Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
FireXIII
Yemoja
Level 145
God Stats
2W - 1L
1,685 SR
Queue Stats
457W - 391L
1,551 Elo+
Solo
Thanatos
Thanatos
RUBENS_MATERAZZI
Thanatos
Level 149
God Stats
17W - 25L
1,624 SR
Queue Stats
1,013W - 1,014L
1,506 Elo+
Party 2
Ares
Ares
ScoZNL
Ares
Level 63
God Stats
5W - 3L
1,660 SR
Queue Stats
95W - 88L
1,576 Elo+
Solo
Hou Yi
Hou Yi
secrilent
Hou Yi
Level 88
God Stats
3W - 6L
1,711 SR
Queue Stats
205W - 196L
1,609 Elo+
Solo
Team Averages
Level 117
1,636 SR
1,548 Elo+

VS

Team Averages
Level 113
1,467 SR
1,541 Elo+
Artio
Artio
AlopexLagopus
Artio
Level 160
God Stats
1W - 1L
1,336 SR
Queue Stats
134W - 114L
1,543 Elo+
Party 1
Artemis
Artemis
AnalogicznyOral
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,669 Elo+
Solo
Yemoja
Yemoja
Carrfon95
Yemoja
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,451 Elo+
Solo
Serqet
Serqet
ShinYAMITensei
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Xelijali
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 11
8,289
829
10,797
3,260
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
FireXIII
Yemoja
14
1 / 0 / 12
8,639
864
3,872
6,686
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 2 / 10
7,899
790
7,556
8,586
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
ScoZNL
Ares
14
3 / 1 / 9
8,744
874
9,510
9,886
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
secrilent
Hou Yi
15
4 / 0 / 8
8,650
865
13,032
5,639
2,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,670
667
4,095
13,488
12,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 1
6,021
602
10,378
8,784
4,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Carrfon95
Yemoja
11
0 / 4 / 0
5,828
583
2,164
7,158
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 0 / 0
6,487
649
3,881
7,825
4,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
Xelijali
Cerberus
12
0 / 3 / 2
6,538
654
2,384
13,155
9,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
13
Kills
2
3
Deaths
13
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
11
7.5
L
0
2
2
0.5
L
0
4
1
0.13
L
Yemoja
Carrfon95
Yemoja
0
4
0
0
W
Yemoja
FireXIII
Yemoja
1
0
12
7
W
3
2
10
4
W
Ares
ScoZNL
Ares
3
1
9
7.5
L
2
0
0
2
L
Cerberus
Xelijali
Cerberus
0
3
2
0.33
W
Hou Yi
secrilent
Hou Yi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
22,902
34,057
Taken
50,410
23,698
Mitigated
36,884
24,366
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,797
879
1,566
553
3,260
1,782
759
446
2,490
29,040
0
L
4,095
294
3,922
3,671
13,488
12,982
0
6,667
6,609
10,007
0
L
10,378
2,679
1,044
1,587
8,784
4,111
0
4,754
3,916
0
18,990
L
Yemoja
Carrfon95
Yemoja
2,164
232
4,959
365
7,158
4,993
0
4,622
2,438
7,247
0
W
Yemoja
FireXIII
Yemoja
3,872
1,696
9,445
3,772
6,686
6,327
1,210
2,455
4,231
10,110
0
W
7,556
1,244
1,097
4,028
8,586
4,669
1,396
1,345
6,966
0
11,879
W
Ares
ScoZNL
Ares
9,510
472
128
1,189
9,886
8,041
194
2,929
6,720
11,408
0
L
3,881
363
320
3,220
7,825
4,935
0
3,316
4,453
0
4,675
L
Cerberus
Xelijali
Cerberus
2,384
30
0
3,491
13,155
9,863
0
4,084
8,815
6,003
0
W
Hou Yi
secrilent
Hou Yi
13,032
5,619
1,596
992
5,639
2,879
1,532
1,468
4,171
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
31,544
98
Minions Killed
52
0
Camps Cleared
0
888,954
Distance Traveled
766,609
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,289
829
53
5
0
201,166
0
L
Artio
6,670
667
8
1
0
174,542
3
L
Artemis
6,021
602
14
1
0
147,633
1
L
Yemoja
5,828
583
12
1
0
131,582
0
W
Yemoja
8,639
864
10
1
0
163,087
1
W
Thanatos
7,899
790
9
1
0
184,605
1
W
Ares
8,744
874
5
1
0
163,624
3
L
Serqet
6,487
649
7
1
0
183,503
0
L
Cerberus
6,538
654
11
1
0
129,349
0
W
Hou Yi
8,650
865
21
2
0
176,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role