Player Matchup

Nu Wa
Nu Wa
Platinum IV
Decario
Nu Wa
Platinum IV
Level 105
God Stats
9W - 13L
1,533 SR
Queue Stats
31W - 52L
1,634 MMR
Solo
Artio
Artio
Gold I
DiscelCZ
Artio
Gold I
Level 160
God Stats
1W - 2L
1,721 SR
Queue Stats
376W - 367L
1,632 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Ellony
Cu Chulainn
Platinum V
Level 153
God Stats
2W - 2L
1,640 SR
Queue Stats
54W - 54L
1,643 MMR
Solo
Kali
Kali
Gold II
ThunderBanana
Kali
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
juli11happy
Neith
Gold I
Level 119
God Stats
10W - 11L
1,571 SR
Queue Stats
161W - 165L
1,595 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,593 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,652 SR
1,621 MMR
Chronos
Chronos
Platinum V
Brezzypoo
Chronos
Platinum V
Level 104
God Stats
97W - 81L
1,639 SR
Queue Stats
782W - 761L
1,626 MMR
Solo
Nemesis
Nemesis
Gold II
NicoRobinOP
Nemesis
Gold II
Level 157
God Stats
10W - 14L
1,717 SR
Queue Stats
251W - 249L
1,613 MMR
Party 1
Janus
Janus
Gold II
Quadporn
Janus
Gold II
Level 107
God Stats
104W - 85L
1,643 SR
Queue Stats
282W - 266L
1,646 MMR
Solo
Anhur
Anhur
Platinum V
ReelxTime
Anhur
Platinum V
Level 146
God Stats
47W - 38L
1,706 SR
Queue Stats
337W - 325L
1,653 MMR
Solo
Athena
Athena
Gold III
Rilaa
Athena
Gold III
Level 149
God Stats
18W - 15L
1,557 SR
Queue Stats
246W - 247L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Decario
Nu Wa
18
4 / 5 / 5
11,153
507
21,752
13,214
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
DiscelCZ
Artio
14
2 / 5 / 4
9,375
426
8,894
19,495
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Ellony
Cu Chulainn
17
0 / 7 / 3
10,482
476
11,195
19,974
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 5 / 5
10,142
461
7,026
19,287
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 5 / 2
11,416
519
11,113
15,997
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ApolloSetDanzaburouTsukuyomiScylla

VS

Bans
AphroditeCupidGebRamaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brezzypoo
Chronos
20
4 / 3 / 5
13,621
619
11,830
19,921
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NicoRobinOP
Nemesis
20
9 / 4 / 9
13,416
610
17,423
20,267
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Quadporn
Janus
20
3 / 2 / 8
15,087
686
13,712
16,625
7,075
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
ReelxTime
Anhur
20
9 / 0 / 3
14,353
652
13,783
17,830
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Rilaa
Athena
17
2 / 1 / 16
11,961
544
7,314
22,924
21,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
10
Kills
27
27
Deaths
10
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
Brezzypoo
Chronos
4
3
5
2.17
L
Nu Wa
Decario
Nu Wa
4
5
5
1.3
L
Artio
DiscelCZ
Artio
2
5
4
0.8
L
Cu Chulainn
Ellony
Cu Chulainn
0
7
3
0.21
W
Nemesis
NicoRobinOP
Nemesis
9
4
9
3.38
W
Janus
Quadporn
Janus
3
2
8
3.5
W
Anhur
ReelxTime
Anhur
9
0
3
10.5
W
Athena
Rilaa
Athena
2
1
16
10
L
2
5
5
0.9
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,980
Damage
64,062
87,967
Taken
97,567
52,852
Mitigated
54,736
25,359
Healing
46,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Brezzypoo
Chronos
11,830
4,252
0
11,527
19,921
8,662
3,181
7,934
11,621
123,106
0
L
Nu Wa
Decario
Nu Wa
21,752
2,021
0
1,938
13,214
5,152
362
4,880
8,334
87,170
0
L
Artio
DiscelCZ
Artio
8,894
517
1,684
4,897
19,495
16,563
0
7,494
11,899
40,024
0
L
Cu Chulainn
Ellony
Cu Chulainn
11,195
2,944
0
4,130
19,974
17,849
9
10,358
9,080
925
81,200
W
Nemesis
NicoRobinOP
Nemesis
17,423
9,202
0
6,038
20,267
9,453
3,987
5,497
14,416
0
97,286
W
Janus
Quadporn
Janus
13,712
650
431
8,760
16,625
7,075
1,858
2,960
13,151
115,773
0
W
Anhur
ReelxTime
Anhur
13,783
9,203
0
14,203
17,830
8,020
4,413
5,983
11,648
0
128,241
W
Athena
Rilaa
Athena
7,314
2,258
0
6,017
22,924
21,526
480
8,206
14,300
25,998
0
L
7,026
3,080
0
8,384
19,287
7,673
0
6,348
12,895
0
63,988
L
11,113
4,157
0
4,326
15,997
5,615
280
3,094
12,903
0
82,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,568
Gold Earned
68,438
652
Minions Killed
781
0
Camps Cleared
0
1,951,870
Distance Traveled
2,255,742
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,621
619
205
9
0
397,932
2
L
Nu Wa
11,153
507
156
7
0
362,681
7
L
Artio
9,375
426
59
3
0
406,263
8
L
Cu Chulainn
10,482
476
165
8
0
384,585
3
W
Nemesis
13,416
610
126
6
0
476,167
3
W
Janus
15,087
686
234
11
0
506,894
1
W
Anhur
14,353
652
183
8
0
394,367
2
W
Athena
11,961
544
33
2
0
480,382
9
L
Kali
10,142
461
115
5
0
435,740
5
L
Neith
11,416
519
157
7
0
362,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role