Player Matchup

King Arthur
King Arthur
CC 3 6 Mafia
King Arthur
Level 29
God Stats
0W - 1L
1,532 SR
Queue Stats
30W - 27L
1,557 Elo+
Solo
Ymir
Ymir
ChaveDosCha
Ymir
Level 8
God Stats
2W - 5L
1,320 SR
Queue Stats
46W - 45L
1,712 Elo+
Solo
Hades
Hades
Damahey
Hades
Level 26
God Stats
9W - 3L
1,652 SR
Queue Stats
105W - 86L
1,748 Elo+
Solo
Anubis
Anubis
Dekalia
Anubis
Level 25
God Stats
6W - 15L
1,560 SR
Queue Stats
183W - 203L
1,693 Elo+
Solo
Danzaburou
Danzaburou
MrCook224
Danzaburou
Level 30
God Stats
58W - 73L
1,634 SR
Queue Stats
515W - 471L
1,565 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,655 Elo+

VS

Team Averages
Level 22
1,728 SR
1,671 Elo+
King Arthur
King Arthur
BattleReady1939
King Arthur
Level 26
God Stats
8W - 1L
2,029 SR
Queue Stats
33W - 12L
1,787 Elo+
Solo
He Bo
He Bo
Gaffygoose84
He Bo
Level 19
God Stats
4W - 3L
1,605 SR
Queue Stats
143W - 108L
1,618 Elo+
Solo
Bellona
Bellona
Kingjaik
Bellona
Level 28
God Stats
15W - 7L
1,734 SR
Queue Stats
198W - 202L
1,594 Elo+
Solo
Danzaburou
Danzaburou
TacoTurtle5849
Danzaburou
Level 27
God Stats
3W - 4L
1,438 SR
Queue Stats
179W - 170L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
joker85019
Erlang Shen
Level 11
God Stats
3W - 0L
1,832 SR
Queue Stats
10W - 3L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CC 3 6 Mafia
King Arthur
13
2 / 3 / 0
7,902
465
7,763
11,007
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 4 / 2
7,158
421
6,559
12,416
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Damahey
Hades
14
4 / 1 / 1
8,588
505
8,040
12,363
6,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Dekalia
Anubis
14
1 / 5 / 2
8,100
476
7,455
10,951
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
MrCook224
Danzaburou
11
1 / 7 / 2
7,469
439
8,062
10,472
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BattleReady1939
King Arthur
13
8 / 2 / 4
8,959
527
11,039
16,319
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 1 / 1
8,888
523
4,422
6,085
1,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kingjaik
Bellona
16
2 / 2 / 1
9,647
567
5,991
15,582
8,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TacoTurtle5849
Danzaburou
13
1 / 3 / 10
8,875
522
8,036
10,739
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
joker85019
Erlang Shen
17
8 / 1 / 2
10,389
611
10,508
12,264
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
20
20
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BattleReady1939
King Arthur
8
2
4
5
L
King Arthur
CC 3 6 Mafia
King Arthur
2
3
0
0.67
L
1
4
2
0.5
L
Hades
Damahey
Hades
4
1
1
4.5
L
Anubis
Dekalia
Anubis
1
5
2
0.4
W
1
1
1
1.5
W
Bellona
Kingjaik
Bellona
2
2
1
1.25
L
Danzaburou
MrCook224
Danzaburou
1
7
2
0.29
W
Danzaburou
TacoTurtle5849
Danzaburou
1
3
10
2
W
Erlang Shen
joker85019
Erlang Shen
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
39,996
57,209
Taken
60,989
30,837
Mitigated
29,385
16,527
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BattleReady1939
King Arthur
11,039
1,767
0
6,476
16,319
8,591
0
7,641
8,678
0
31,013
L
King Arthur
CC 3 6 Mafia
King Arthur
7,763
1,391
0
1,097
11,007
10,575
0
0
11,007
0
47,085
L
6,559
905
0
1,830
12,416
6,225
0
1,188
11,064
31,947
0
L
Hades
Damahey
Hades
8,040
1,018
122
8,400
12,363
6,616
0
2,238
10,027
57,855
0
L
Anubis
Dekalia
Anubis
7,455
996
0
3,788
10,951
4,276
0
996
9,830
53,857
0
W
4,422
205
0
3,033
6,085
1,808
0
3,536
2,549
55,905
0
W
Bellona
Kingjaik
Bellona
5,991
1,587
0
7,987
15,582
8,806
296
3,285
11,772
1,088
52,362
L
Danzaburou
MrCook224
Danzaburou
8,062
3,481
0
1,290
10,472
3,145
252
0
10,226
0
31,816
W
Danzaburou
TacoTurtle5849
Danzaburou
8,036
3,694
0
3,550
10,739
3,447
1,971
5,339
5,400
0
45,707
W
Erlang Shen
joker85019
Erlang Shen
10,508
5,785
0
2,028
12,264
6,733
0
2,253
9,961
0
95,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
46,758
406
Minions Killed
481
0
Camps Cleared
0
1,418,711
Distance Traveled
1,580,360
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,959
527
46
3
0
329,657
3
L
King Arthur
7,902
465
95
6
0
275,050
0
L
Ymir
7,158
421
40
2
0
288,176
8
L
Hades
8,588
505
102
6
0
309,902
4
L
Anubis
8,100
476
104
6
0
281,288
0
W
He Bo
8,888
523
116
7
0
322,574
6
W
Bellona
9,647
567
113
7
0
329,959
5
L
Danzaburou
7,469
439
65
4
0
264,295
0
W
Danzaburou
8,875
522
73
4
0
280,720
7
W
Erlang Shen
10,389
611
133
8
0
317,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role