Player Matchup

Chernobog
Chernobog
Bellona3
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,462 Elo+
Solo
Mulan
Mulan
BigDicTengri
Mulan
Level 16
God Stats
4W - 4L
1,597 SR
Queue Stats
49W - 56L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
MutluSikişİbo31
Zhong Kui
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 91L
1,364 Elo+
Party 1
Geb
Geb
Tr1ptic0n
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 57L
1,685 Elo+
Solo
Bakasura
Bakasura
chemicalyilmo53
Bakasura
Level 28
God Stats
3W - 1L
1,485 SR
Queue Stats
88W - 110L
1,396 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,474 Elo+

VS

Team Averages
Level 21
1,511 SR
1,551 Elo+
Ymir
Ymir
Cacique13
Ymir
Level 14
God Stats
2W - 2L
1,526 SR
Queue Stats
28W - 28L
1,475 Elo+
Solo
Da Ji
Da Ji
NakedElf
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
XXXVerlusxxx
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,620 Elo+
Solo
Neith
Neith
生命欢送会
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,640 Elo+
Solo
Zhong Kui
Zhong Kui
肆无忌惮123
Zhong Kui
Level 28
God Stats
46W - 30L
1,530 SR
Queue Stats
773W - 740L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bellona3
Chernobog
18
7 / 0 / 6
11,214
660
12,996
10,329
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 9
9,494
558
7,407
10,929
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 5
9,429
555
5,479
5,757
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 6
9,989
588
5,166
10,105
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
14
3 / 2 / 5
9,081
534
3,931
8,231
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 1
7,224
425
1,837
12,130
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
NakedElf
Da Ji
11
1 / 5 / 3
7,293
429
6,015
11,164
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 1
8,500
500
5,615
11,884
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 3 / 1
7,213
424
4,981
10,226
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
肆无忌惮123
Zhong Kui
11
2 / 3 / 1
7,285
429
3,718
7,026
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bellona3
Chernobog
7
0
6
10
W
4
0
9
8.5
L
Ymir
0
4
1
0.13
W
2
2
5
2.25
L
Da Ji
NakedElf
Da Ji
1
5
3
0.5
W
5
1
6
8
L
0
6
1
0.08
W
Bakasura
3
2
5
2.75
L
2
3
1
0.83
L
Zhong Kui
肆无忌惮123
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
22,166
45,351
Taken
52,430
29,908
Mitigated
23,422
14,168
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bellona3
Chernobog
12,996
9,326
0
3,949
10,329
4,395
4,508
796
9,533
0
96,556
W
7,407
1,035
0
3,136
10,929
8,680
1,562
687
10,242
4,949
39,335
L
Ymir
1,837
221
0
432
12,130
5,929
64
2,740
9,365
31,114
0
W
5,479
726
0
2,022
5,757
3,928
2,152
1,194
4,563
45,301
0
L
Da Ji
NakedElf
Da Ji
6,015
1,657
0
1,744
11,164
4,387
0
1,601
9,488
0
38,113
W
5,166
1,120
0
1,322
10,105
9,159
0
1,882
8,223
31,734
0
L
5,615
969
0
3,452
11,884
5,665
1,041
2,785
8,779
0
53,313
W
Bakasura
3,931
3,042
0
3,739
8,231
3,746
697
996
7,235
0
32,267
L
4,981
1,402
0
2,188
10,226
2,912
31
2,278
7,692
0
29,789
L
Zhong Kui
肆无忌惮123
Zhong Kui
3,718
180
0
2,522
7,026
4,529
280
1,818
4,938
32,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
37,515
458
Minions Killed
369
0
Camps Cleared
0
1,719,242
Distance Traveled
1,328,393
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,214
660
141
8
0
348,731
5
W
Mulan
9,494
558
89
5
0
289,043
2
L
Ymir
7,224
425
61
4
0
289,972
0
W
Zhong Kui
9,429
555
92
5
0
329,605
3
L
Da Ji
7,293
429
64
4
0
256,823
4
W
Geb
9,989
588
35
2
0
345,136
6
L
Mulan
8,500
500
117
7
0
274,148
2
W
Bakasura
9,081
534
101
6
0
406,727
0
L
Neith
7,213
424
58
3
0
315,429
6
L
Zhong Kui
7,285
429
69
4
0
192,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role