Player Matchup

Janus
Janus
DanzoNO
Janus
Level 8
God Stats
1W - 2L
1,825 SR
Queue Stats
8W - 5L
1,691 Elo+
Solo
Erlang Shen
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
Level 29
God Stats
2W - 6L
1,317 SR
Queue Stats
125W - 106L
1,676 Elo+
Solo
Apollo
Apollo
btomgg
Apollo
Level 16
God Stats
4W - 4L
1,497 SR
Queue Stats
15W - 13L
1,447 Elo+
Solo
Sylvanus
Sylvanus
crabcake69
Sylvanus
Level 29
God Stats
1W - 4L
1,156 SR
Queue Stats
36W - 47L
1,631 Elo+
Solo
Neith
Neith
暴吃不肥
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,747 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,639 Elo+

VS

Team Averages
Level 18
1,576 SR
1,605 Elo+
Artemis
Artemis
LittyTideesManHo
Artemis
Level 27
God Stats
7W - 2L
1,267 SR
Queue Stats
94W - 73L
1,623 Elo+
Solo
Hades
Hades
PickleMyStickles
Hades
Level 4
God Stats
3W - 4L
1,681 SR
Queue Stats
80W - 81L
1,553 Elo+
Solo
Eset
Eset
Snowzure
Eset
Level 18
God Stats
2W - 0L
1,682 SR
Queue Stats
15W - 4L
1,562 Elo+
Solo
Susano
Susano
VOTEFORAHPUCH
Susano
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
210W - 169L
1,707 Elo+
Solo
Tyr
Tyr
gerrac07
Tyr
Level 13
God Stats
4W - 2L
1,749 SR
Queue Stats
111W - 84L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DanzoNO
Janus
8
0 / 4 / 1
4,820
482
2,736
5,834
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
JigglyAnimeLimbs
Erlang Shen
9
1 / 3 / 0
5,037
504
4,773
8,358
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
btomgg
Apollo
6
0 / 4 / 1
4,227
423
1,377
5,875
1,881
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
crabcake69
Sylvanus
7
1 / 5 / 0
4,901
490
4,120
7,540
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 5 / 1
4,339
434
3,265
6,246
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 7
5,899
590
5,892
5,618
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
2 / 0 / 10
5,666
567
5,830
5,003
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
11
3 / 0 / 7
6,519
652
4,624
5,273
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 5
6,382
638
3,098
6,048
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 1
5,511
551
6,095
7,503
3,280
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
21
21
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
DanzoNO
Janus
0
4
1
0.13
L
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
1
3
0
0.33
W
7
0
7
10.5
W
2
0
10
7
W
Eset
3
0
7
6.5
W
5
0
5
7.5
L
Apollo
btomgg
Apollo
0
4
1
0.13
L
Sylvanus
crabcake69
Sylvanus
1
5
0
0.2
W
4
2
1
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
25,539
33,853
Taken
29,445
11,623
Mitigated
10,910
8,624
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DanzoNO
Janus
2,736
82
0
750
5,834
1,658
0
2,761
3,073
23,912
0
L
Erlang Shen
JigglyAnimeLimbs
Erlang Shen
4,773
2,157
0
4,058
8,358
3,492
0
237
8,121
0
22,492
W
5,892
4,335
0
1,373
5,618
1,572
684
1,747
3,829
0
24,534
W
5,830
367
92
3,092
5,003
2,464
435
1,726
3,277
23,797
0
W
Eset
4,624
369
458
1,955
5,273
1,667
493
1,776
3,297
34,157
0
W
3,098
824
0
2,873
6,048
1,927
0
740
5,292
0
33,627
L
Apollo
btomgg
Apollo
1,377
531
0
498
5,875
1,881
0
1,008
4,867
0
13,364
L
Sylvanus
crabcake69
Sylvanus
4,120
606
349
1,766
7,540
2,819
0
3,538
4,002
13,764
0
W
6,095
444
0
2,978
7,503
3,280
0
567
6,894
0
20,651
L
3,265
1,423
0
1,203
6,246
1,773
0
2,910
3,336
0
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,324
Gold Earned
29,977
176
Minions Killed
274
0
Camps Cleared
0
834,547
Distance Traveled
960,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,820
482
58
6
0
191,542
1
L
Erlang Shen
5,037
504
35
4
0
169,213
3
W
Artemis
5,899
590
43
4
0
182,973
0
W
Hades
5,666
567
47
5
0
199,375
0
W
Eset
6,519
652
72
7
0
181,320
0
W
Susano
6,382
638
71
7
0
219,503
2
L
Apollo
4,227
423
31
3
0
177,080
1
L
Sylvanus
4,901
490
23
2
0
155,434
0
W
Tyr
5,511
551
41
4
0
177,045
1
L
Neith
4,339
434
29
3
0
141,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role