Player Matchup

Scylla
Scylla
DashingAnt
Scylla
Level 21
God Stats
0W - 1L
1,479 SR
Queue Stats
50W - 50L
1,448 Elo+
Solo
Izanami
Izanami
KennyG1997
Izanami
Level 29
God Stats
48W - 50L
1,589 SR
Queue Stats
106W - 119L
1,484 Elo+
Solo
Nemesis
Nemesis
Spongeclaw
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Ra
Ra
evenbitteri
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,221 Elo+
Solo
Mulan
Mulan
samurol543
Mulan
Level 18
God Stats
5W - 5L
1,331 SR
Queue Stats
124W - 105L
1,630 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,456 Elo+

VS

Team Averages
Level 15
1,571 SR
1,485 Elo+
Bellona
Bellona
HoboHoly
Bellona
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 32L
1,694 Elo+
Solo
Hou Yi
Hou Yi
Wersatus
Hou Yi
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
10W - 7L
1,542 Elo+
Solo
Loki
Loki
Zhul3n
Loki
Level 12
God Stats
3W - 3L
1,460 SR
Queue Stats
5W - 4L
1,462 Elo+
Solo
Athena
Athena
d3ineschuld
Athena
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,115 Elo+
Solo
Hades
Hades
onallah
Hades
Level 18
God Stats
84W - 66L
1,663 SR
Queue Stats
204W - 224L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DashingAnt
Scylla
15
2 / 5 / 5
9,592
417
8,599
15,639
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KennyG1997
Izanami
19
7 / 2 / 4
11,951
520
16,698
9,889
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Spongeclaw
Nemesis
13
3 / 9 / 3
8,180
356
3,836
13,509
4,861
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
6,156
268
454
2,568
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
3 / 4 / 4
10,125
440
10,588
17,612
11,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HoboHoly
Bellona
20
17 / 1 / 1
16,956
737
22,923
27,946
27,481
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Wersatus
Hou Yi
19
1 / 2 / 2
12,056
524
5,397
13,574
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Zhul3n
Loki
13
3 / 5 / 8
10,261
446
6,667
11,208
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
11
0 / 5 / 1
9,346
406
1,539
12,717
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
onallah
Hades
18
2 / 3 / 1
12,382
538
8,202
15,921
7,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
23
23
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
DashingAnt
Scylla
2
5
5
0.9
W
Bellona
HoboHoly
Bellona
17
1
1
17.5
L
Izanami
KennyG1997
Izanami
7
2
4
4.5
L
Nemesis
Spongeclaw
Nemesis
3
9
3
0.5
W
Hou Yi
Wersatus
Hou Yi
1
2
2
1
W
Loki
Zhul3n
Loki
3
5
8
1.4
W
Athena
0
5
1
0.1
L
0
3
0
0
W
Hades
onallah
Hades
2
3
1
0.83
L
Mulan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,175
Damage
44,728
59,217
Taken
81,366
26,604
Mitigated
55,559
13,670
Healing
37,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DashingAnt
Scylla
8,599
1,222
0
3,930
15,639
5,366
0
5,317
10,322
49,844
0
W
Bellona
HoboHoly
Bellona
22,923
9,245
0
20,726
27,946
27,481
2,456
2,423
25,523
0
163,266
L
Izanami
KennyG1997
Izanami
16,698
10,743
0
2,599
9,889
4,092
0
670
9,219
0
80,500
L
Nemesis
Spongeclaw
Nemesis
3,836
1,723
0
2,004
13,509
4,861
0
2,321
11,188
0
18,416
W
Hou Yi
Wersatus
Hou Yi
5,397
1,406
0
5,336
13,574
8,171
2,165
1,980
11,517
0
82,305
W
Loki
Zhul3n
Loki
6,667
2,117
0
2,389
11,208
3,246
268
1,553
9,579
0
34,885
W
Athena
1,539
380
0
982
12,717
8,819
174
3,587
9,052
18,506
0
L
454
158
51
68
2,568
520
0
0
2,568
8,731
0
W
Hades
onallah
Hades
8,202
874
83
8,351
15,921
7,842
2,048
5,702
9,890
79,685
0
L
Mulan
10,588
2,582
0
5,018
17,612
11,765
0
1,433
16,179
0
62,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
61,001
402
Minions Killed
659
0
Camps Cleared
0
1,696,759
Distance Traveled
1,932,934
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,592
417
99
4
0
349,019
2
W
Bellona
16,956
737
269
12
0
470,787
3
L
Izanami
11,951
520
148
6
0
405,617
3
L
Nemesis
8,180
356
32
1
0
360,452
0
W
Hou Yi
12,056
524
140
6
0
360,857
6
W
Loki
10,261
446
55
2
0
372,697
0
W
Athena
9,346
406
34
1
0
365,393
0
L
Ra
6,156
268
18
1
0
128,817
1
W
Hades
12,382
538
161
7
0
363,200
1
L
Mulan
10,125
440
105
5
0
452,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role