Player Matchup

Artio
Artio
Damronth
Artio
Level 21
God Stats
0W - 1L
1,701 SR
Queue Stats
27W - 36L
1,454 Elo+
Party 1
Hera
Hera
Fox_Scarlett
Hera
Level 22
God Stats
6W - 10L
1,455 SR
Queue Stats
41W - 60L
1,387 Elo+
Party 1
Chang'e
Chang'e
MeltedDonut
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,640 Elo+
Solo
Mulan
Mulan
Vezul94
Mulan
Level 8
God Stats
3W - 5L
1,573 SR
Queue Stats
109W - 135L
1,300 Elo+
Solo
Nemesis
Nemesis
deux_genies
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,456 Elo+

VS

Team Averages
Level 18
1,424 SR
1,361 Elo+
Ao Kuang
Ao Kuang
Hugo-GURI
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,356 Elo+
Solo
Ne Zha
Ne Zha
R3NAN DUART3
Ne Zha
Level 29
God Stats
31W - 39L
1,424 SR
Queue Stats
161W - 215L
1,400 Elo+
Solo
Ra
Ra
StammAGS
Ra
Level 7
God Stats
6W - 6L
1,433 SR
Queue Stats
6W - 6L
1,358 Elo+
Solo
Athena
Athena
Twitchzabdee
Athena
Level 29
God Stats
2W - 0L
1,257 SR
Queue Stats
52W - 65L
1,361 Elo+
Solo
Ares
Ares
t3rmin4tr_712
Ares
Level 18
God Stats
104W - 72L
1,507 SR
Queue Stats
330W - 295L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Damronth
Artio
18
3 / 3 / 2
11,930
994
16,861
30,706
35,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 4 / 0
12,054
1,005
21,965
14,455
9,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MeltedDonut
Chang'e
15
0 / 4 / 4
9,959
830
4,006
8,706
3,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Vezul94
Mulan
17
0 / 11 / 5
10,705
892
13,218
23,758
14,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
deux_genies
Nemesis
13
0 / 0 / 0
9,150
763
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

109

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hugo-GURI
Ao Kuang
17
4 / 6 / 6
11,185
932
12,202
15,224
7,092
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
18
4 / 0 / 10
11,325
944
14,240
12,397
5,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
2 / 1 / 11
11,276
940
11,302
11,189
7,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
19
7 / 0 / 11
13,122
1,094
16,452
15,913
14,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 0 / 13
11,858
988
14,690
11,684
10,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
7
Kills
21
22
Deaths
7
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artio
Damronth
Artio
3
3
2
1.33
L
4
4
0
1
W
Ao Kuang
Hugo-GURI
Ao Kuang
4
6
6
1.17
L
Chang'e
MeltedDonut
Chang'e
0
4
4
0.5
W
Ne Zha
4
0
10
9
W
2
1
11
7.5
W
Athena
7
0
11
12.5
L
Mulan
Vezul94
Mulan
0
11
5
0.23
L
Nemesis
deux_genies
Nemesis
0
0
0
0
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,050
Damage
68,886
77,625
Taken
66,407
61,937
Mitigated
45,252
12,161
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Damronth
Artio
16,861
1,419
2,172
7,754
30,706
35,242
0
21,175
9,531
41,025
0
L
21,965
5,632
0
50
14,455
9,092
0
10,386
4,069
59,310
0
W
Ao Kuang
Hugo-GURI
Ao Kuang
12,202
4,441
0
3,155
15,224
7,092
0
8,858
6,366
21,293
0
L
Chang'e
MeltedDonut
Chang'e
4,006
1,129
874
681
8,706
3,240
0
7,123
1,583
10,998
0
W
Ne Zha
14,240
6,250
0
1,655
12,397
5,929
0
7,574
4,823
0
29,626
W
11,302
1,885
3,123
2,271
11,189
7,105
0
8,575
2,614
43,469
0
W
Athena
16,452
5,393
0
2,514
15,913
14,205
0
10,550
5,363
48,050
0
L
Mulan
Vezul94
Mulan
13,218
3,246
0
630
23,758
14,363
0
15,962
7,796
376
30,696
L
Nemesis
deux_genies
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
14,690
23
0
0
11,684
10,921
0
7,602
4,082
25,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
58,766
165
Minions Killed
226
3
Camps Cleared
5
749,126
Distance Traveled
1,173,932
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,930
994
42
4
1
274,019
1
L
Hera
12,054
1,005
77
6
0
192,134
0
W
Ao Kuang
11,185
932
23
2
2
168,339
2
L
Chang'e
9,959
830
13
1
0
98,037
0
W
Ne Zha
11,325
944
36
3
2
243,685
0
W
Ra
11,276
940
75
6
1
248,733
0
W
Athena
13,122
1,094
67
6
0
261,299
0
L
Mulan
10,705
892
33
3
2
184,936
1
L
Nemesis
9,150
763
0
0
0
0
0
W
Ares
11,858
988
25
2
0
251,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role