838
0
3,186
18,770
21,087
216
5,754
12,947
29,148
0
W
7,707
1,153
0
5,275
20,824
14,784
1,320
5,506
14,968
0
45,350
W
Poseidon
11,172
1,257
243
1,845
12,139
3,638
36
4,027
8,087
75,730
0
L
Cupid
fncsfrat
Cupid
5,668
2,636
219
4,979
16,296
6,690
1,540
2,501
13,795
0
69,839
L
Da Ji
jubxyz
Da Ji
20,129
5,120
0
4,438
20,187
8,739
252
2,640
16,902
0
71,109
W
Bakasura
moomoplayz
Bakasura
13,573
9,790
0
8,171
20,681
8,983
0
7,895
12,661
0
79,619
L
Chang'e
petmyfish
Chang'e
19,167
1,880
2,944
7,508
19,407
8,409
450
5,816
12,972
94,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
63,539
486
Minions Killed
510
0
Camps Cleared
0
2,081,468
Distance Traveled
2,098,301
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,163
616
148
6
0
389,404
2
L
Ymir
10,396
452
37
2
0
419,073
0
L
Guan Yu
9,772
425
89
4
0
470,995
0
W
Bacchus
10,582
460
31
1
0
388,915
10
W
Chaac
11,651
507
79
3
0
439,215
4
W
Poseidon
12,926
562
122
5
0
427,462
3
L
Cupid
10,554
459
107
5
0
388,957
4
L
Da Ji
12,062
524
92
4
0
412,973
7
W
Bakasura
14,217
618
130
6
0
453,305
3
L
Chang'e
12,930
562
161
7
0
389,470
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role