Player Matchup

Persephone
Persephone
Bena69
Persephone
Level 25
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 6L
1,800 Elo+
Party 1
Cthulhu
Cthulhu
Folksi
Cthulhu
Level 5
God Stats
3W - 2L
1,687 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1
Jing Wei
Jing Wei
MrSköbö
Jing Wei
Level 23
God Stats
1W - 1L
1,153 SR
Queue Stats
20W - 11L
1,862 Elo+
Party 1
Fafnir
Fafnir
YgdrasiII
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1
Nemesis
Nemesis
Yupper
Nemesis
Level 106
God Stats
1W - 1L
1,305 SR
Queue Stats
76W - 50L
1,684 Elo+
Party 1
Team Averages
Level 41
1,468 SR
1,791 Elo+

VS

Team Averages
Level 20
1,603 SR
1,703 Elo+
Guan Yu
Guan Yu
Ayamogul
Guan Yu
Level 14
God Stats
21W - 12L
1,698 SR
Queue Stats
78W - 67L
1,815 Elo+
Solo
Ao Kuang
Ao Kuang
ITSTORMY
Ao Kuang
Level 26
God Stats
2W - 3L
1,326 SR
Queue Stats
147W - 80L
1,733 Elo+
Solo
Sol
Sol
NopeXD02
Sol
Level 27
God Stats
3W - 0L
1,689 SR
Queue Stats
109W - 56L
1,713 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pitero24
Tsukuyomi
Level 29
God Stats
10W - 3L
1,671 SR
Queue Stats
103W - 98L
1,613 Elo+
Solo
Artemis
Artemis
kastoras91
Artemis
Level 6
God Stats
70W - 61L
1,630 SR
Queue Stats
127W - 142L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bena69
Persephone
16
3 / 6 / 1
10,072
438
7,364
12,955
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Folksi
Cthulhu
16
1 / 6 / 2
9,384
408
11,062
16,703
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
MrSköbö
Jing Wei
17
2 / 6 / 2
10,487
456
9,550
17,378
7,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
YgdrasiII
Fafnir
14
1 / 5 / 3
9,340
406
5,280
17,406
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Yupper
Nemesis
18
9 / 8 / 3
11,318
492
18,519
20,392
9,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ayamogul
Guan Yu
20
6 / 2 / 8
13,534
588
11,847
21,911
20,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
ITSTORMY
Ao Kuang
20
18 / 2 / 3
14,677
638
19,529
15,916
7,379
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 6 / 6
13,466
585
13,813
20,561
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Pitero24
Tsukuyomi
19
1 / 3 / 12
11,528
501
8,524
17,315
14,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
kastoras91
Artemis
19
3 / 3 / 7
12,162
529
9,657
10,864
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
16
Kills
30
31
Deaths
16
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ayamogul
Guan Yu
6
2
8
5
L
Persephone
Bena69
Persephone
3
6
1
0.58
L
Cthulhu
Folksi
Cthulhu
1
6
2
0.33
W
Ao Kuang
ITSTORMY
Ao Kuang
18
2
3
9.75
L
Jing Wei
MrSköbö
Jing Wei
2
6
2
0.5
W
2
6
6
0.83
W
Tsukuyomi
Pitero24
Tsukuyomi
1
3
12
2.33
L
Fafnir
YgdrasiII
Fafnir
1
5
3
0.5
L
Nemesis
Yupper
Nemesis
9
8
3
1.31
W
Artemis
kastoras91
Artemis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
63,370
84,834
Taken
86,567
54,922
Mitigated
53,927
13,533
Healing
38,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ayamogul
Guan Yu
11,847
1,079
1,504
9,054
21,911
20,242
681
9,464
11,622
0
71,063
L
Persephone
Bena69
Persephone
7,364
1,235
0
278
12,955
4,859
348
7,806
4,902
65,050
0
L
Cthulhu
Folksi
Cthulhu
11,062
635
418
1,224
16,703
14,099
0
5,762
10,941
54,215
0
W
Ao Kuang
ITSTORMY
Ao Kuang
19,529
5,790
0
9,099
15,916
7,379
0
3,286
12,580
125,460
0
L
Jing Wei
MrSköbö
Jing Wei
9,550
7,199
0
6,080
17,378
7,296
0
3,897
13,481
0
76,463
W
13,813
3,711
0
9,903
20,561
7,321
3,088
5,888
14,598
119,590
0
W
Tsukuyomi
Pitero24
Tsukuyomi
8,524
1,325
0
3,781
17,315
14,709
724
3,001
14,314
0
60,442
L
Fafnir
YgdrasiII
Fafnir
5,280
1,396
0
2,865
17,406
19,452
0
5,907
11,237
28,426
0
L
Nemesis
Yupper
Nemesis
18,519
10,901
0
2,668
20,392
9,216
180
9,969
10,423
0
77,863
W
Artemis
kastoras91
Artemis
9,657
4,347
0
5,052
10,864
4,276
2,776
2,971
7,893
0
68,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
65,367
501
Minions Killed
649
0
Camps Cleared
0
2,033,252
Distance Traveled
2,091,886
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,534
588
135
6
0
494,429
4
L
Persephone
10,072
438
121
5
0
393,022
3
L
Cthulhu
9,384
408
89
4
0
411,096
5
W
Ao Kuang
14,677
638
139
6
0
436,755
5
L
Jing Wei
10,487
456
156
7
0
380,007
3
W
Sol
13,466
585
186
8
0
383,210
3
W
Tsukuyomi
11,528
501
81
4
0
395,555
2
L
Fafnir
9,340
406
20
1
0
394,107
11
L
Nemesis
11,318
492
115
5
0
455,020
5
W
Artemis
12,162
529
108
5
0
381,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role