Player Matchup

Cu Chulainn
Cu Chulainn
BuxGibtIhr
Cu Chulainn
Level 61
God Stats
1W - 3L
1,238 SR
Queue Stats
181W - 229L
1,360 Elo+
Party 1
Loki
Loki
ReapzSenpai
Loki
Level 22
God Stats
8W - 12L
1,365 SR
Queue Stats
109W - 143L
1,458 Elo+
Party 1
Chernobog
Chernobog
Smite-Se-Muere
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,640 Elo+
Solo
Agni
Agni
nougeata
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,511 Elo+
Party 1
Bacchus
Bacchus
xSif2o1x
Bacchus
Level 26
God Stats
11W - 7L
1,848 SR
Queue Stats
306W - 249L
1,577 Elo+
Solo
Team Averages
Level 29
1,490 SR
1,509 Elo+

VS

Team Averages
Level 18
1,534 SR
1,584 Elo+
Athena
Athena
BlushingOtter
Athena
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,703 Elo+
Solo
Apollo
Apollo
NoTime2Reanimate
Apollo
Level 18
God Stats
10W - 10L
1,569 SR
Queue Stats
34W - 29L
1,555 Elo+
Solo
Neith
Neith
NormalerName2004
Neith
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 31L
1,455 Elo+
Solo
Ra
Ra
goobydoobydoo2u
Ra
Level 27
God Stats
11W - 8L
1,601 SR
Queue Stats
117W - 70L
1,670 Elo+
Solo
Nemesis
Nemesis
ikfbhvbfu
Nemesis
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
114W - 98L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuxGibtIhr
Cu Chulainn
10
2 / 0 / 2
6,121
612
5,225
5,990
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 5
6,275
628
2,634
5,424
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Smite-Se-Muere
Chernobog
11
5 / 1 / 4
6,521
652
5,439
5,832
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
9
1 / 3 / 3
5,114
511
2,700
2,965
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xSif2o1x
Bacchus
9
3 / 0 / 8
6,317
632
5,411
7,632
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,177
518
2,201
7,565
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 0
5,762
576
3,620
7,183
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,200
420
2,929
5,035
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 0
5,864
586
4,934
5,568
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ikfbhvbfu
Nemesis
10
0 / 2 / 3
5,537
554
2,406
6,344
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
5
5
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cu Chulainn
BuxGibtIhr
Cu Chulainn
2
0
2
3
L
1
3
0
0.33
L
0
3
1
0.17
W
3
1
5
5.5
W
Chernobog
Smite-Se-Muere
Chernobog
5
1
4
7
L
3
3
0
1
L
Nemesis
ikfbhvbfu
Nemesis
0
2
3
0.75
W
Agni
1
3
3
0.83
W
Bacchus
xSif2o1x
Bacchus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
16,090
27,843
Taken
31,695
14,595
Mitigated
10,029
11,996
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,201
895
0
2,031
7,565
2,606
0
2,287
5,144
15,762
0
W
Cu Chulainn
BuxGibtIhr
Cu Chulainn
5,225
1,093
0
2,601
5,990
4,387
339
912
5,038
0
30,252
L
3,620
2,577
0
1,970
7,183
2,492
0
374
6,484
0
29,183
L
2,929
1,040
99
1,695
5,035
1,235
0
1,194
3,841
0
16,823
W
2,634
787
0
2,431
5,424
1,573
0
619
4,782
0
26,552
W
Chernobog
Smite-Se-Muere
Chernobog
5,439
2,662
0
3,104
5,832
1,907
962
875
4,953
0
38,999
L
4,934
409
431
1,694
5,568
1,636
0
2,315
3,035
32,491
0
L
Nemesis
ikfbhvbfu
Nemesis
2,406
750
0
805
6,344
2,060
0
1,583
4,680
0
30,870
W
Agni
2,700
150
0
0
2,965
868
0
1,666
1,137
14,043
0
W
Bacchus
xSif2o1x
Bacchus
5,411
817
111
3,749
7,632
5,860
0
2,738
4,798
20,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
26,540
258
Minions Killed
248
0
Camps Cleared
0
975,519
Distance Traveled
946,927
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,177
518
28
3
0
214,077
0
W
Cu Chulainn
6,121
612
66
7
0
183,530
2
L
Apollo
5,762
576
62
6
0
183,583
1
L
Neith
4,200
420
22
2
0
143,818
0
W
Loki
6,275
628
66
7
0
230,416
4
W
Chernobog
6,521
652
69
7
0
184,378
1
L
Ra
5,864
586
70
7
0
185,958
3
L
Nemesis
5,537
554
66
7
0
219,491
1
W
Agni
5,114
511
33
3
0
184,192
0
W
Bacchus
6,317
632
24
2
0
193,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role