Player Matchup

Eset
Eset
FourRaid
Eset
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 225L
1,481 Elo+
Party 1
Tiamat
Tiamat
Jamesthebean
Tiamat
Level 105
God Stats
3W - 1L
1,612 SR
Queue Stats
26W - 33L
1,535 Elo+
Party 1
Neith
Neith
MegaXzZ
Neith
Level 87
God Stats
11W - 5L
1,865 SR
Queue Stats
680W - 651L
1,569 Elo+
Solo
Cerberus
Cerberus
SkyF1re57
Cerberus
Level 106
God Stats
11W - 7L
1,590 SR
Queue Stats
170W - 172L
1,477 Elo+
Solo
Izanami
Izanami
cedric_wdmn
Izanami
Level 64
God Stats
3W - 2L
1,532 SR
Queue Stats
69W - 69L
1,604 Elo+
Solo
Team Averages
Level 94
1,620 SR
1,533 Elo+

VS

Team Averages
Level 122
1,542 SR
1,542 Elo+
Anubis
Anubis
MagMay1
Anubis
Level 122
God Stats
6W - 5L
1,571 SR
Queue Stats
325W - 290L
1,565 Elo+
Party 2
Artio
Artio
PAGLIUbrothers7
Artio
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 147L
1,518 Elo+
Solo
Bastet
Bastet
TKR DANIEL x
Bastet
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 132L
1,517 Elo+
Solo
Apollo
Apollo
TheEnigma275
Apollo
Level 121
God Stats
44W - 48L
1,503 SR
Queue Stats
422W - 411L
1,549 Elo+
Party 2
Hades
Hades
Troutman656
Hades
Level 69
God Stats
8W - 2L
1,637 SR
Queue Stats
123W - 110L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 8 / 0
8,390
442
4,484
12,852
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
4 / 5 / 4
9,409
495
13,627
14,054
9,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MegaXzZ
Neith
17
1 / 2 / 1
10,377
546
8,093
14,031
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SkyF1re57
Cerberus
13
2 / 4 / 7
8,712
459
8,095
17,810
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
cedric_wdmn
Izanami
16
5 / 1 / 2
9,898
521
7,032
11,222
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MagMay1
Anubis
19
7 / 0 / 6
11,318
596
11,845
9,323
4,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 10
8,696
458
7,941
16,402
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
17
1 / 3 / 2
10,166
535
12,837
13,673
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
4 / 3 / 3
11,062
582
9,309
12,855
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 6
10,212
537
10,243
16,367
7,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
13
Kills
20
20
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
1
8
0
0.13
L
Tiamat
4
5
4
1.2
W
Anubis
MagMay1
Anubis
7
0
6
10
L
Neith
MegaXzZ
Neith
1
2
1
0.75
W
1
5
10
1.2
L
Cerberus
SkyF1re57
Cerberus
2
4
7
1.38
W
Bastet
1
3
2
0.67
W
Apollo
4
3
3
1.83
W
7
2
6
5
L
Izanami
cedric_wdmn
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,331
Damage
52,175
69,969
Taken
68,620
39,637
Mitigated
31,271
22,361
Healing
29,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,484
373
0
3,022
12,852
3,702
544
8,712
4,140
49,721
0
L
Tiamat
13,627
3,063
0
4,189
14,054
9,632
373
8,227
5,827
57,369
0
W
Anubis
MagMay1
Anubis
11,845
646
0
6,386
9,323
4,563
672
6,046
3,191
85,028
0
L
Neith
MegaXzZ
Neith
8,093
2,971
0
5,704
14,031
8,290
561
3,028
11,003
0
74,272
W
7,941
763
719
6,857
16,402
9,443
0
8,235
8,073
27,674
0
L
Cerberus
SkyF1re57
Cerberus
8,095
512
0
3,761
17,810
14,590
0
8,100
9,710
32,713
0
W
Bastet
12,837
3,571
0
601
13,673
4,374
44
3,993
9,640
0
81,263
W
Apollo
9,309
5,183
0
5,565
12,855
5,251
1,024
2,874
9,981
0
88,607
W
10,243
1,086
519
9,318
16,367
7,640
0
4,652
11,529
71,840
0
L
Izanami
cedric_wdmn
Izanami
7,032
4,981
0
5,685
11,222
3,423
0
1,962
9,260
0
69,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
51,454
557
Minions Killed
614
0
Camps Cleared
0
1,688,155
Distance Traveled
1,874,265
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,390
442
104
5
0
332,937
6
L
Tiamat
9,409
495
104
5
0
359,768
1
W
Anubis
11,318
596
182
10
0
355,864
8
L
Neith
10,377
546
162
9
0
334,381
8
W
Artio
8,696
458
38
2
0
376,849
6
L
Cerberus
8,712
459
48
3
0
356,123
4
W
Bastet
10,166
535
149
8
0
386,238
3
W
Apollo
11,062
582
138
7
0
374,814
5
W
Hades
10,212
537
107
6
0
380,500
0
L
Izanami
9,898
521
139
7
0
304,946
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role