Player Matchup

Thor
Thor
Bellona3
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,229 Elo+
Solo
Raijin
Raijin
MadDogBite
Raijin
Level 13
God Stats
6W - 1L
1,734 SR
Queue Stats
24W - 9L
1,798 Elo+
Solo
Tyr
Tyr
Signoricabroni
Tyr
Level 29
God Stats
19W - 18L
1,534 SR
Queue Stats
86W - 99L
1,538 Elo+
Solo
Artemis
Artemis
XXXVerlusxxx
Artemis
Level 29
God Stats
21W - 9L
1,899 SR
Queue Stats
73W - 57L
1,613 Elo+
Solo
Ymir
Ymir
肆无忌惮123
Ymir
Level 28
God Stats
41W - 34L
1,566 SR
Queue Stats
773W - 740L
1,512 Elo+
Solo
Team Averages
Level 21
1,647 SR
1,538 Elo+

VS

Team Averages
Level 23
1,577 SR
1,504 Elo+
Janus
Janus
AaronPaul1
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Broodroosters
Bellona
Level 22
God Stats
16W - 10L
1,850 SR
Queue Stats
51W - 33L
1,611 Elo+
Solo
Ymir
Ymir
Cacique13
Ymir
Level 14
God Stats
2W - 2L
1,737 SR
Queue Stats
28W - 28L
1,490 Elo+
Solo
Heimdallr
Heimdallr
NakedElf
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Twisted29
Arachne
Level 24
God Stats
1W - 3L
1,300 SR
Queue Stats
24W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 0 / 6
9,637
642
6,281
8,968
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
MadDogBite
Raijin
14
4 / 4 / 3
8,658
577
8,009
7,275
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 4
8,830
589
8,680
15,464
10,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
XXXVerlusxxx
Artemis
16
7 / 0 / 2
9,761
651
9,164
8,319
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 0 / 9
8,732
582
5,391
10,621
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 3 / 3
8,835
589
5,054
8,049
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
3 / 5 / 0
8,498
567
13,070
14,493
17,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 4 / 0
6,253
417
2,063
8,336
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NakedElf
Heimdallr
9
0 / 6 / 0
6,008
401
4,363
10,560
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Twisted29
Arachne
10
3 / 3 / 1
6,906
460
4,129
9,634
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
7
7
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
3
0.83
W
Thor
7
0
6
10
L
Bellona
3
5
0
0.6
L
Ymir
0
4
0
0
W
Raijin
MadDogBite
Raijin
4
4
3
1.38
L
Heimdallr
NakedElf
Heimdallr
0
6
0
0
W
1
3
4
1
L
Arachne
Twisted29
Arachne
3
3
1
1.17
W
Artemis
XXXVerlusxxx
Artemis
7
0
2
8
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,525
Damage
28,679
50,647
Taken
51,072
26,292
Mitigated
28,890
20,213
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,054
1,142
0
1,316
8,049
2,576
0
3,172
4,523
58,205
0
W
Thor
6,281
2,473
0
3,030
8,968
3,314
545
1,957
6,947
0
59,220
L
Bellona
13,070
3,913
0
3,890
14,493
17,100
80
1,629
12,811
10,815
47,289
L
Ymir
2,063
497
0
376
8,336
3,395
0
2,147
6,179
17,091
0
W
Raijin
MadDogBite
Raijin
8,009
767
0
1,266
7,275
2,494
916
2,252
4,819
49,166
0
L
Heimdallr
NakedElf
Heimdallr
4,363
1,430
0
2,350
10,560
2,958
0
3,925
6,571
0
28,852
W
8,680
1,564
0
7,782
15,464
10,448
230
2,913
12,551
1,163
53,233
L
Arachne
Twisted29
Arachne
4,129
2,861
197
3,973
9,634
2,861
0
2,266
7,276
0
29,052
W
Artemis
XXXVerlusxxx
Artemis
9,164
5,370
0
6,487
8,319
3,144
2,066
1,987
6,332
0
73,697
W
5,391
1,283
0
1,648
10,621
6,892
123
1,187
9,364
34,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
36,500
492
Minions Killed
399
0
Camps Cleared
0
1,499,197
Distance Traveled
1,407,079
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,835
589
128
9
0
295,490
3
W
Thor
9,637
642
109
7
0
349,830
6
L
Bellona
8,498
567
131
9
0
262,557
1
L
Ymir
6,253
417
39
3
0
278,720
2
W
Raijin
8,658
577
80
5
0
260,912
5
L
Heimdallr
6,008
401
51
3
0
256,588
3
W
Tyr
8,830
589
112
7
0
326,161
1
L
Arachne
6,906
460
50
3
0
313,724
3
W
Artemis
9,761
651
133
9
0
257,315
3
W
Ymir
8,732
582
58
4
0
304,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role