Player Matchup

Hun Batz
Hun Batz
Demetroxix
Hun Batz
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MiriRiam
Tiamat
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 120L
1,423 Elo+
Solo
Cerberus
Cerberus
MisterTater
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
pannike
Hachiman
Level 126
God Stats
1W - 2L
1,634 SR
Queue Stats
72W - 87L
1,441 Elo+
Solo
Set
Set
МариупольскийПоц
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,458 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,464 Elo+

VS

Team Averages
Level 84
1,371 SR
1,405 Elo+
Apollo
Apollo
AGYA
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BILETUS
Amaterasu
Level 77
God Stats
15W - 16L
1,556 SR
Queue Stats
22W - 22L
1,440 Elo+
Solo
Khepri
Khepri
Gunthabad
Khepri
Level 49
God Stats
2W - 8L
1,109 SR
Queue Stats
342W - 415L
1,288 Elo+
Party 1
Baba Yaga
Baba Yaga
Nîghtwïsh
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ilnox
Fenrir
Level 21
God Stats
1W - 8L
1,191 SR
Queue Stats
74W - 106L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Demetroxix
Hun Batz
11
0 / 3 / 0
6,112
509
4,082
7,171
2,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
MiriRiam
Tiamat
1
0 / 0 / 0
3,798
317
0
0
0
Cerberus
MisterTater
Cerberus
8
1 / 1 / 1
4,994
416
2,529
7,942
4,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
pannike
Hachiman
9
1 / 1 / 2
5,635
470
4,090
5,303
1,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 1
5,734
478
2,783
7,641
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGYA
Apollo
9
0 / 2 / 0
5,551
463
2,069
5,132
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
BILETUS
Amaterasu
11
4 / 0 / 0
7,302
609
3,376
6,439
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Gunthabad
Khepri
9
0 / 1 / 0
6,091
508
1,352
5,819
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Nîghtwïsh
Baba Yaga
12
3 / 1 / 2
7,348
612
4,738
4,241
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ilnox
Fenrir
11
2 / 0 / 1
6,476
540
3,412
8,223
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
9
9
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
AGYA
Apollo
0
2
0
0
W
Amaterasu
BILETUS
Amaterasu
4
0
0
4
L
Hun Batz
Demetroxix
Hun Batz
0
3
0
0
W
Khepri
Gunthabad
Khepri
0
1
0
0
L
Tiamat
MiriRiam
Tiamat
0
0
0
0
L
Cerberus
MisterTater
Cerberus
1
1
1
1.5
W
Baba Yaga
Nîghtwïsh
Baba Yaga
3
1
2
4
W
Fenrir
ilnox
Fenrir
2
0
1
2.5
L
Hachiman
pannike
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
14,947
28,057
Taken
29,854
11,239
Mitigated
10,903
5,955
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AGYA
Apollo
2,069
1,099
0
1,763
5,132
1,662
0
372
4,760
0
27,204
W
Amaterasu
BILETUS
Amaterasu
3,376
1,644
0
4,137
6,439
2,652
499
0
6,439
0
27,833
L
Hun Batz
Demetroxix
Hun Batz
4,082
1,811
0
490
7,171
2,558
0
0
7,171
0
34,618
W
Khepri
Gunthabad
Khepri
1,352
0
0
1,671
5,819
2,594
134
1,503
4,316
18,878
0
L
Tiamat
MiriRiam
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
MisterTater
Cerberus
2,529
363
417
980
7,942
4,982
0
1,621
6,251
14,640
0
W
Baba Yaga
Nîghtwïsh
Baba Yaga
4,738
400
0
1,604
4,241
1,276
1,091
0
4,241
38,286
0
W
Fenrir
ilnox
Fenrir
3,412
880
0
2,028
8,223
2,719
0
654
7,569
0
34,951
L
Hachiman
pannike
Hachiman
4,090
2,750
0
1,370
5,303
1,295
78
1,711
3,528
0
29,777
L
2,783
853
0
2,698
7,641
2,404
90
2,413
5,017
0
27,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
32,768
213
Minions Killed
303
0
Camps Cleared
0
955,164
Distance Traveled
1,124,855
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,551
463
66
6
0
228,386
3
W
Amaterasu
7,302
609
68
6
0
211,730
4
L
Hun Batz
6,112
509
73
6
0
247,078
0
W
Khepri
6,091
508
29
2
0
223,478
0
L
Tiamat
3,798
317
0
0
0
0
0
L
Cerberus
4,994
416
27
2
0
226,898
2
W
Baba Yaga
7,348
612
78
7
0
221,976
3
W
Fenrir
6,476
540
62
5
0
239,285
0
L
Hachiman
5,635
470
59
5
0
227,901
3
L
Set
5,734
478
54
5
0
253,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role