Player Matchup

Hou Yi
Hou Yi
Fany丶小弟
Hou Yi
Level 29
God Stats
24W - 18L
1,655 SR
Queue Stats
325W - 323L
1,553 Elo+
Solo
Cthulhu
Cthulhu
TinyHotCakes
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 267L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
flysnakerock
Cernunnos
Level 25
God Stats
2W - 6L
1,341 SR
Queue Stats
11W - 26L
1,244 Elo+
Solo
Discordia
Discordia
righteyebrow21
Discordia
Level 28
God Stats
3W - 4L
1,587 SR
Queue Stats
31W - 36L
1,494 Elo+
Solo
Fenrir
Fenrir
sur3nderat10
Fenrir
Level 29
God Stats
13W - 20L
1,279 SR
Queue Stats
211W - 232L
1,440 Elo+
Party 2
Team Averages
Level 28
1,473 SR
1,461 Elo+

VS

Team Averages
Level 28
1,456 SR
1,418 Elo+
Janus
Janus
CrazyTyler
Janus
Level 27
God Stats
23W - 35L
1,274 SR
Queue Stats
106W - 146L
1,338 Elo+
Solo
Hou Yi
Hou Yi
HITJIJI
Hou Yi
Level 27
God Stats
5W - 4L
1,498 SR
Queue Stats
22W - 25L
1,311 Elo+
Party 1
Terra
Terra
TidiestComa959
Terra
Level 28
God Stats
17W - 24L
1,411 SR
Queue Stats
267W - 309L
1,480 Elo+
Solo
Thor
Thor
Wollypop
Thor
Level 27
God Stats
4W - 0L
1,769 SR
Queue Stats
347W - 219L
1,696 Elo+
Solo
Cthulhu
Cthulhu
中國武漢肺炎病患
Cthulhu
Level 29
God Stats
6W - 7L
1,326 SR
Queue Stats
33W - 28L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 4
11,303
538
13,498
14,707
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TinyHotCakes
Cthulhu
15
3 / 5 / 7
9,512
453
11,186
14,967
12,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
flysnakerock
Cernunnos
15
2 / 3 / 4
9,974
475
3,679
13,117
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
righteyebrow21
Discordia
16
3 / 4 / 6
10,182
485
8,099
12,499
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
5 / 1 / 3
11,426
544
11,070
12,739
7,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 6 / 4
9,433
449
6,209
14,002
4,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
HITJIJI
Hou Yi
16
4 / 4 / 5
9,914
472
4,614
14,798
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 5 / 4
10,132
482
4,898
15,328
14,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
10 / 3 / 3
12,462
593
19,493
18,082
8,407
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 7
8,703
414
8,642
16,394
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
23
Kills
15
15
Deaths
23
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
1
6
4
0.5
L
10
2
4
6
W
Hou Yi
HITJIJI
Hou Yi
4
4
5
1.63
W
0
5
4
0.4
L
Cthulhu
TinyHotCakes
Cthulhu
3
5
7
1.3
W
Thor
10
3
3
3.83
L
Cernunnos
flysnakerock
Cernunnos
2
3
4
1.33
L
Discordia
righteyebrow21
Discordia
3
4
6
1.5
L
Fenrir
5
1
3
6.5
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,532
Damage
43,856
68,029
Taken
78,604
34,080
Mitigated
44,311
24,441
Healing
23,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,209
469
540
4,769
14,002
4,154
272
6,699
7,303
48,667
0
L
13,498
5,201
0
4,848
14,707
5,435
490
1,861
12,846
0
85,177
W
Hou Yi
HITJIJI
Hou Yi
4,614
2,448
0
5,305
14,798
5,248
608
3,217
11,556
0
64,207
W
4,898
1,574
243
5,293
15,328
14,792
0
973
13,932
53,279
0
L
Cthulhu
TinyHotCakes
Cthulhu
11,186
1,379
0
2,027
14,967
12,791
164
6,819
8,148
47,069
0
W
Thor
19,493
5,635
0
4,642
18,082
8,407
0
2,318
15,689
0
94,590
L
Cernunnos
flysnakerock
Cernunnos
3,679
340
0
5,589
13,117
4,577
2,193
2,419
10,698
0
66,118
L
Discordia
righteyebrow21
Discordia
8,099
1,238
450
4,684
12,499
3,944
486
3,904
8,595
49,340
0
L
Fenrir
11,070
3,360
0
6,843
12,739
7,333
402
4,746
7,993
0
60,648
W
8,642
1,187
772
2,249
16,394
11,710
102
6,078
10,292
39,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
50,644
515
Minions Killed
526
0
Camps Cleared
0
1,777,606
Distance Traveled
1,782,770
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,433
449
97
5
0
319,334
0
L
Hou Yi
11,303
538
128
6
0
357,888
2
W
Hou Yi
9,914
472
98
5
0
329,380
2
W
Terra
10,132
482
115
5
0
343,365
4
L
Cthulhu
9,512
453
68
3
0
374,474
1
W
Thor
12,462
593
150
7
0
410,684
2
L
Cernunnos
9,974
475
109
5
0
352,442
2
L
Discordia
10,182
485
99
5
0
347,363
7
L
Fenrir
11,426
544
111
5
0
345,439
2
W
Cthulhu
8,703
414
66
3
0
380,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role