Player Matchup

Anhur
Anhur
IliasNoah0907
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Fenrir
Fenrir
inpostaa
Fenrir
Level 5
God Stats
0W - 4L
1,110 SR
Queue Stats
3W - 12L
1,324 Elo+
Solo
Anubis
Anubis
jokaru89
Anubis
Level 23
God Stats
3W - 4L
1,161 SR
Queue Stats
3W - 4L
1,219 Elo+
Solo
Yemoja
Yemoja
lakichtamax75
Yemoja
Level 5
God Stats
6W - 8L
1,368 SR
Queue Stats
13W - 16L
1,327 Elo+
Solo
Mulan
Mulan
manuelbbcp
Mulan
Level 29
God Stats
9W - 13L
1,609 SR
Queue Stats
67W - 75L
1,382 Elo+
Solo
Team Averages
Level 13
1,350 SR
1,301 Elo+

VS

Team Averages
Level 17
1,541 SR
1,417 Elo+
Anubis
Anubis
Luisfer01
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,354 Elo+
Solo
Jing Wei
Jing Wei
Q-Revenge-Q
Jing Wei
Level 12
God Stats
2W - 3L
1,392 SR
Queue Stats
39W - 30L
1,317 Elo+
Solo
Fenrir
Fenrir
RammLord
Fenrir
Level 28
God Stats
43W - 37L
1,583 SR
Queue Stats
144W - 135L
1,478 Elo+
Solo
Nemesis
Nemesis
Vytis22
Nemesis
Level 6
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Zördinger1
Cernunnos
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,120
1,020
346
6,469
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
inpostaa
Fenrir
11
0 / 10 / 2
5,937
990
1,683
10,972
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
jokaru89
Anubis
11
1 / 3 / 1
6,416
1,069
1,362
2,767
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 4
7,806
1,301
4,259
9,467
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
12
4 / 4 / 1
7,779
1,297
10,516
13,689
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

210

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Luisfer01
Anubis
13
3 / 2 / 9
7,445
1,241
5,374
5,751
2,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Q-Revenge-Q
Jing Wei
13
7 / 1 / 8
8,444
1,407
7,741
5,307
2,005
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
RammLord
Fenrir
13
3 / 1 / 10
7,472
1,245
7,820
4,959
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Vytis22
Nemesis
13
6 / 1 / 7
7,968
1,328
5,286
6,678
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Zördinger1
Cernunnos
13
4 / 1 / 15
7,820
1,303
11,504
6,065
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
6
Kills
23
23
Deaths
6
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Anubis
Luisfer01
Anubis
3
2
9
3.75
W
Jing Wei
Q-Revenge-Q
Jing Wei
7
1
8
11
W
Fenrir
RammLord
Fenrir
3
1
10
8
W
Nemesis
Vytis22
Nemesis
6
1
7
9.5
W
Cernunnos
Zördinger1
Cernunnos
4
1
15
11.5
L
Fenrir
inpostaa
Fenrir
0
10
2
0.1
L
Anubis
jokaru89
Anubis
1
3
1
0.5
L
1
2
4
1.5
L
Mulan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,166
Damage
37,725
43,364
Taken
28,760
24,747
Mitigated
14,278
3,317
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
346
346
0
255
6,469
2,110
0
209
6,235
0
3,869
W
Anubis
Luisfer01
Anubis
5,374
673
0
2,161
5,751
2,843
0
1,154
4,472
16,253
0
W
Jing Wei
Q-Revenge-Q
Jing Wei
7,741
7,086
219
312
5,307
2,005
0
1,109
4,173
0
18,569
W
Fenrir
RammLord
Fenrir
7,820
2,413
0
516
4,959
2,436
0
1,319
3,311
0
11,624
W
Nemesis
Vytis22
Nemesis
5,286
2,758
197
570
6,678
4,569
0
1,147
4,968
0
14,936
W
Cernunnos
Zördinger1
Cernunnos
11,504
7,243
0
2,374
6,065
2,425
0
1,020
4,920
0
18,575
L
Fenrir
inpostaa
Fenrir
1,683
654
0
224
10,972
3,522
0
1,100
9,722
0
5,134
L
Anubis
jokaru89
Anubis
1,362
99
0
0
2,767
1,233
0
0
2,767
11,045
0
L
4,259
554
686
644
9,467
9,652
0
2,486
6,931
16,472
0
L
Mulan
10,516
2,256
0
1,508
13,689
8,230
0
1,579
11,910
128
15,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
39,149
45
Minions Killed
91
4
Camps Cleared
4
487,292
Distance Traveled
626,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,120
1,020
5
1
1
99,745
1
W
Anubis
7,445
1,241
29
5
0
100,082
0
W
Jing Wei
8,444
1,407
28
5
2
121,674
1
W
Fenrir
7,472
1,245
4
1
1
145,083
0
W
Nemesis
7,968
1,328
21
4
0
135,434
0
W
Cernunnos
7,820
1,303
9
2
1
124,602
0
L
Fenrir
5,937
990
1
0
0
97,984
0
L
Anubis
6,416
1,069
8
1
0
42,337
0
L
Yemoja
7,806
1,301
14
2
1
124,742
0
L
Mulan
7,779
1,297
17
3
2
122,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role