Player Matchup

Artemis
Artemis
Emy25122014
Artemis
Level 87
God Stats
14W - 12L
1,564 SR
Queue Stats
99W - 112L
1,445 Elo+
Solo
Bellona
Bellona
jack4729
Bellona
Level 67
God Stats
2W - 4L
1,273 SR
Queue Stats
82W - 94L
1,427 Elo+
Party 2
Sol
Sol
tepsho
Sol
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 177L
1,450 Elo+
Party 2
Team Averages
Level 75
1,446 SR
1,441 Elo+

VS

Team Averages
Level 38
1,489 SR
1,406 Elo+
Aphrodite
Aphrodite
Demiguise_2468
Aphrodite
Level 65
God Stats
3W - 6L
1,491 SR
Queue Stats
239W - 258L
1,454 Elo+
Party 1
Ares
Ares
UNDERCR4CKERS
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,374 Elo+
Solo
Pele
Pele
YARUMAS_EMAN
Pele
Level 29
God Stats
6W - 4L
1,476 SR
Queue Stats
168W - 180L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emy25122014
Artemis
11
4 / 6 / 8
8,598
717
14,593
11,533
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
jack4729
Bellona
13
7 / 2 / 7
9,627
802
6,043
12,404
9,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
tepsho
Sol
13
7 / 0 / 10
9,732
811
9,298
7,209
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demiguise_2468
Aphrodite
12
1 / 7 / 5
8,111
676
7,901
12,665
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
7,444
620
3,731
11,063
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 5 / 2
8,443
704
7,259
14,196
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
7
8
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Demiguise_2468
Aphrodite
1
7
5
0.5
W
Artemis
Emy25122014
Artemis
4
6
8
1.33
L
1
6
0
0.17
L
5
5
2
1.2
W
Bellona
jack4729
Bellona
7
2
7
5.25
W
Sol
tepsho
Sol
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
18,891
31,146
Taken
37,924
16,027
Mitigated
17,564
11,942
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Demiguise_2468
Aphrodite
7,901
500
2,423
4,792
12,665
4,927
0
2,782
9,641
30,784
0
W
Artemis
Emy25122014
Artemis
14,593
7,359
0
3,050
11,533
3,988
659
3,744
7,459
0
33,229
L
3,731
450
0
248
11,063
8,157
0
2,075
8,706
15,183
0
L
7,259
737
405
1,736
14,196
4,480
0
3,668
10,160
0
23,254
W
Bellona
jack4729
Bellona
6,043
1,864
188
5,433
12,404
9,499
554
3,726
8,308
0
42,612
W
Sol
tepsho
Sol
9,298
1,470
222
3,049
7,209
2,540
2,143
3,224
3,731
27,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
23,998
144
Minions Killed
95
0
Camps Cleared
0
627,515
Distance Traveled
583,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,111
676
50
4
0
187,613
1
W
Artemis
8,598
717
45
4
0
174,617
2
L
Ares
7,444
620
18
2
0
171,936
1
L
Pele
8,443
704
27
2
0
223,490
0
W
Bellona
9,627
802
56
5
0
231,059
0
W
Sol
9,732
811
43
4
0
221,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role