Player Matchup

Zeus
Zeus
Brenovalll
Zeus
Level 45
God Stats
23W - 34L
1,595 SR
Queue Stats
247W - 274L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
FinalBrainCell
Sun Wukong
Level 75
God Stats
2W - 2L
1,887 SR
Queue Stats
21W - 17L
1,728 Elo+
Solo
Neith
Neith
thefarkid
Neith
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,536 Elo+
Solo
Team Averages
Level 72
1,661 SR
1,573 Elo+

VS

Team Averages
Level 77
1,576 SR
1,540 Elo+
Anhur
Anhur
Dh5v
Anhur
Level 144
God Stats
11W - 6L
1,664 SR
Queue Stats
215W - 241L
1,592 Elo+
Solo
Bellona
Bellona
Tomuch2hand1e
Bellona
Level 69
God Stats
55W - 44L
1,652 SR
Queue Stats
219W - 168L
1,573 Elo+
Solo
Janus
Janus
jimmykockshlong
Janus
Level 17
God Stats
8W - 17L
1,411 SR
Queue Stats
47W - 58L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
12,809
640
18,575
13,372
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
FinalBrainCell
Sun Wukong
15
6 / 3 / 10
12,745
637
16,211
17,120
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
thefarkid
Neith
16
6 / 5 / 8
13,163
658
12,849
17,200
6,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dh5v
Anhur
20
9 / 3 / 4
15,474
774
16,963
16,504
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
5 / 6 / 7
14,031
702
14,523
23,132
20,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 8 / 4
11,367
568
6,734
16,272
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
14
14
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Anhur
Dh5v
Anhur
9
3
4
3.67
L
Sun Wukong
FinalBrainCell
Sun Wukong
6
3
10
3.67
W
Bellona
5
6
7
1.42
W
0
8
4
0.25
L
Neith
thefarkid
Neith
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,635
Damage
38,220
47,692
Taken
55,908
28,967
Mitigated
31,179
9,197
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,575
2,556
0
1,379
13,372
4,785
381
1,234
11,913
82,465
0
W
Anhur
Dh5v
Anhur
16,963
10,403
0
7,837
16,504
6,045
1,636
5,391
10,892
0
92,135
L
Sun Wukong
FinalBrainCell
Sun Wukong
16,211
1,852
0
2,212
17,120
17,561
646
2,988
13,415
0
42,212
W
Bellona
14,523
4,380
0
1,216
23,132
20,510
1,269
8,493
14,261
0
37,981
W
6,734
198
0
750
16,272
4,624
243
4,762
11,360
59,857
0
L
Neith
thefarkid
Neith
12,849
4,568
807
4,799
17,200
6,621
1,070
1,962
14,717
0
67,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
40,872
266
Minions Killed
237
0
Camps Cleared
0
929,280
Distance Traveled
1,056,729
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,809
640
121
6
0
263,822
4
W
Anhur
15,474
774
120
6
0
380,986
2
L
Sun Wukong
12,745
637
40
2
0
346,337
5
W
Bellona
14,031
702
40
2
0
357,608
0
W
Janus
11,367
568
77
4
0
318,135
3
L
Neith
13,163
658
105
5
0
319,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role