Player Matchup

Danzaburou
Danzaburou
AsurasBlade
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 2
Hun Batz
Hun Batz
HakkyGG
Hun Batz
Level 88
God Stats
4W - 5L
1,529 SR
Queue Stats
120W - 122L
1,503 Elo+
Solo
Amaterasu
Amaterasu
NagyEva005
Amaterasu
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 57L
1,503 Elo+
Solo
Chang'e
Chang'e
Rinealis
Chang'e
Level 137
God Stats
29W - 18L
1,534 SR
Queue Stats
146W - 152L
1,509 Elo+
Solo
Artio
Artio
SilentfaiIed
Artio
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,200 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,378 Elo+

VS

Team Averages
Level 127
1,573 SR
1,505 Elo+
Eset
Eset
Joukeappeltje
Eset
Level 148
God Stats
7W - 7L
1,647 SR
Queue Stats
313W - 272L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
NorthHelm
Jormungandr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
356W - 357L
1,586 Elo+
Solo
Geb
Geb
OopsYouWin
Geb
Level 104
God Stats
59W - 36L
1,766 SR
Queue Stats
324W - 299L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
The Covenant XD
Heimdallr
Level 127
God Stats
4W - 11L
1,130 SR
Queue Stats
272W - 249L
1,501 Elo+
Party 1
Loki
Loki
chaosphoenixnl
Loki
Level 129
God Stats
20W - 6L
1,822 SR
Queue Stats
197W - 197L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsurasBlade
Danzaburou
14
0 / 4 / 5
8,502
447
6,907
14,321
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
HakkyGG
Hun Batz
19
5 / 4 / 3
11,697
616
10,000
15,799
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NagyEva005
Amaterasu
17
2 / 2 / 3
10,390
547
11,803
16,786
15,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Rinealis
Chang'e
15
3 / 3 / 2
9,592
505
10,181
11,623
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 5
8,534
449
5,078
14,919
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
10,387
547
11,669
10,284
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
NorthHelm
Jormungandr
18
0 / 2 / 0
10,183
536
6,456
16,425
11,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 5 / 10
8,807
464
8,524
16,023
12,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
The Covenant XD
Heimdallr
17
5 / 3 / 4
10,095
531
12,980
14,829
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 7
10,007
527
6,010
11,957
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
18
18
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsurasBlade
Danzaburou
0
4
5
0.63
L
Hun Batz
HakkyGG
Hun Batz
5
4
3
1.63
W
6
2
8
5
L
Amaterasu
NagyEva005
Amaterasu
2
2
3
1.75
W
Jormungandr
NorthHelm
Jormungandr
0
2
0
0
W
3
5
10
1.6
L
Chang'e
Rinealis
Chang'e
3
3
2
1.33
L
2
5
5
0.9
W
Heimdallr
The Covenant XD
Heimdallr
5
3
4
2.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,969
Damage
45,639
73,448
Taken
69,518
44,020
Mitigated
40,056
33,980
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsurasBlade
Danzaburou
6,907
2,362
0
4,343
14,321
5,327
693
3,783
10,538
0
48,698
L
Hun Batz
HakkyGG
Hun Batz
10,000
2,607
0
5,676
15,799
6,240
0
5,499
10,299
0
101,858
W
11,669
1,156
444
2,683
10,284
3,979
301
3,539
6,745
72,443
0
L
Amaterasu
NagyEva005
Amaterasu
11,803
5,653
0
8,147
16,786
15,514
1,092
8,262
8,524
71
70,134
W
Jormungandr
NorthHelm
Jormungandr
6,456
2,242
0
6,024
16,425
11,912
361
0
16,425
79,868
0
W
8,524
652
0
2,936
16,023
12,062
0
5,371
10,652
26,857
0
L
Chang'e
Rinealis
Chang'e
10,181
466
4,872
6,528
11,623
4,166
1,095
4,112
7,511
74,786
0
L
5,078
891
1,038
3,376
14,919
12,773
0
4,993
9,926
14,018
0
W
Heimdallr
The Covenant XD
Heimdallr
12,980
6,396
0
5,484
14,829
7,759
580
3,981
10,848
0
69,494
W
6,010
1,085
0
4,384
11,957
4,344
38
2,413
9,544
0
63,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
49,479
515
Minions Killed
547
0
Camps Cleared
0
1,945,767
Distance Traveled
1,762,874
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,502
447
68
4
0
378,122
4
L
Hun Batz
11,697
616
180
9
0
400,851
3
W
Eset
10,387
547
140
7
0
349,083
7
L
Amaterasu
10,390
547
134
7
0
379,905
5
W
Jormungandr
10,183
536
164
9
0
296,183
4
W
Geb
8,807
464
31
2
0
385,093
6
L
Chang'e
9,592
505
121
6
0
369,882
7
L
Artio
8,534
449
12
1
0
417,007
3
W
Heimdallr
10,095
531
108
6
0
296,957
0
W
Loki
10,007
527
104
5
0
435,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role