Player Matchup

Artio
Artio
Iuliafancy
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Solo
Danzaburou
Danzaburou
Lennon2
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,270 Elo+
Solo
Rama
Rama
Mind31
Rama
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,440 Elo+
Solo
Geb
Geb
MonsterCat159
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,368 Elo+
Solo
He Bo
He Bo
dirtynoscopes69
He Bo
Level 29
God Stats
12W - 9L
1,907 SR
Queue Stats
880W - 926L
1,440 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,362 Elo+

VS

Team Averages
Level 80
1,461 SR
1,492 Elo+
Chronos
Chronos
Hiitmenn
Chronos
Level 109
God Stats
9W - 5L
1,450 SR
Queue Stats
236W - 161L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OABanter
Kumbhakarna
Level 123
God Stats
3W - 3L
1,325 SR
Queue Stats
520W - 405L
1,535 Elo+
Party 1
King Arthur
King Arthur
PinkCactus
King Arthur
Level 28
God Stats
5W - 2L
1,718 SR
Queue Stats
328W - 270L
1,469 Elo+
Party 1
Hachiman
Hachiman
Vedz
Hachiman
Level 118
God Stats
3W - 4L
1,310 SR
Queue Stats
225W - 219L
1,391 Elo+
Solo
Sobek
Sobek
dwarqamole
Sobek
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 6 / 6
9,702
606
9,834
24,774
36,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Lennon2
Danzaburou
18
2 / 6 / 10
10,761
673
15,780
18,686
10,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Mind31
Rama
19
6 / 5 / 8
11,691
731
21,098
14,321
7,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 12
9,619
601
10,071
21,572
23,378
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 8 / 9
12,844
803
23,248
15,665
7,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hiitmenn
Chronos
19
7 / 4 / 18
11,887
743
30,925
16,819
10,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
OABanter
Kumbhakarna
20
4 / 2 / 24
13,167
823
11,050
22,994
27,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PinkCactus
King Arthur
18
6 / 5 / 12
11,809
738
8,090
19,721
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Vedz
Hachiman
20
9 / 5 / 14
13,003
813
25,612
15,864
9,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
19
4 / 3 / 17
11,246
703
9,262
20,895
27,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
115
19
Kills
30
30
Deaths
19
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chronos
Hiitmenn
Chronos
7
4
18
4
L
Artio
2
6
6
0.83
L
Danzaburou
Lennon2
Danzaburou
2
6
10
1.17
L
Rama
Mind31
Rama
6
5
8
2
L
1
5
12
1.4
W
Kumbhakarna
OABanter
Kumbhakarna
4
2
24
8
W
King Arthur
PinkCactus
King Arthur
6
5
12
2.4
W
Hachiman
Vedz
Hachiman
9
5
14
3.2
L
8
8
9
1.56
W
Sobek
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,031
Damage
84,939
95,018
Taken
96,293
85,543
Mitigated
93,831
28,232
Healing
31,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Hiitmenn
Chronos
30,925
9,083
1,325
2,377
16,819
10,353
3,093
8,651
8,168
51,589
0
L
Artio
9,834
1,166
5,381
4,544
24,774
36,545
0
11,910
12,639
15,191
0
L
Danzaburou
Lennon2
Danzaburou
15,780
7,012
4,148
6,045
18,686
10,410
605
11,376
7,235
0
44,494
L
Rama
Mind31
Rama
21,098
11,662
586
1,015
14,321
7,939
780
9,248
4,998
0
35,667
L
10,071
477
160
2,109
21,572
23,378
87
10,545
11,002
18,801
0
W
Kumbhakarna
OABanter
Kumbhakarna
11,050
2,097
2,342
5,905
22,994
27,693
394
7,683
15,311
30,280
0
W
King Arthur
PinkCactus
King Arthur
8,090
1,359
3,127
2,903
19,721
18,983
747
10,872
8,849
0
18,232
W
Hachiman
Vedz
Hachiman
25,612
13,455
2,547
3,946
15,864
9,217
1,190
6,778
9,086
0
47,690
L
23,248
306
2,002
2,242
15,665
7,271
327
8,158
7,382
32,351
0
W
Sobek
9,262
723
2,857
3,759
20,895
27,585
658
9,169
11,726
16,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
61,112
140
Minions Killed
183
0
Camps Cleared
0
1,296,687
Distance Traveled
1,413,842
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,887
743
38
2
0
287,641
0
L
Artio
9,702
606
1
0
0
288,459
2
L
Danzaburou
10,761
673
62
4
0
250,286
2
L
Rama
11,691
731
50
3
0
227,224
0
L
Geb
9,619
601
2
0
0
281,738
1
W
Kumbhakarna
13,167
823
57
4
0
295,912
3
W
King Arthur
11,809
738
20
1
0
293,758
2
W
Hachiman
13,003
813
52
3
0
242,350
0
L
He Bo
12,844
803
25
2
0
248,980
0
W
Sobek
11,246
703
16
1
0
294,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role