Player Matchup

Neith
Neith
Cholisoo__07
Neith
Level 39
God Stats
2W - 8L
1,510 SR
Queue Stats
288W - 442L
1,326 Elo+
Party 2
Fenrir
Fenrir
Marckinho800
Fenrir
Level 40
God Stats
18W - 48L
1,354 SR
Queue Stats
378W - 554L
1,339 Elo+
Party 2
Tiamat
Tiamat
OozyElephant274
Tiamat
Level 26
God Stats
23W - 18L
1,707 SR
Queue Stats
52W - 47L
1,647 Elo+
Party 3
Tsukuyomi
Tsukuyomi
destroyerxtrem36
Tsukuyomi
Level 20
God Stats
10W - 17L
1,383 SR
Queue Stats
34W - 47L
1,332 Elo+
Party 2
Athena
Athena
joelkarl
Athena
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,442 Elo+
Party 3
Team Averages
Level 37
1,491 SR
1,417 Elo+

VS

Team Averages
Level 46
1,408 SR
1,391 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GODKINGBYSIL
Hel
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 14L
1,270 Elo+
Party 1
Athena
Athena
Klava-23
Athena
Level 43
God Stats
2W - 5L
1,391 SR
Queue Stats
55W - 78L
1,413 Elo+
Solo
Amaterasu
Amaterasu
MoodyBy
Amaterasu
Level 35
God Stats
3W - 3L
1,150 SR
Queue Stats
64W - 75L
1,428 Elo+
Solo
Odin
Odin
PeeweeThree
Odin
Level 18
God Stats
3W - 2L
1,501 SR
Queue Stats
34W - 37L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,937
424
6,792
9,359
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
1 / 3 / 0
6,192
442
2,723
8,150
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
4,967
355
490
1,086
478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
9
1 / 3 / 2
6,041
432
1,949
7,383
1,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Athena
joelkarl
Athena
10
1 / 0 / 2
6,332
452
4,408
9,458
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 2
7,338
524
8,114
9,045
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 4
8,134
581
2,324
5,971
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Klava-23
Athena
10
1 / 1 / 2
6,794
485
3,191
8,544
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
MoodyBy
Amaterasu
15
1 / 0 / 1
8,628
616
1,121
5,226
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 0 / 2
8,232
588
4,938
5,456
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
9
9
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
2
1
L
1
3
2
0.67
W
1
1
4
3
W
Athena
Klava-23
Athena
1
1
2
2
L
Fenrir
1
3
0
0.33
W
Amaterasu
MoodyBy
Amaterasu
1
0
1
1.5
L
0
0
0
0
W
5
0
2
6
L
Tsukuyomi
1
3
2
0.67
L
Athena
joelkarl
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
19,688
35,436
Taken
34,242
10,990
Mitigated
16,769
10,263
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,114
4,382
258
3,308
9,045
3,265
0
1,818
7,227
0
57,081
L
6,792
2,712
0
2,665
9,359
2,221
0
1,541
7,818
0
25,913
W
2,324
14
921
2,712
5,971
2,069
1,912
490
5,481
50,027
0
W
Athena
Klava-23
Athena
3,191
905
0
1,305
8,544
6,357
0
1,762
6,654
13,300
0
L
Fenrir
2,723
753
0
2,144
8,150
2,766
0
1,548
6,602
0
32,901
W
Amaterasu
MoodyBy
Amaterasu
1,121
830
0
4,219
5,226
2,938
2,613
316
4,910
0
50,993
L
490
93
0
887
1,086
478
225
420
666
11,020
0
W
4,938
1,661
0
3,362
5,456
2,140
654
512
4,944
0
46,294
L
Tsukuyomi
1,949
571
0
2,238
7,383
1,733
462
889
6,494
0
20,556
L
Athena
joelkarl
Athena
4,408
1,187
246
2,083
9,458
3,792
0
1,117
8,341
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
39,126
182
Minions Killed
448
0
Camps Cleared
0
1,166,606
Distance Traveled
1,355,506
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,338
524
104
7
0
255,516
0
L
Neith
5,937
424
43
3
0
249,735
0
W
Hel
8,134
581
111
8
0
286,775
0
W
Athena
6,794
485
14
1
0
261,138
4
L
Fenrir
6,192
442
55
4
0
310,848
0
W
Amaterasu
8,628
616
133
10
0
270,277
2
L
Tiamat
4,967
355
17
1
0
55,134
0
W
Odin
8,232
588
86
6
0
281,800
1
L
Tsukuyomi
6,041
432
30
2
0
252,911
0
L
Athena
6,332
452
37
3
0
297,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role