Player Matchup

Bellona
Bellona
DaFreakShaniqua
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShadowSlayer657
Ah Muzen Cab
Level 127
God Stats
16W - 9L
1,591 SR
Queue Stats
51W - 52L
1,573 Elo+
Solo
Anubis
Anubis
cLuBy PaNdA
Anubis
Level 122
God Stats
13W - 2L
1,627 SR
Queue Stats
157W - 120L
1,563 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,599 Elo+

VS

Team Averages
Level 122
1,564 SR
1,688 Elo+
Zeus
Zeus
K A I N V76
Zeus
Level 111
God Stats
11W - 8L
1,693 SR
Queue Stats
29W - 29L
1,642 Elo+
Solo
Nemesis
Nemesis
Kunowoichi
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,806 Elo+
Solo
Sobek
Sobek
bombeater3
Sobek
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
241W - 259L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
10,311
644
8,986
17,098
14,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ShadowSlayer657
Ah Muzen Cab
14
5 / 6 / 6
10,886
680
11,722
14,738
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
6 / 9 / 7
10,432
652
10,709
16,632
7,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 4
13,626
852
24,435
7,470
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kunowoichi
Nemesis
14
3 / 8 / 14
11,479
717
13,733
16,135
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
15
3 / 7 / 17
11,557
722
6,324
23,108
28,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
22
22
Deaths
16
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
16
1
4
18
W
Nemesis
Kunowoichi
Nemesis
3
8
14
1.25
L
Ah Muzen Cab
ShadowSlayer657
Ah Muzen Cab
5
6
6
1.33
W
Sobek
3
7
17
1.64
L
Anubis
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
44,492
48,468
Taken
46,713
26,755
Mitigated
40,138
8,429
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,986
3,199
0
2,260
17,098
14,005
0
10,767
5,931
0
29,129
W
24,435
1,436
416
5,320
7,470
2,576
1,041
1,631
5,839
87,811
0
W
Nemesis
Kunowoichi
Nemesis
13,733
6,185
0
4,168
16,135
9,511
1,192
4,140
11,579
0
58,243
L
Ah Muzen Cab
ShadowSlayer657
Ah Muzen Cab
11,722
5,109
0
2,580
14,738
5,102
0
8,458
5,980
0
44,830
W
Sobek
6,324
670
0
3,787
23,108
28,051
36
5,002
18,106
20,022
0
L
Anubis
10,709
602
0
3,589
16,632
7,648
0
10,497
5,757
34,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
36,662
155
Minions Killed
234
0
Camps Cleared
0
732,365
Distance Traveled
844,548
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,311
644
34
2
0
281,723
1
W
Zeus
13,626
852
139
9
0
281,116
4
W
Nemesis
11,479
717
65
4
0
292,512
2
L
Ah Muzen Cab
10,886
680
73
5
0
233,032
0
W
Sobek
11,557
722
30
2
0
270,920
4
L
Anubis
10,432
652
48
3
0
217,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role