Player Matchup

Danzaburou
Danzaburou
JBsnip3s
Danzaburou
Level 69
God Stats
16W - 14L
1,625 SR
Queue Stats
160W - 137L
1,562 Elo+
Party 2
Yemoja
Yemoja
Leitnor
Yemoja
Level 121
God Stats
32W - 34L
1,645 SR
Queue Stats
964W - 970L
1,523 Elo+
Solo
Sobek
Sobek
casp245
Sobek
Level 98
God Stats
3W - 6L
1,571 SR
Queue Stats
156W - 125L
1,591 Elo+
Party 1
Ratatoskr
Ratatoskr
skwid77
Ratatoskr
Level 100
God Stats
16W - 12L
1,306 SR
Queue Stats
403W - 329L
1,579 Elo+
Party 2
Janus
Janus
Σnumα
Janus
Level 144
God Stats
3W - 4L
1,390 SR
Queue Stats
205W - 168L
1,578 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,567 Elo+

VS

Team Averages
Level 117
1,484 SR
1,463 Elo+
Anhur
Anhur
Britlz
Anhur
Level 117
God Stats
30W - 41L
1,357 SR
Queue Stats
333W - 322L
1,519 Elo+
Solo
Discordia
Discordia
CipherP0l
Discordia
Level 141
God Stats
2W - 1L
1,276 SR
Queue Stats
25W - 19L
1,440 Elo+
Party 3
Yemoja
Yemoja
DrSegsi
Yemoja
Level 108
God Stats
41W - 35L
1,575 SR
Queue Stats
120W - 120L
1,561 Elo+
Solo
Tyr
Tyr
Esperante1
Tyr
Level 101
God Stats
8W - 9L
1,712 SR
Queue Stats
185W - 187L
1,498 Elo+
Solo
Thanatos
Thanatos
Jim33
Thanatos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JBsnip3s
Danzaburou
13
2 / 4 / 0
7,751
517
4,706
9,210
2,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Leitnor
Yemoja
12
2 / 3 / 2
7,472
498
4,872
10,098
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
casp245
Sobek
11
1 / 4 / 2
7,065
471
2,854
13,655
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
skwid77
Ratatoskr
12
0 / 3 / 2
6,406
427
4,369
11,644
5,717
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Σnumα
Janus
15
2 / 0 / 2
8,396
560
2,981
4,953
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Britlz
Anhur
14
4 / 2 / 2
8,294
553
7,757
9,043
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
CipherP0l
Discordia
15
3 / 1 / 3
8,100
540
7,057
4,759
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DrSegsi
Yemoja
13
1 / 0 / 7
7,787
519
6,700
4,961
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 0
8,122
541
7,049
10,149
6,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Jim33
Thanatos
15
4 / 1 / 3
8,505
567
4,969
9,427
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Britlz
Anhur
4
2
2
2.5
W
Discordia
CipherP0l
Discordia
3
1
3
4.5
W
Yemoja
DrSegsi
Yemoja
1
0
7
4.5
W
2
3
0
0.67
L
Danzaburou
JBsnip3s
Danzaburou
2
4
0
0.5
W
Thanatos
Jim33
Thanatos
4
1
3
5.5
L
Yemoja
Leitnor
Yemoja
2
3
2
1
L
Sobek
casp245
Sobek
1
4
2
0.5
L
Ratatoskr
skwid77
Ratatoskr
0
3
2
0.33
L
Janus
Σnumα
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,782
Damage
33,532
49,560
Taken
38,339
22,338
Mitigated
17,390
20,669
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Britlz
Anhur
7,757
4,661
0
3,203
9,043
3,723
360
860
8,183
0
54,878
W
Discordia
CipherP0l
Discordia
7,057
215
0
1,685
4,759
1,586
427
2,315
2,306
56,153
0
W
Yemoja
DrSegsi
Yemoja
6,700
1,293
561
2,783
4,961
1,885
656
2,315
2,622
35,766
0
W
7,049
1,673
0
3,025
10,149
6,829
0
1,990
7,591
0
48,628
L
Danzaburou
JBsnip3s
Danzaburou
4,706
2,126
0
3,118
9,210
2,258
0
1,802
7,408
0
50,701
W
Thanatos
Jim33
Thanatos
4,969
1,397
0
8,599
9,427
3,367
0
2,897
6,455
0
62,153
L
Yemoja
Leitnor
Yemoja
4,872
393
1,139
4,217
10,098
3,445
0
3,988
5,950
41,411
0
L
Sobek
casp245
Sobek
2,854
525
819
5,791
13,655
9,373
0
3,958
9,565
16,822
0
L
Ratatoskr
skwid77
Ratatoskr
4,369
795
0
5,125
11,644
5,717
0
659
10,941
0
30,102
L
Janus
Σnumα
Janus
2,981
74
0
460
4,953
1,545
0
2,628
1,939
62,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
40,808
418
Minions Killed
495
0
Camps Cleared
0
1,418,634
Distance Traveled
1,438,022
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,294
553
99
7
0
269,573
4
W
Discordia
8,100
540
108
7
0
286,856
7
W
Yemoja
7,787
519
70
5
0
276,499
2
W
Tyr
8,122
541
107
7
0
293,156
4
L
Danzaburou
7,751
517
110
7
0
256,351
3
W
Thanatos
8,505
567
111
7
0
311,938
1
L
Yemoja
7,472
498
85
6
0
292,445
4
L
Sobek
7,065
471
22
1
0
283,708
2
L
Ratatoskr
6,406
427
58
4
0
267,566
1
L
Janus
8,396
560
143
10
0
318,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role