Player Matchup

Kukulkan
Kukulkan
BlackSiren7413
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 41L
1,240 Elo+
Solo
Tsukuyomi
Tsukuyomi
RealzKarmaa-_
Tsukuyomi
Level 4
God Stats
6W - 2L
1,677 SR
Queue Stats
23W - 20L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Y2x_HD_X
Cthulhu
Level 9
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 29L
1,314 Elo+
Party 1
Anhur
Anhur
i-aFdaK
Anhur
Level 18
God Stats
10W - 3L
1,437 SR
Queue Stats
36W - 43L
1,400 Elo+
Solo
Fenrir
Fenrir
xXEnes16Xx
Fenrir
Level 20
God Stats
4W - 7L
1,552 SR
Queue Stats
49W - 63L
1,360 Elo+
Party 1
Team Averages
Level 11
1,486 SR
1,338 Elo+

VS

Team Averages
Level 11
1,507 SR
1,399 Elo+
Cerberus
Cerberus
ImRoKeeN
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,300 Elo+
Solo
Mulan
Mulan
Joker56892
Mulan
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
323W - 353L
1,434 Elo+
Solo
Ganesha
Ganesha
Jonaspolse
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Q-Revenge-Q
Jing Wei
Level 12
God Stats
2W - 3L
1,531 SR
Queue Stats
39W - 30L
1,335 Elo+
Solo
Yemoja
Yemoja
lakichtamax75
Yemoja
Level 5
God Stats
6W - 8L
1,506 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
1 / 6 / 19
14,631
914
20,333
18,171
8,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RealzKarmaa-_
Tsukuyomi
19
3 / 3 / 9
13,569
848
10,566
9,811
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Y2x_HD_X
Cthulhu
20
3 / 1 / 23
15,600
975
18,776
16,325
17,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
i-aFdaK
Anhur
20
10 / 10 / 12
14,940
934
31,881
29,835
14,676
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
xXEnes16Xx
Fenrir
20
21 / 2 / 9
17,196
1,075
36,694
18,410
10,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImRoKeeN
Cerberus
20
1 / 12 / 10
14,525
908
12,808
40,936
32,591
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
17
3 / 5 / 1
12,858
804
6,295
9,635
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Jonaspolse
Ganesha
20
0 / 18 / 13
14,728
921
14,099
38,080
36,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Q-Revenge-Q
Jing Wei
20
15 / 2 / 1
17,838
1,115
35,991
22,679
10,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 10
15,009
938
14,056
20,610
22,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
38
Kills
21
22
Deaths
38
72
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
6
19
1.75
L
Cerberus
ImRoKeeN
Cerberus
1
12
10
0.5
L
Mulan
3
5
1
0.7
L
Ganesha
Jonaspolse
Ganesha
0
18
13
0.36
L
Jing Wei
Q-Revenge-Q
Jing Wei
15
2
1
7.75
W
Tsukuyomi
RealzKarmaa-_
Tsukuyomi
3
3
9
2.5
W
Cthulhu
Y2x_HD_X
Cthulhu
3
1
23
14.5
W
Anhur
i-aFdaK
Anhur
10
10
12
1.6
L
2
1
10
7
W
Fenrir
xXEnes16Xx
Fenrir
21
2
9
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,250
Damage
83,249
92,552
Taken
131,940
54,860
Mitigated
108,357
11,714
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,333
6,115
0
1,677
18,171
8,856
0
7,047
11,049
39,421
0
L
Cerberus
ImRoKeeN
Cerberus
12,808
1,629
588
4,667
40,936
32,591
0
10,863
30,073
37,839
0
L
Mulan
6,295
1,449
0
525
9,635
5,134
0
1,165
8,470
71
12,588
L
Ganesha
Jonaspolse
Ganesha
14,099
1,845
0
0
38,080
36,893
0
11,040
27,040
38,729
0
L
Jing Wei
Q-Revenge-Q
Jing Wei
35,991
29,524
0
10,370
22,679
10,826
0
8,591
14,088
0
78,074
W
Tsukuyomi
RealzKarmaa-_
Tsukuyomi
10,566
4,104
0
1,054
9,811
3,857
0
4,482
5,304
0
25,631
W
Cthulhu
Y2x_HD_X
Cthulhu
18,776
1,407
222
0
16,325
17,258
0
8,712
7,588
41,693
0
W
Anhur
i-aFdaK
Anhur
31,881
15,467
388
6,499
29,835
14,676
0
13,635
16,000
0
56,682
L
14,056
1,752
3,434
974
20,610
22,913
0
7,450
13,160
46,005
0
W
Fenrir
xXEnes16Xx
Fenrir
36,694
19,680
0
1,874
18,410
10,213
0
7,137
11,223
0
52,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,936
Gold Earned
74,958
231
Minions Killed
312
7
Camps Cleared
7
1,165,273
Distance Traveled
1,256,704
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,631
914
55
3
0
173,995
0
L
Cerberus
14,525
908
108
7
3
229,625
2
L
Mulan
12,858
804
14
1
0
116,478
1
L
Ganesha
14,728
921
20
1
0
247,157
1
L
Jing Wei
17,838
1,115
93
6
4
335,792
2
W
Tsukuyomi
13,569
848
25
2
1
171,806
0
W
Cthulhu
15,600
975
59
4
0
275,556
0
W
Anhur
14,940
934
62
4
2
214,813
0
L
Yemoja
15,009
938
77
5
0
327,652
0
W
Fenrir
17,196
1,075
30
2
4
329,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role