Player Matchup

Baron Samedi
Baron Samedi
BLACKHADES64
Baron Samedi
Level 89
God Stats
19W - 7L
1,368 SR
Queue Stats
203W - 197L
1,569 Elo+
Solo
Chaac
Chaac
Vanitas_Sam
Chaac
Level 129
God Stats
18W - 21L
1,656 SR
Queue Stats
514W - 552L
1,529 Elo+
Party 3
Ravana
Ravana
daanpo04
Ravana
Level 85
God Stats
8W - 9L
1,587 SR
Queue Stats
274W - 241L
1,529 Elo+
Party 1
Izanami
Izanami
rossa394
Izanami
Level 71
God Stats
9W - 5L
1,661 SR
Queue Stats
430W - 442L
1,513 Elo+
Party 3
Tiamat
Tiamat
stumpsmashh
Tiamat
Level 78
God Stats
31W - 11L
1,632 SR
Queue Stats
276W - 240L
1,504 Elo+
Party 1
Team Averages
Level 90
1,581 SR
1,529 Elo+

VS

Team Averages
Level 66
1,604 SR
1,613 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BacalaoEnOferta
Tyr
Level 105
God Stats
9W - 7L
1,680 SR
Queue Stats
165W - 182L
1,497 Elo+
Solo
Medusa
Medusa
Clac-_-
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,774 Elo+
Party 2
Ravana
Ravana
FLX-Clutch
Ravana
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 109L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
ToRnaDo-_-NGS
Cthulhu
Level 18
God Stats
11W - 16L
1,839 SR
Queue Stats
13W - 22L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACKHADES64
Baron Samedi
19
10 / 1 / 11
13,559
590
15,904
17,103
23,383
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 2 / 14
13,014
566
22,674
30,312
38,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
daanpo04
Ravana
19
4 / 6 / 7
12,177
529
10,093
14,918
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
rossa394
Izanami
19
4 / 4 / 7
12,783
556
9,921
16,159
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
4 / 7 / 7
12,098
526
11,516
17,707
14,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 7 / 6
10,971
477
15,010
15,323
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 5
13,357
581
16,661
27,595
25,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Clac-_-
Medusa
15
4 / 7 / 5
9,732
423
10,245
14,035
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
FLX-Clutch
Ravana
17
6 / 5 / 5
10,753
468
13,264
16,601
8,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
15
0 / 6 / 6
9,170
399
8,457
16,306
6,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
26
Kills
20
20
Deaths
26
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
6
0.86
W
Baron Samedi
BLACKHADES64
Baron Samedi
10
1
11
15.5
L
7
1
5
9.5
L
Medusa
Clac-_-
Medusa
4
7
5
0.93
L
Ravana
FLX-Clutch
Ravana
6
5
5
1.7
L
Cthulhu
0
6
6
0.5
W
4
2
14
5.5
W
Ravana
daanpo04
Ravana
4
6
7
1.25
W
Izanami
rossa394
Izanami
4
4
7
1.88
W
Tiamat
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,108
Damage
63,637
96,199
Taken
89,860
90,744
Mitigated
52,272
43,212
Healing
23,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,010
1,437
0
3,188
15,323
5,849
0
6,013
9,310
64,800
0
W
Baron Samedi
BLACKHADES64
Baron Samedi
15,904
1,651
2,487
6,520
17,103
23,383
858
4,532
12,418
59,159
0
L
16,661
3,445
0
13,695
27,595
25,799
0
5,227
22,368
0
95,044
L
Medusa
Clac-_-
Medusa
10,245
4,230
255
255
14,035
5,251
842
5,647
8,388
0
48,800
L
Ravana
FLX-Clutch
Ravana
13,264
5,203
0
2,472
16,601
8,387
0
5,706
10,895
0
64,139
L
Cthulhu
8,457
169
398
2,739
16,306
6,986
160
4,827
11,479
41,766
0
W
22,674
5,035
0
15,246
30,312
38,631
1,178
6,802
23,346
0
88,850
W
Ravana
daanpo04
Ravana
10,093
2,488
0
4,938
14,918
7,948
723
4,234
10,583
0
85,784
W
Izanami
rossa394
Izanami
9,921
7,652
0
7,078
16,159
6,749
6,296
2,767
13,362
0
108,009
W
Tiamat
11,516
1,881
0
6,943
17,707
14,033
1,252
4,362
13,023
70,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,631
Gold Earned
53,983
663
Minions Killed
559
0
Camps Cleared
0
2,076,385
Distance Traveled
2,066,059
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,971
477
131
6
0
365,393
0
W
Baron Samedi
13,559
590
69
3
0
411,912
0
L
Tyr
13,357
581
179
8
0
468,667
5
L
Medusa
9,732
423
80
3
0
429,111
4
L
Ravana
10,753
468
102
4
0
446,581
5
L
Cthulhu
9,170
399
67
3
0
356,307
0
W
Chaac
13,014
566
165
7
0
464,513
3
W
Ravana
12,177
529
132
6
0
441,776
2
W
Izanami
12,783
556
176
8
0
382,411
1
W
Tiamat
12,098
526
121
5
0
375,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role