Player Matchup

Nemesis
Nemesis
KTHyped
Nemesis
Level 7
God Stats
2W - 3L
1,320 SR
Queue Stats
16W - 16L
1,244 Elo+
Solo
Cerberus
Cerberus
NymeriaD5
Cerberus
Level 29
God Stats
6W - 4L
1,535 SR
Queue Stats
27W - 22L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
SeñorLove
Cu Chulainn
Level 16
God Stats
2W - 1L
1,726 SR
Queue Stats
18W - 20L
1,347 Elo+
Solo
Anhur
Anhur
o01eg
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,127 Elo+
Solo
Anubis
Anubis
shadowdryad
Anubis
Level 25
God Stats
20W - 17L
1,401 SR
Queue Stats
362W - 414L
1,405 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,319 Elo+

VS

Team Averages
Level 24
1,538 SR
1,408 Elo+
Achilles
Achilles
Fleursoleil
Achilles
Level 16
God Stats
1W - 2L
1,688 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hel
Hel
Johnslongshlong
Hel
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 2
Da Ji
Da Ji
Maxbball
Da Ji
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Ares
Ares
h4Soki
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
sadomazo59
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KTHyped
Nemesis
17
6 / 4 / 6
11,097
482
11,605
21,515
9,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
NymeriaD5
Cerberus
18
3 / 1 / 7
11,256
489
11,441
18,299
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SeñorLove
Cu Chulainn
19
11 / 2 / 10
12,971
564
20,752
28,829
25,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
o01eg
Anhur
14
1 / 11 / 3
9,244
402
5,602
15,948
5,542
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
18
8 / 6 / 3
12,005
522
14,959
19,597
9,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fleursoleil
Achilles
16
3 / 7 / 1
10,142
441
6,216
16,891
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 6
10,772
468
7,302
13,526
6,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Maxbball
Da Ji
17
7 / 6 / 7
11,564
503
16,365
17,855
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
h4Soki
Ares
14
4 / 6 / 5
10,554
459
8,853
20,571
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
sadomazo59
Jing Wei
17
6 / 4 / 5
11,548
502
25,247
20,037
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
29
Kills
23
24
Deaths
29
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Fleursoleil
Achilles
3
7
1
0.5
L
3
6
6
1
W
Nemesis
KTHyped
Nemesis
6
4
6
2.25
L
Da Ji
Maxbball
Da Ji
7
6
7
1.75
W
Cerberus
NymeriaD5
Cerberus
3
1
7
6.5
W
Cu Chulainn
SeñorLove
Cu Chulainn
11
2
10
8
L
Ares
h4Soki
Ares
4
6
5
1.08
W
Anhur
o01eg
Anhur
1
11
3
0.23
L
Jing Wei
sadomazo59
Jing Wei
6
4
5
2.13
W
Anubis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,359
Damage
63,983
104,188
Taken
88,880
65,054
Mitigated
51,933
35,758
Healing
25,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Fleursoleil
Achilles
6,216
1,816
402
2,578
16,891
15,431
313
1,583
14,634
0
26,631
L
7,302
1,613
4,322
3,390
13,526
6,494
443
4,609
8,496
41,496
0
W
Nemesis
KTHyped
Nemesis
11,605
6,926
0
4,448
21,515
9,046
0
1,913
19,372
0
88,496
L
Da Ji
Maxbball
Da Ji
16,365
3,348
0
4,228
17,855
6,236
0
5,470
12,028
0
51,060
W
Cerberus
NymeriaD5
Cerberus
11,441
717
0
7,044
18,299
15,351
0
3,569
14,581
75,102
0
W
Cu Chulainn
SeñorLove
Cu Chulainn
20,752
6,849
0
11,695
28,829
25,503
0
4,110
24,310
0
79,936
L
Ares
h4Soki
Ares
8,853
603
0
1,312
20,571
15,907
56
6,893
13,325
25,101
0
W
Anhur
o01eg
Anhur
5,602
2,228
0
2,723
15,948
5,542
1,107
1,428
14,379
0
31,863
L
Jing Wei
sadomazo59
Jing Wei
25,247
16,851
0
9,206
20,037
7,865
992
7,003
12,755
0
102,151
W
Anubis
14,959
1,751
0
9,848
19,597
9,612
393
4,431
14,892
84,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,573
Gold Earned
54,580
598
Minions Killed
359
0
Camps Cleared
0
2,028,167
Distance Traveled
2,055,019
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,142
441
44
2
0
405,189
0
L
Hel
10,772
468
85
4
0
393,762
2
W
Nemesis
11,097
482
112
5
0
437,890
1
L
Da Ji
11,564
503
63
3
0
445,180
3
W
Cerberus
11,256
489
156
7
0
463,435
3
W
Cu Chulainn
12,971
564
133
6
0
413,724
1
L
Ares
10,554
459
26
1
0
415,225
4
W
Anhur
9,244
402
59
3
0
331,245
6
L
Jing Wei
11,548
502
141
6
0
395,663
2
W
Anubis
12,005
522
138
6
0
381,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role